Crashball by Samuli Salonen
About the game
Crashball is an isometric clicker game.

the goal is to drop a ball before the time runs out.
each ball on the platform will reduce the time you have to drop the ball, if the time runs out, the game is over.
We have multiple different balls with different "abilities" and 1 standard ball.
You can gain more score by bouncing balls multiple times, or destroying +3 balls with one ball.
You lose score if a ball drops out from the platform.
we opted out from audio as we didn't compose the music nor the sound effects, we added them just to complete the project.
About development
- this one was very rough one,
at the start, i struggled to come up with a idea for the game, it took couple hours to come up with the core game design.
this time we took a lot simpler approach to the game, this one has very few bugs, which is quite a improvement over our last entry.
- I think the game turned out fine, i enjoy playing it, which is achievement on itself.
About feedback
- This is mostly what i am looking from the feedback:
- How do you like the basic game loop?
- Do you think the game is too simple / dull?
- How can i make this game more enjoyable?
- How well does it run on your machine? (can you post some specs if you're experiencing frame drops)
- How well put together it is?
Thanks everyone!
*tl;dr: had a rocky start, i think the game turned out fine, i hope you like it. *
| Windows | https://www.dropbox.com/sh/bzb0tednc8o231t/AACuoIrGIFK2IUtKnYaom8PYa?raw=1 |
| Original URL | https://ldjam.com/events/ludum-dare/40/crashball |
Ratings
| Given | 4🗳️ | 17🗨️ |
I want to play it more, other games will be waiting....
But honestly, I think you did a very good job, just seeing everything break and bounce around is a lot of fun in itself!