{"author_link":"\/users\/haj","author_name":"Haj","author_uid":"1068254","comments":[{"author_name":"Weine","author_uid":"1025034","time":"2018-08-14T18:15:41Z","epoch":1534270541,"modified":1534270541,"text":"Very literal and obvious interpretation of the theme! I couldn't find anyone to play with, but I still got a panicky claustrophobic feeling of the shrinking island.\n\nIt is very good that both joypads and keyboard is supported, although it took me a while to parse the title screen and to figure out how to join with two players. News flash: my right hand won over my left hand!\n\nGraphics are primitive but works. A couple of simple sound effects would also have improved the overall feeling.\n\nAll in all a very nice compo entry!","likes":1,"format":"md"},{"author_name":"freso","author_uid":"1009924","time":"2018-08-14T18:20:52Z","epoch":1534270852,"modified":1534270852,"text":"Haha, I love multiplayer couch games. Nice little game. Cool that you can bounce bombs on the bomb cloud. \n\nThe controls were a bit hard to handle though. I guess they take time to get used to. I think on gamepad with joystick, would be nice direct the weapon same direction stick is holding to.\n\nAlso, the instruction graphics say I to join instead of U. :)","likes":2,"format":"md"},{"author_name":"frozenfire92","author_uid":"1006646","time":"2018-08-14T18:25:39Z","epoch":1534271139,"modified":1534271139,"text":"Some of the interface was confusing to parse, but once I got the hang of it the mechanic was interesting. I didn't have a second player so I did the best I could with two hands lol. It would have been cool if there was a bot enemy to test against. Good work!","likes":1,"format":"md"},{"author_name":"Haj","author_uid":"1068254","time":"2018-08-14T20:19:32Z","epoch":1534277972,"modified":1534278049,"text":"@weine Thanks for the feedback! I actually spent some time getting a script generating the InputManager.asset(Unity) settings to work properly, so it could hypothetically support 16 gamepads. (though there's a limit on how many of a certain control-type one can connect to the computer.) Had no way of trying it out thought so it's just hypothetically. \n\n@freso Hehe oops, thanks for pointing that out!  I was thinking about changing them, but instead left them all in the same awkward position. If I continue on the game I will probably change that in the future.\n\n@frozenfire92 My plan is actually to add some AI whenever I got the time, would be a fun project in its own.\n\nSorry everyone for the hard to parse title screen :sweat_smile: ","likes":1,"format":"md"},{"author_name":"max6333","author_uid":"1076831","time":"2018-08-14T20:24:39Z","epoch":1534278279,"modified":1534278279,"text":"Though the graphics were a bit off-putting, the game is fun and the idea implements the theme nicely. Too bad I don't have anybody to play it with.","likes":0,"format":"md"},{"author_name":"TontonPizza","author_uid":"1097724","time":"2018-08-14T23:49:47Z","epoch":1534290587,"modified":1534290587,"text":"Could not play because i m alone but it has good physics and works well","likes":1,"format":"md"},{"author_name":"AntonioNP","author_uid":"1093211","time":"2018-08-16T13:05:21Z","epoch":1534424721,"modified":1534424721,"text":"I think that it would be better if aim wasn't dependant of movement. The characters are two circles, so there is no difference between aim to one side or the other","likes":1,"format":"md"},{"author_name":"Eric Kulbiej","author_uid":"1103214","time":"2018-09-02T00:10:10Z","epoch":1535847010,"modified":1535847010,"text":"Your game is very nice to play. The general impact is positive. \nAs a professional game dev I would suggest... just kidding haha\nNonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.