Cell Battles by Wevel

Cell battles (not a very good name I know) is a strategy game where you have to control your cells to take control of cell spawners and grow your, otherwise decreasing, power over each map.
Control cells by holding left click and hovering over cells so that they darken, then release the mouse when it is in the target location. Releasing near a spawner will order your sells to try and capture it. To complete a level, you must control all spawners. The camera can be moved using middle mouse button and to cancel the currently selected group of cells from being moved, you can pres right mouse button. Escape can be used to pause the game.
Sometimes cells will merge with each other, these makes a bigger more powerful cell which has more health and does more damage against other cells.
Thank you for playing, I will try to play and rate anyone who comments on my game.
Linux build works but might have a lower frame rate than it should, now with added 64 bit support (I think). I can't get a WebGl build as my main shader doesn't compile for it for some reason.
If everything is purple, I'm sorry, its the same thing as for the WebGl build. I think there is no issue for Windows but on Linux it has happened for some (but I think not all) people.
Made with: - Unity 3D - Visual Studio - Notepad++ - PhotoShop - BFXR - Beep Box

Ratings
| Overall | 126th | 3.69⭐ | 31🧑⚖️ |
| Fun | 85th | 3.724⭐ | 31🧑⚖️ |
| Innovation | 118th | 3.621⭐ | 31🧑⚖️ |
| Theme | 558th | 2.931⭐ | 31🧑⚖️ |
| Graphics | 279th | 3.414⭐ | 31🧑⚖️ |
| Audio | 136th | 3.429⭐ | 30🧑⚖️ |
| Humor | 304th | 2.37⭐ | 29🧑⚖️ |
| Mood | 296th | 3.037⭐ | 29🧑⚖️ |
| Given | 30🗳️ | 33🗨️ |
Also, @jason-kennedy is correct. The Linux version is only 32 bit. The Universal export will fix that issue, although it might make the file size larger (I don't use Unity very much so I'm not sure :P )
Overall fun game, nice job finishing the compo!
-I really like the blob effect. That, coupled with the basic colours and grey background, make for a striking visual style.
-The controls are very simple once you get used to them and the game is easy to play and intuitive. I don't mind the control setup, although a couple other users noted difficulty with them, so perhaps allowing customisation would be good.
-The music is great. It's very catchy, and the sound effects don't start to get annoying, which is common in LD games.
-It's very addictive. There's something so satisfying about taking over whole portions of the map and watching your opponents try in vain to take back the spawners you just stole from them.
The only thing to note really is that it's a bit easy, but that isn't really a problem. Although it might be cool to add a 'hard mode' with more advanced or aggressive AI. Great job with this game.
