Final Factory Flux by Elemental Zeal Game Studios

Build and ship as many products as quickly as you can before the factory's power runs out. :zap: :robot: :zap:
Selling goods pays for additional energy to keep the factory running.
This game is best played with local co-op but supports single player play.
Controls
Keyboard
- WASD to move
- E to grab/drop
- F to prep
- SHIFT to switch robots (in single player)
Xbox Controller
- Left stick to move
- A to grab/drop
- X to prep
- Y to switch robots (in single player)
Notes
- Mac and Linux builds are untested.
- Windows build is recommended.
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Ratings
| Given | 2🗳️ | 1🗨️ |
To make a hypothetical single material product you need to:
* Take (Press 'E') base material from right side to middle
* Take base material form middle to the refiner
* Refine material (Press 'F'). You cannot leave the refiner!
* Take refined material back to middle
* Tale refined material from middle to the builder
* Start build process (Press 'E')
* Wait until the build process has completed. You can leave the builder, but if you wait too little or too long the build fails.
* Lastly take product through middle to the release basket (Press 'E')
There are two inconsistencies in the process which could be easily removed:
* Pressing 'F' for refining is unnecessary. 'E' would work just fine, reducing your button count to one (sans movement input obviously)
* Not being able to leave the refiner. Why not? You can leave the builder to do something else so that would make sense here too.
A little :bug: You can accidentally drop items (batteries and screws) over the counter if you drop one on top of the builder.
Ok co-op concept, ok execution, some design issues and lack of polish. Put a bit more time into this and it'll be fine I reckon.