Run and Slash by Aycan

[raw]
made by Aycan for LD 39 (COMPO)

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You are a common barbarian and the most fabulous dungeon awaits you. Use Q, W, E and R keys to perform skills. Don't touch goblins (or orcs whatever) and spend your power carefully. To recover your power, simply eat (currently hamburgers, potato chips and coke are available).

Keys and Skills

(Q) - Swirl - Cost: 1 power - Cooldown: 3 sec.

(W) - Leap - Cost: 2 power - Cooldown 5 sec.

(E) - Dash - Cost: 2 power - Cooldown 5 sec.

(R) - Ulti - Cost: 3 power - Cooldown 7 sec.

All materials including sprites, audio files and font are created for this game by me. You can use them in your projects. They are available at the GitHub repository. Have fun folks!

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Ratings

Overall 174th 3.571⭐ 30🧑‍⚖️
Fun 162th 3.5⭐ 30🧑‍⚖️
Innovation 218th 3.357⭐ 30🧑‍⚖️
Theme 501th 3.143⭐ 30🧑‍⚖️
Graphics 208th 3.571⭐ 30🧑‍⚖️
Audio 145th 3.393⭐ 30🧑‍⚖️
Humor 42th 3.704⭐ 29🧑‍⚖️
Mood 302th 3⭐ 28🧑‍⚖️
Given 39🗳️ 5🗨️

Feedback

zoglu
31. Jul 2017 · 11:26 UTC
Nice idea you've got here, could be improved with multiple characters/enemies. Instead of making one long level, you could also make shorter but progressively harder levels !
cowa
31. Jul 2017 · 11:49 UTC
I like the art, music and sounds effect. Fun game and statisfying when you kill a row of enemies! :)
Michael Feldman
31. Jul 2017 · 20:42 UTC
The sound effects made me laugh, everything from the eating to the attack sounds. I had fun balancing the cooldown. And I think the UI was my favorite part. Seeing the icons on the bottom with their respective cooldown reminded me a lot of some pretty famous RPGs. The art style was nice with a good color palette, and the camera work was really cool with the zoom in on the attack animations. The combat and mechanics were interesting as well. Very well done.
dnp
31. Jul 2017 · 20:43 UTC
The attack animations are hilarious. I like how they are sort of a cut scene. Really clever way of implementing them.
Sylvestar
31. Jul 2017 · 20:47 UTC
Fantastic probably my favourite game so far only wish there was a little more strategy between the different moves
geeitsomelaldy
31. Jul 2017 · 20:48 UTC
Legitimately hilarious.
Lukesta
31. Jul 2017 · 20:53 UTC
Your game in a nutshell:
-Press w+e or r when a wave of enemy comes
-Win
But I like it that way just simple hack'n slash but neat graphics and great and satisfying soundeffects.
Maldo19
31. Jul 2017 · 20:57 UTC
It's a nice game and as zoglu said making smaller levels would beneffit your game a lot, using smaller energy amounts would allow you to make things more interesting. You really nailed the good feeling when you kill a lot of enemies. Good job!
designernap
31. Jul 2017 · 21:29 UTC
I gotta say, I was really impressed by this. As soon as the dash had the zoom in cam, and the slash animations happened I loved it. Really fun to time the hits and very cinematic. Great work!
jakylgamer
31. Jul 2017 · 21:44 UTC
this was pretty cool.
i like it
great personality with the attacks the dash zoom in was great Thumbs up!
FloBar
31. Jul 2017 · 21:51 UTC
I really liked the zooming in effect and the way the characters moved to the beat of the music. Fun little game.
GanbareGamesKyle
31. Jul 2017 · 23:44 UTC
The game itself is rather repetitive and long but the animations and you whispering into the microphone is a ton of fun.
Angela He
01. Aug 2017 · 03:51 UTC
I'm not sure if it's intentional, but the sound effects are *hilarious* :D I cracked up when I first heard them. It was pretty fun :) My only advice would be to make it more challenging, or have a "difficulty level" setting for easy/medium/hard, because it was a bit too easy for me.
LuckyFeathers
01. Aug 2017 · 12:10 UTC
Good game. Love the abilities and the sound effects, but the game gets a little bit long and repetitive. Would it be possible to have you start with only 1 ability and get more later as enemies spawned more frequently?
🎤 Aycan
02. Aug 2017 · 18:06 UTC
apparently, sound effects are everybody's fav so far :) actually I was planning to scream for dash skill but it was late night, so I just whispered to mic.

@luckyfeathers after all these encouraging comments, now i am planning to improve the game. as you advised, better enemy spawns and ability unlocks gonna be my first to-dos.
sketchycode
03. Aug 2017 · 07:20 UTC
Awesome entry, agree with everyone here about the vocal sound effects being great. Simple soundtrack was also a great choice. Enjoyed the graphics, felt like they suited the game well. I'd love to see more depth in the abilities, and maybe more pickups (other than just power refueling). Depending on how crazy you want to get, maybe even a different class or two.

Nice job!
Snirp
03. Aug 2017 · 18:29 UTC
92% - so close! Nice idea.
Jupiter_Hadley
05. Aug 2017 · 16:23 UTC
Fun game! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=HJb17RPmbsA
Baby Dino Herd
13. Aug 2017 · 20:52 UTC
Nice UI with animations, and excellent use of the camera zoom-in during an attack; it really makes it feel cinematic and was a real 'wow' moment the first time. Wish there was a little more variability in the waves, but I managed to make it through 100% with about 20 power left. Nicely done!
piscythe
20. Aug 2017 · 05:09 UTC
That was pretty sweet. The art style was cogent and appealing, but the game's visuals are really sold by the zoom cam for attacks. It's quite satisfying choosing the right attack to blow through a horde of enemies. The leap attack's animation didn't seem quite as fitting as the others, though, and I did find it a little strange that enemies that already hit me wouldn't get creamed by my ulti. The sound effects are also well done, and the music is fitting for a dungeon crawl. Though I felt fairly stable for most of the game, I ended up squeaking across the finish line with less than 20 power remaining. Good work!