Gifts for Satan by patvanmackelberg
You are in control of sending offerings to Satan. Press the space bar and send them off before Satan gets too mad!
Villagers will eat carrots to become Soldiers.
Soldiers will rack up demon kills and become more powerful!

This may as well be the story of Adam and Eve - lots of incest happening here.

The kids grow up and eat their veggies, eventually becoming Soldiers!

The warriors fight off the demons. The demons want blood, the blood of your children!

Offer your kids to stave off Satan!

Ratings
| Overall | 167th | 3.605⭐ | 45🧑⚖️ |
| Fun | 134th | 3.558⭐ | 45🧑⚖️ |
| Innovation | 217th | 3.267⭐ | 45🧑⚖️ |
| Theme | 79th | 4.023⭐ | 45🧑⚖️ |
| Graphics | 183th | 3.558⭐ | 45🧑⚖️ |
| Audio | 199th | 3.171⭐ | 43🧑⚖️ |
| Humor | 59th | 3.585⭐ | 43🧑⚖️ |
| Mood | 135th | 3.488⭐ | 42🧑⚖️ |
| Given | 44🗳️ | 36🗨️ |
Wonderful work, I realy love your art (I love pixel art!!!! :v: ), it's beautiful.
I had a fun time tryin to stop the satan's wrath :smile:
Awesome game :star:

my units kept getting stuck and pathing was hit and miss.
loved watching the demons rampaging through my village and destroying everything.
gameplay was simple though, only one thing to do and that is timing.
simulation was great.
I'd have liked to be able to have more input though (maybe place some buildings to defend?)
Anyways very nice game!
The main problem I had was those little idiots kept running around circles when their time came to go downstairs (I don't blame them for stalling for time) and so I couldn't sacrifice them fast enough.
ANd I like the pixel art
@madjackmcmad Thanks! I really tried to keep the scope small - mostly because I started 16 hours in! I love little village builders so making this was really fun!
@one-seed-fruit Thank you! I feel like there could be a lot more to it, but because I wanted to finish it as it was, I didn't do anything like prolonging the demons, giving them more hp then making all buildings upgrade-able! Next LD hopefully I don't have to work haha
@C1FR1 I have a solution to the units getting stuck now - but I wish I would have come up with it sooner. Some of them get stuck inside of the wall and some just get stuck between buildings where there's no exit. Maybe if I do pursue this I would solve all those issues and make the game a bit more challenging! I still am yet to kill Satan lol good work!
@pelicanodepico thank you! I love the minimal style art, it helped me keep the scope of the game small!
@conrad123 Thanks for playing, and for the input! I questioned a scoring system myself, but it was the last day with 6 hours to go - so I just gave the knights kill counts, and they could level up if they got 3 kills or 2 kills I can't remember right now! I may try to polish it up and add somethings just to have a final version :P
@luis-giron I wish I would have fixed the units getting stuck! It seems like it was bothersome haha, if I finish this up I will definitely solve that problem :P Thanks for playing!

I had some problems with kids getting stuck between the buildings which caused demons getting to me too early. But apart from that the game is a lot of fun with such a simple mechanics.
It was great watching the village grow, adults turning into solders who charged into demons with battlecries. Watching kids go was hard, pleading to stay alive, calling their parents!
But really, the mood and gameplay is on spot, well done!
The problem, as others have pointed out, was with the kids' AI, constantly getting stuck on buildings. This seemed to resolve itself eventually, as the armies of hell would do me a favour (or, I suppose, themselves a favour) by destroying the buildings that were in the way, so that I could continue sacrificing. In that sense, you managed to balance away the problem! The AI getting stuck is still an issue though, and should be resolved if you work on this further (which you absolutely should, it's great fun!!).
Overall, a fantastic game, I thoroughly enjoyed playing it through to the end! Watching my village grow, and then be almost completely destroyed by the end, it was a beautiful cycle! I was victorious, by the way, but only just; my last soldier managed to win the game for me :D .
I loved your game! I really enjoyed seeing the village growing. would suggest the possibility of adding upgrades to the citizens if you are to continue with the development of the game. It's very good, please continue! I wanted to be able to interact more with the city, the churches could make priests who fought against the demons too or something. and also create some negative effect on society by sacrificing children, so we would have other enemies instead of demons.
Not sure if sacrifices actual need to be made (tried a "playthrough" without sacrificing and easity got to the last wave, at which point died because Satan managed to burn both carot fields... Maybe if you are more lucky with building spawns you can pull off the "no sacrififce" victory...) but given that sending someone to death is the only interaction with the game you have, I guess they have to be made because everythin else is done without any player interaction.
There are some issues with pathfinding though. Sometimes peiope would get stuck into a building. And this might be annoying, but in one playthrough I had Satan spawn outside of the map which resulted in game running infinitely with the village being outside of Fireball range, and soldiers not being able to get to satan to kill it.
Also I just couldn't help to call this game "Giftd to Santa" in my head all the time. :smile: