Woolly Roundup by Criggles
Woolly Roundup is a game where you play as a sheep dog. Round up the sheep into the pens to beat the level!
Tip: If a sheep is hiding in the corner of a bridge, walk across to scare it out.
The flocking is a bit buggy as I ran out of time to tweak it, let me know your feedback!

Ratings
| Overall | 99th | 3.804⭐ | 25🧑⚖️ |
| Fun | 114th | 3.761⭐ | 25🧑⚖️ |
| Innovation | 211th | 3.435⭐ | 25🧑⚖️ |
| Theme | 65th | 4.13⭐ | 25🧑⚖️ |
| Graphics | 451th | 3⭐ | 25🧑⚖️ |
| Audio | 428th | 2.619⭐ | 23🧑⚖️ |
| Humor | 185th | 3.217⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 22🗨️ |
(They also have a small percent chance to insult you ;P)
The sprites for the sheep and the wolf are really nice, but I don't like how the water looks. I also think that making the edges between two tiles darker (like a darker shade of green for the grass next to water) would have made the transitions look better. There were also some visual glitches, where some lines seemed to look through the terrain.
The tearing issue has been driving me insane. It doesn't appear to happen within the editor, and I couldn't figure out why it was happening. It seems to have something to do with the Unity TileMapRenderer. If anyone has a clue why this could be happening please let me know.
Apart from a near heart attack, I really like this game! It's simple yet surprisingly fun - and pretty difficult, too! I would love to see this enhanced with power-ups or different kinds of sheep... but there's also a beauty in the simplicity.
Well done!
@cammy hahaha sorry for scaring you! I did try to compose some music but ran out of time.
p.s @criggles, for your tile tearing/seams issue, look at this video by GamesPlusJames (https://www.youtube.com/watch?v=QW53YIjhQsA). The problem basically comes down to the GPU sampling your textures at very small floating point numbers and sometimes not actually sampling the pixel you think it should due to imprecision. The only real way to 100% full-proof it is to 'pad' your sprites 1 pixel in each direction. That vid pre-dates the new Unity Tile Map, but it works just as well. The only weird thing is you'll be making, for example, 34x34 tiles for a '32x32' bit aesthetic. When you import in Unity, you'll have to manually set up the rects for each tile to only be 32x32, ignoring the extra padding, but it will look better, I promise you.
Some music and it will be perfect !
the sound was funny and the graphics are very nice :)
Baaa! ;)
Small issues were dog moving after game complete screen and not being able to get to the next level using space.