Energy Juice by TheSand

[raw]
made by TheSand for LD 39 (COMPO)

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-Story-

This is not a normal game! This could literally kill you if you're not capable of handling the power and high-stress levels!

I have warned you!

Welcome to Energy Juice! Now after you have read all the warning text above I can finally tell you how this game works. Ready? Okay, you press keys.

Hard? yes.. You see, this isn't a normal 'Press the key you see on the screen' game. For a key to get pressed down it needs force. Lucky your finger can extrude enough force to press it down. And of course, we can harvest this force by small 'Energy harvesters' under your keycaps. The game is made to runs on this force and so the only way for you to win is to simply collect enough energy and you do so by pressing the right key. Fail to do so can make you become saltier for every attempt. THIS is why I warn you. Only play this if you're capable of handling the stress and fastness of this game! Good Luck!

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p.s If you didn't know Mike Kasprzak(creator of Ludum Dare) uses this method of harvesting power to fuel his servers! everybody who uses ldjam.com or has used. Have given him the free energy that he uses so he can run this Ludum Dare operation for free! Some day we will get him and stop this energy stealing! #EnergyFormsMatter.

p.s.s This is clearly a joke, no need to panic!

-Gameplay- - Press the corresponding key you see falling. - Get a higher combo by getting every falling letter. - Get the highest score you can. - Get 100% energy to complete the mode

Made by: TheSand
Ludum Dare 39
Theme: Running out of Power
Made in 24 hours.

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Don't forget to comment your score and the mode you played ^^

Ratings

Given 11🗳️ 7🗨️

Feedback

Sarah
31. Jul 2017 · 12:35 UTC
The music scared me! It was much louder than I expected haha!
The premise of your game is great but pro mode is savage, I fat-finger it too much :(
Kthulhu1947
31. Jul 2017 · 12:40 UTC
The idea is good especially if you've done it in 24 hours. I'm sure if you use the 72 hours available, you'll have done more mod and rewards and stuff... Keep moving forward. ;-)
Lyon
31. Jul 2017 · 12:48 UTC
In spite of the warnings, I have in fact died after giving pro mode a shot because I was feeling a little too confident about my performance in easy mode (didn't fat-finger once!!).

Loved reading the intro to this especially, good sense of humor, hopefully we have provided Mike with the energy he needs to keep the servers up :fingers_crossed:
Falk Bruskeland
31. Jul 2017 · 13:34 UTC
Nicely done!
jharler
31. Jul 2017 · 14:52 UTC
Not a mechanic you see very often, but pretty well done. I found the Pro mode significantly easier than the previous mode, as the letters weren't dropping quite as fast. The music was a bit loud by default and by the time I finished all the modes, I was ready for it to be over. Love the mood and congrats on finishing.
g-o
31. Jul 2017 · 18:15 UTC
hillarious! pretty simple but does the job =]
ianburnette
01. Aug 2017 · 00:40 UTC
Wow, that is tough! I found Pro mode to be slightly easier than hard mode? I still didn't WIN pro mode, but it FELT easier because the letters were slower.

It's very solidly constructed. Simple and tough. The letters are hard to read as they're falling, which makes it different from other "typing" games I've played, where the letters are moving more slowly and there are more of them (like Typing of the Dead or Epistory). This made me use a different part of my brain - I was relying more on immediate letter recognition, sometimes just out of peripheral vision, instead of good typing technique and spelling, which those other games reinforce.

Also, I think that's a great way to generate power!
Fedor
01. Aug 2017 · 20:43 UTC
Nice game, it has simple mechanics but it's hard to win. You could add some more graphics but good entry anyway. Well done!!
danielilett
04. Aug 2017 · 20:33 UTC
The mechanics of this game are very simple, so it's easy to grasp. I tried all the modes, and I'm rather bad at Hard and Pro modes. I've never been that good at typing...

-I'll be honest, I'm not a fan of the music. It's a tad too loud, like others have said, but it's also just weird and high-pitched. Try that melody with a lower pitch and perhaps a different instrument and it might be a bit better!

-At higher speeds, it's a bit hard to read the characters on each tile as they're falling. It might be because of the texturing on the tiles, I'm not sure.

-Try adding different modes where the tiles fall much slower but there are several on screen at a time, similar to how Pro Mode works but more exaggerated, like maybe ten tiles on screen. It would feel more hectic, plus each tile would be more readable due to falling slower. So instead of increasing speed for each difficulty, increase the rate at which tiles spawn.

I didn't realise how fat my fingers were until I tried Pro Mode haha. A good entry that just needs a few tweaks, I think.

EDIT: If you really want to test people's skills, add punctuation and number tiles. Call it Hell Mode or something, because that would be truly evil.