{"author_link":"\/users\/theory-studios","author_name":"Theory Studios","author_uid":"1121954","comments":[{"author_name":"saoi-games","author_uid":"1079667","time":"2018-12-17T03:52:32Z","epoch":1545018752,"modified":1545018752,"text":"Thank you for sharing your game with me. I played it on my stream tonight at https:\/\/www.twitch.tv\/saoigames\n\nI have rated your game, but all of my feedback was captured in the stream.\n\nYou can hear my comments in the archive at https:\/\/www.twitch.tv\/videos\/350109951","likes":0,"format":"md"}],"format":"md","images":["ld43\/121957-c82547858d5b0b9c3e52e01902fe5e8a.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/1vLY_g-S10rYukDbvZJePGWetPuLa8DS8\/view?usp=sharing","text":"Windows"}],"metadata":{"g_key":"43950","g_author":"1121954","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"241682","g_title":"Blobkin Blaster VR!","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"121957","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"121957","n_urlkey":"241682","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/blobkin-blaster-vr","n_slug":"blobkin-blaster-vr","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"121954","n_created":"1542519057","n_modified":"1543890568","n_version":"399226","n_status":"COMMIT"},"node":{"id":121957,"parent":120415,"superparent":9,"author":121954,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-04T01:59:38Z","created":"2018-11-18T05:30:57Z","modified":"2018-12-04T02:29:28Z","version":399226,"slug":"blobkin-blaster-vr","name":"Blobkin Blaster VR!","body":"![blobkinblasterlogo1.jpg](\/\/\/raw\/26c\/d1\/z\/1dfd2.jpg)\n\n\n**Blobkin Blaster VR** is a quick breed-em and shoot-em up VR Game. You must defend your blue Villagers from monsters that swoop in from space portals. The catch is your gun is powered by your Villager's life-blood! In order to defend them, you'll have to sacrifice them!\n\n## This is a Virtual Reality (Oculus Rift, Vive) seated experience.\n\n**How to**\n\nGrab your gun with one hand, grab a blue Villager with your other, then stick them with your gun's needle end (the bottom of the hilt) to suck your Villager's life!\n\nShoot Monsters that portal in to protect your village. The Monsters will drop food when shot, grab the food and a villager and smash them together to make a fatter (cube) villager. Once you have two Cube Villagers, rub them together to make new Villagers!\n\nThe game ends when you lose all your Villagers\n\n**Controls**\nHold down Grip buttons to pickup\nTrigger to shoot on whichever hand is holding the gun\n\n\n**Authors**\nTheory Studios is a small collective of animators and developers working in AR and character animation. We work virtually, so everyone lives around North America. Folks on the Ludum Dare team were:\n\n* Andrew DiDomenico - Animator\n\n* Ben McDougal - Texture Artist\n\n* Chris Folea - Lead Game Developer & Creative Director <- this man crunched 72 hours :O\n\n* Costas Frost - Particle Artist\n\n* Daniel Manoiu - Sound & Music\n\n* David Andrade - Taskmaster\/Producing\n\n* Iliana Ortiz - Rigging Artist\n\n* Jill Blue - Voices, Arborist, Backgrounds\n\n* Kate Sims - Scripts, Backgrounds\n\n* Katie Patenaude - Social Sharer\n\n* Marc Gordon - Modeler, Texturer\n\n* Michael Richardson - Portaller\n\n* Tatianna Quigley - Character Artist, Graphic Designer\n\n\n**Comments**\nWe primarily tested on Oculus Rift, and while it works with Vive, we didn't playtest it much. Not sure if it work on Windows Mixed Reality (we don't own one to playtest).\n\nThere are a few bugs (shooting a Monster while a Villager is in mid-air will leave them stuck, doh!)\n\nUsed additional Sound Effects  from Digital Juice (splatter) - However the Music and Voices are our own\nUsed additional particle effects from RTFX Generator (the poof when Monsters die)\n\n\n**Video**\n\nhttps:\/\/www.youtube.com\/watch?v=CI8vgpZq-P4","meta":{"author":[121954],"cover":"\/\/\/content\/26c\/d1\/z\/1dec4.jpg","grade-06-out":"1","link-01":"https:\/\/drive.google.com\/file\/d\/1vLY_g-S10rYukDbvZJePGWetPuLa8DS8\/view?usp=sharing","link-01-tag":"42337"},"path":"\/events\/ludum-dare\/43\/blobkin-blaster-vr","parents":[1,5,9,120415],"love":0,"notes":1,"notes-timestamp":"2018-12-17T03:52:32Z","grade":{"grade-01":3,"grade-02":4,"grade-03":3,"grade-04":3,"grade-05":4,"grade-07":3,"grade-08":4},"magic":{"cool":93.541434669349,"feedback":2,"given":1.75,"grade":3.4285714285714,"grade-01-average":3,"grade-02-average":2.5,"grade-03-average":2.5,"grade-04-average":3.5,"grade-05-average":4.5,"grade-07-average":3.5,"grade-08-average":3.5,"smart":-10.440894749147}},"text":"![blobkinblasterlogo1.jpg](\/\/\/raw\/26c\/d1\/z\/1dfd2.jpg)\n\n\n**Blobkin Blaster VR** is a quick breed-em and shoot-em up VR Game. You must defend your blue Villagers from monsters that swoop in from space portals. The catch is your gun is powered by your Villager's life-blood! In order to defend them, you'll have to sacrifice them!\n\n## This is a Virtual Reality (Oculus Rift, Vive) seated experience.\n\n**How to**\n\nGrab your gun with one hand, grab a blue Villager with your other, then stick them with your gun's needle end (the bottom of the hilt) to suck your Villager's life!\n\nShoot Monsters that portal in to protect your village. The Monsters will drop food when shot, grab the food and a villager and smash them together to make a fatter (cube) villager. Once you have two Cube Villagers, rub them together to make new Villagers!\n\nThe game ends when you lose all your Villagers\n\n**Controls**\nHold down Grip buttons to pickup\nTrigger to shoot on whichever hand is holding the gun\n\n\n**Authors**\nTheory Studios is a small collective of animators and developers working in AR and character animation. We work virtually, so everyone lives around North America. Folks on the Ludum Dare team were:\n\n* Andrew DiDomenico - Animator\n\n* Ben McDougal - Texture Artist\n\n* Chris Folea - Lead Game Developer & Creative Director <- this man crunched 72 hours :O\n\n* Costas Frost - Particle Artist\n\n* Daniel Manoiu - Sound & Music\n\n* David Andrade - Taskmaster\/Producing\n\n* Iliana Ortiz - Rigging Artist\n\n* Jill Blue - Voices, Arborist, Backgrounds\n\n* Kate Sims - Scripts, Backgrounds\n\n* Katie Patenaude - Social Sharer\n\n* Marc Gordon - Modeler, Texturer\n\n* Michael Richardson - Portaller\n\n* Tatianna Quigley - Character Artist, Graphic Designer\n\n\n**Comments**\nWe primarily tested on Oculus Rift, and while it works with Vive, we didn't playtest it much. Not sure if it work on Windows Mixed Reality (we don't own one to playtest).\n\nThere are a few bugs (shooting a Monster while a Villager is in mid-air will leave them stuck, doh!)\n\nUsed additional Sound Effects  from Digital Juice (splatter) - However the Music and Voices are our own\nUsed additional particle effects from RTFX Generator (the poof when Monsters die)\n\n\n**Video**\n\nhttps:\/\/www.youtube.com\/watch?v=CI8vgpZq-P4","title":"Blobkin Blaster VR!"}