Flask of Destruction by Melowicyan
You are a dreadful necromancer, spreading darkness across the human world. After years of infamy, a protective order, the “Cercle Orange”, emerged to defeat you. They charged their best members, three bishops from the high lodges of the biggest castles, to draw power from Light and channel a spell to banish you. You decide to raise an army to get rid of the humans and keep your strenghts.
Your health is your money. Create units and send them to destroy human cities, but be carefull, the bishop are constantly consuming your vital forces. You’ll need to put yourself in danger to gather and upgrade your army. Will you manage to kill the bishops ?
TEAM
Yann Roirand : Producer / Game Designer
Fabrizio Santoro : Developer
Julien Geiger : Lead Developer
Jason Huvet : GFX / Environment / Animation
Vanessa Vautrin : GFX / Level Design / Title screen
Tom Laporte : Music Designer / Sound Designer / Game Designer / AD
Guillaume André : GFX / Character Design / Quality Assurance




How to play:
There are two main screen in the game. the first main screen is the one with the big purple flask at the borrom of it, and the second main screen is the map screen, it's the one with all the little cities on it.
Flask screen :
On this screen, you can create an army ! On the left, the unit icons. When you click them, you convert the cost of energy on the icons into units that then get built. On the right, te upgrades icons. When you click on them, it will upgrade the stats of your units (at a cost also).
At the center, you can see units that are "in construction" (as well as those getting upgraded), all waiting in the queue.
BEWARE: the energy you spend on creating units is your life too!!! Don't let it get to 0 or you lose the game!
The map icon at the top left of the screen will take you to the map screen (the ones with all the villages).
Map screen :
Your base is the tower at the bottom of the map. The other cities are there for you to destroy them!
In order to do that, create some units using the flask screen first. Then, click on the tower, you army will be displayed in a pop-up message.
If you want to move them in order to attack a village, click on the button "select" on the pop-up message.
Then, click on a village and click "attack". BEWARE: if you're defeated, there is no feedback in the game... sorry
If a village has a flag on it, it means that some of your units are in that village.
You can then click on that flag, select your units and move them in order for them to attack the next village (or regroup with the rest of your army in a different village before attacking, for example).
When you attack a village, you gain some energy!!! And that doesn't depend on the combat's outcome.
That should get you started if you're a bit confused. Enjoy
01.08.2017 - All right reserved
Ratings
| Overall | 450th | 3.319⭐ | 49🧑⚖️ |
| Fun | 503th | 3⭐ | 49🧑⚖️ |
| Innovation | 265th | 3.348⭐ | 48🧑⚖️ |
| Theme | 347th | 3.609⭐ | 48🧑⚖️ |
| Graphics | 346th | 3.723⭐ | 49🧑⚖️ |
| Audio | 304th | 3.289⭐ | 47🧑⚖️ |
| Humor | 470th | 2.244⭐ | 43🧑⚖️ |
| Mood | 374th | 3.311⭐ | 47🧑⚖️ |
| Given | 65🗳️ | 34🗨️ |
Bon travail ! Vous avez mérité les chocolatines =p
@pedro-miranda : Thank you too ^^ Yes, we have some problems with the ergonomics, it’s not clear. To build an army it’s in the screen with the flask. the icons on the left are units that you can build. On the right there are the upgrade buttons. when you build your army, on the map click on the tower, you will see your army, click on “select” and next click on one of the cities. you will see the enemy army in that town. if you want to attack, click on “attack”. I hope that helping you!
@solah : Merci beaucoup ! et on accepte les chocolatine avec bonheur ^^ ! et oui effectivement ça serai pas mal si on a pas a resélectionner nos unités pour enchaîner directement. on garde ça en tête merci !
@jaakko, @eretzoum,@michaelgrand : I've add instruction in a description, I hopes that helps you !
@benjamin-armour : the panel in the bottom of the screen with y/x, it's : y= Number of units you currently have selected / x= Total number of units produced. et yes, we will have to balance a little more the game. but thanks to you for the report !
@jusw85 Thank for the report ! i don't know when we can fix it, but i I'll talk to developers for that !
@mikomikisomi : Thank you <3
Graphics are also very cute :thumbsup:
Likes:
- good graphics. love them pixels, reminds me remotely of early 16 bit era fantasy games
- music with variety
- interesting choices to make
- NECROMANCY FTW!
Try differently:
- very little feedback on UI and combats when you click on things. you had a big team, add more tweens and juice and clicks. :)
Overall:
- nice, moody fantasy entry with a skeleton bonus :)
@MichaelTWG : Hello teacher ^^ thank you !
Awesome graphics and and overall nice idea.
Would love to see a full game made out of this!
I have conquered 3 villages and then I hadn't have enough power to build new people and didn't knew how to get my people back from the villages.
I really liked the music and the graphics! haha! :0)
Also, I think I encountered a bug twice. I had people in a town but could no longer select them because the button "move" was displayed. Clicking on it doesn't do anything and after re-selecting the town it is the same despite the fact that I didn't select any unit in-between. In this state, attacking doesn't work either, event with new units. I had to restart the game.
The music and the style work , but the lack of instructions made it hard to begin. + the fact that no feedback display when you lose and why you loose made it very hard to progress.