Llama's World by fancy89
Is there anything better than a small world?? YES! Half of it! And it's inhabited just by a lonely, sweet llama.

Will you help him reaching the glorious apple?
Use your mouse to slide the tiles on the grid and move him across the land to his precious, tasty, lustful meal.


Credits:
Dario Mori - https://twitter.com/dalien59 - Graphics & llama sounds
Davide De Gennaro - https://twitter.com/Dege - Code & UI
Lorenzo Stanco - https://twitter.com/lorenzostanco - Code
Serena Mantovani - https://twitter.com/89sere89 - Graphics & Food
Maria Laura Ligabue - Level designer
Royalty free music by www.bensound.com
Links:
- Web: http://dege.cloud/llamas-world/
- Windows: http://lorenzo.cloud/ld/38/LlamasWorld-Win.zip
- OS/X: http://lorenzo.cloud/ld/38/LlamasWorld-Mac.zip
| Original URL | https://ldjam.com/events/ludum-dare/38/llamas-world |
Ratings
| Overall | 106th | 3.902⭐ | 53🧑⚖️ |
| Fun | 141th | 3.66⭐ | 52🧑⚖️ |
| Innovation | 132th | 3.694⭐ | 51🧑⚖️ |
| Theme | 306th | 3.588⭐ | 53🧑⚖️ |
| Graphics | 120th | 4.255⭐ | 53🧑⚖️ |
| Humor | 90th | 3.64⭐ | 52🧑⚖️ |
| Mood | 321th | 3.333⭐ | 50🧑⚖️ |
| Given | 43🗳️ | 50🗨️ |
One of my favorite games this LD for sure.
Also, music is very nicely fitting.
Graphics are beautiful I like the design.
Puzzles are awesome too, no too hard but not too easy.
The music you chose is just perfect :)
second because I had no idea llamas civilization was that developed!!
Great graphics, (love the waterfalls), you can play it easily while the game stays challenging.
The llama sound is a definite plus! Awesome game!
So glad you can better understand the Llama universe after playing our game! :rainbow:
One little thing that was a bit annoying is the arrows. I think they aim in the wrong direction, got me killed a few too many times because I thought it would shift in the other direction.
At first it felt like the arrows to slide were pointing to wrong way. More than once I clicked one, thinking it would go the opposite way. Maybe that's me, maybe the arrows should point the direction in which the whole board is going to slide. But once you get the hang of it, it's no problem.
Graphics look good, UI/menu could have used some more love, it didn't feel quite up to par with the rest of the game.
Bonus points for using a llama.
In my opinion, there is one thing that must be changed : the direction the tiles are moved. It does not match to the arrow. Either rotate the arrow 180°, or change the direction the tiles translates ;)
@kristian-david thanks man! :D
@spinaljack we will consider a better music/fx mix the next time! ;) Thanks!
Only thing i would say it needs is maybe a retry from last move rather than restart a level. And maybe better indication of what way the tiles are about to be moved because intuitively i assumed the row/column would shift in the arrows direction but it actually does the opposite.
Other than that, theres nothing else i could complain about. Its a really nice game and i had fun playing it :)
The colour palette is nice, and the voxel art style is great, like everything fit nicely all together.
Nice point to have all this little animations too, the world feels alive, and also when the camera moves along with your cursor.
As some others already pointed it out, I think the direction in which the tiles move should be in the other direction (at the moment it feels contrary to nature), like the arrows stay as they are, and just moving the tiles the other way. Because for example the arrow at the bottom points to the up, and once you click, the tiles are moving down when you expected them to move up.
And I guess as well the bias should be adjust on the light to avoid the holes in the shadow of the apple ^^
Otherwise, really great concept, nice execution, I enjoyed playing it! :D
oh and one other thing... I HATE LLAMAS 0/10 IGN (joking of course)
I loved the rainbow behind the Llama. I don't know what you could add/change.
It is funny that non-Andean-people find Llamas funny :P
PROS
- Interesting gameplay, mind-bending puzzles
- Voxel style art is really pretty
CONS
- Nothing much, really
For full criticism and breakdown of ranking, as well as candid reactions to gameplay, do check out the video~
https://www.youtube.com/watch?v=C4BfYdLa1uU
Good job!
I really enjoyed this, I wasn't able to play more than a couple levels but they were challenging and well thought out. No real criticisms other than the arrows being a little confusing to my brain.
When I die, the "retry" takes too long (camera should hone in on the llama more quickly).
Other than that, I have no words.
I especially found interesting the duality of the movement - llama moving around on its own and tile movement that felt like playing those sliding puzzles as a kid.
Very well done!
It would be interesting to see more diferent mechanics like teleports.
Good job!!!
Still can't believe people actually manage to pull something like this off in a game jam...
Great entry!
I'd be tempted if I were making this into a full product to put in an "undo" button to go back a turn if you die, though I guess part of the challenge is remembering how you got to a point if you do press the wrong direction arrow as you're two moves away from winning ;)
Great entry!
Lovely difficulty and nice game all around!
The arrows at the edges of the board point in the opposite direction of how the lama actually move. It is logical, but I still had problems getting my head around it.
Also: Llamas :thumbsup::thumbsup::thumbsup:
https://www.youtube.com/watch?v=cNgoyhHtWC0