\nGraphics - very nice. Controls are also working very well.\nMaybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)","likes":1,"format":"md"},{"author_name":"Andrei9","author_uid":"1099670","time":"2018-09-03T10:05:28Z","epoch":1535969128,"modified":1535969128,"text":"Nice idea! cool game! ","likes":0,"format":"md"},{"author_name":"candlesan","author_uid":"1009980","time":"2018-09-03T22:57:22Z","epoch":1536015442,"modified":1536015442,"text":"Some fun basic concepts. Nice music. Slow pan out worked well","likes":0,"format":"md"}],"format":"md","images":["ld42\/110993-3f9ffe7786af8e895b125da67cac70da.png"],"links":[{"url":"https:\/\/hajkep.se\/games\/ld42-LARENA-compo\/","text":"HTML5 (web)"},{"url":"https:\/\/github.com\/ProgHaj\/LArena","text":"Source code"}],"metadata":{"g_key":"44332","g_author":"1068254","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"242074","g_title":"LArena","g_status":"USEAR3","g_place":"681","g_commentcount":"10","g_site2_node_id":"110993","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"110993","n_urlkey":"242074","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/larena","n_slug":"larena","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"68254","n_created":"1534040217","n_modified":"1534295193","n_version":"345296","n_status":"COMMIT"},"node":{"id":110993,"parent":97793,"superparent":9,"author":68254,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T02:47:46Z","created":"2018-08-12T02:16:57Z","modified":"2018-08-15T01:06:33Z","version":345296,"slug":"larena","name":"LArena","body":"2-? player couch game. The goal is to knock out the others from the platform, which will shrink. First to 3 wins.\n\n2 players can play on the same gamepad, and 2 players can play on the keyboard.\n\nControls:\n\n* w\/i\/joystick_up and s\/k\/joystick_down to aim\n* a\/left\/joystick_left and d\/right\/joystick_right to move\n* q\/u\/gamepad_a\/gamepad_x to join game in the beginning, and to jump while in game\n* e\/o\/gamepad_b\/gamepad_y to shoot, hold to charge.\n* space\/gamepad_start to start the game, start first after everone has joined the game\n\n![out.gif](\/\/\/raw\/e9a\/01\/z\/192b9.gif)\n","meta":{"author":[68254],"cover":"\/\/\/content\/e9a\/01\/z\/15b83.png","link-01":"https:\/\/hajkep.se\/games\/ld42-LARENA-compo\/","link-01-tag":"42336","link-02":"https:\/\/github.com\/ProgHaj\/LArena","link-02-tag":"42332"},"path":"\/events\/ludum-dare\/42\/larena","parents":[1,5,9,97793],"love":0,"notes":10,"notes-timestamp":"2018-09-03T22:57:22Z","grade":{"grade-01":22,"grade-02":21,"grade-03":21,"grade-04":22,"grade-05":21,"grade-06":21,"grade-07":18,"grade-08":20},"magic":{"cool":83.058618921911,"feedback":8,"given":13.625,"grade":20.75,"grade-01-average":2.625,"grade-01-result":681,"grade-02-average":2.684,"grade-02-result":619,"grade-03-average":2.421,"grade-03-result":665,"grade-04-average":3.65,"grade-04-result":316,"grade-05-average":1.974,"grade-05-result":688,"grade-06-average":2.553,"grade-06-result":471,"grade-07-average":2.313,"grade-08-average":2.556,"grade-08-result":519,"smart":-11.98152042183}},"text":"2-? player couch game. The goal is to knock out the others from the platform, which will shrink. First to 3 wins.\n\n2 players can play on the same gamepad, and 2 players can play on the keyboard.\n\nControls:\n\n* w\/i\/joystick_up and s\/k\/joystick_down to aim\n* a\/left\/joystick_left and d\/right\/joystick_right to move\n* q\/u\/gamepad_a\/gamepad_x to join game in the beginning, and to jump while in game\n* e\/o\/gamepad_b\/gamepad_y to shoot, hold to charge.\n* space\/gamepad_start to start the game, start first after everone has joined the game\n\n![out.gif](\/\/\/raw\/e9a\/01\/z\/192b9.gif)\n","title":"LArena"}