Satan's Cellar by dkdwrek

[raw]
made by dkdwrek for LD 44 (COMPO)

TitleScreen-SatansCellar.PNG

Try to make it through all 9 levels of hell in Satan's Cellar! This is a dungeon crawling game inspired by old-school titles like Adventure and Legend of Zelda.

Enjoy your time in hell!

Gameplay1-SatansCellar.PNG Gameplay2-SatansCellar.PNG

Made with: - Haxeflixel (Engine) - FlashDevelop (IDE) - BFXR (Sound effects) - Tiled (tilemaps) - Pickle Sprite Editor (sprites) - Ableton Live Standard (Audio recording & processing)

Instruments used: - Moog Grandmother - Moog DFAM - Moog Mother 32 - Roland TR-8 - Roland System-1

Disclaimer: I am colorblind so colors might be a bit wack. Also, I had waaaay too much fun designing the levels, and this game will be challenging to beat. Please let me know if anyone takes the time to get to the end! I'd love to hear about the experience.

Ratings

Given 16🗳️ 16🗨️

Feedback

Danga
29. Apr 2019 · 05:19 UTC
Pretty funny game, I loved the sprite of the main guy running around. The game is a little hard to play for an extended period of time with the bright red background, but the game itself aside from that is pretty cool! I'd love to see that dungeon packed with a few more items in which you can discover their purpose or use
29. Apr 2019 · 05:22 UTC
One million points for the Moogs. Satan was too clever for me though.
notb
29. Apr 2019 · 05:46 UTC
Very cool game I like it, couldnt beat it but I might come back to it! and the music is especially great! Nice job
Baraa Marwan
29. Apr 2019 · 06:16 UTC
Nice game man,I enjoyed playing it to much and the music is amazing.And please check my game here: https://ldjam.com/events/ludum-dare/44/$145299
strugglesingamedevelopment
29. Apr 2019 · 07:25 UTC
This game is hell, so why did I beat it? Feels like Stockholm syndrome, because by the end I actually really enjoyed it. There is a clear and pretty good design underneath the hood. There was the initial hump were I thought I wouldn't be able to bring my self to play for more than the first few minutes, but after likely an embarrassing amount of time I was interrupting hints and memorizing map layouts and devising pathing plans to beat levels. Surprising gem with some adventure mixed with the forest section from musashi vibes, the longest I think I played a ludum dare game for.
theviraldragon
29. Apr 2019 · 09:06 UTC
What a fun little game. Nice one. But i felt little frustrated when i was hitting the succubus head on every time i entered the room.
superpokeunicorn
29. Apr 2019 · 09:08 UTC
This game has some occasionally clever navigation puzzles that required a good understanding of the level layout, which I liked. However, the game as a whole feels a bit basic and needs more mechanics. 9 levels is certainly overstaying its welcome since each level just kinda felt the same. That said, I do like the theming of the game and the color scheme really pops. Nice work!
volatile-dove
29. Apr 2019 · 10:27 UTC
Good music, concept, and ambiance! I couldn't beat it though, not easy!
daria-toni
29. Apr 2019 · 18:39 UTC
Well, maybe it looks monotonous, but puzzles are amazing! Love it :) And Satan is such a funny guy with a girly belly, haha :)
FatCrow
29. Apr 2019 · 22:43 UTC
I had a lot of fun playing this game awesome work creating it! I haven't been able to beat it yet so I will have to keep trying! I really loved the hints system and how the enemies spawn back in the middle of the rooms! Awesome work!