The hunt for red october box by hadesfury

[raw]
made by hadesfury for LD 39 (JAM)

Screen Shot 08-01-17 at 03.50 AM.PNG

You've finally reached the last known location of the Red October. It's already a small wonder your old rustbucket got you so far, but will it be able to dive deep enough to reach the bottom of the sea and to the rumored treasures hidden there ? You will need to use anything you can find lying around to upgrade your sub and hopefully uncover the mystery of that legendary wreck.

Screen Shot 08-01-17 at 03.50 AM 001.PNG

Controls :

  • Arrows to move
  • Space to drop boxes

Screen Shot 08-01-17 at 03.52 AM.PNG

Post-jam Changelog

[06/08/17] - https://www.dropbox.com/sh/14f668ti1l346q2/AADbrUE_EEfvPNaIKU9JICZra?dl=0
Graphical changes
  1. New rock meshes and level update
  2. Color grading for better ambiance
  3. Better submarine animations
GUI
  1. New settings menu to adjust player name, brightness and volume
  2. New main menu
  3. Menu camera animations
Gameplay
  1. Submarine controls are now easier (due to new animations)
  2. Alerts are now hidden when the game is over
  3. Full controller support in game (press A for speed upgrade, B for Power upgrade, Y for Hull upgrade while on surface ; press X to release box when under the surface)
  4. Camera animations have been updated to have a best vision on where the submarine is going
Other improvements
  1. Improved sound system - sound volumes adjustments : explosions sounds aren’t that loud anymore

Team :

  • Art by Vincent Schneider and François Mauge
  • Game Design and Level Design by Nicolas Lorent
  • Programming by Loïc Siquet and Quentin Chevalier

Ratings

Overall 108th 3.878⭐ 43🧑‍⚖️
Fun 158th 3.625⭐ 42🧑‍⚖️
Innovation 277th 3.325⭐ 42🧑‍⚖️
Theme 140th 3.951⭐ 43🧑‍⚖️
Graphics 66th 4.415⭐ 43🧑‍⚖️
Audio 267th 3.35⭐ 42🧑‍⚖️
Humor 544th 2.032⭐ 33🧑‍⚖️
Mood 133th 3.8⭐ 42🧑‍⚖️
Given 46🗳️ 34🗨️

Feedback

Tyler Miller
01. Aug 2017 · 03:19 UTC
Out of the games I've played so far I played this one the longest! Your team did a great job, really like the graphics and the gameplay mechanics. I will definitely give this one another play! Found 1 or 2 times where upgrade button lights up other upgrade buttons, couldn't tell if this was intentional or not. Overall though two thumbs up
benmcnelly
01. Aug 2017 · 04:00 UTC
GREAT entry! It was hard, but that's a good thing. Love the upgrade options and idea, ran great, looked great!
wviper3
01. Aug 2017 · 04:02 UTC
Great Game! The Graphics Look Great! I still have yet to find the Red October though. :] Great Job! I think this is my favorite as of yet.
Sublustris
01. Aug 2017 · 13:26 UTC
Great mood, beside siple shapes. Excellent work!
Winterslice
01. Aug 2017 · 13:38 UTC
Nice little game! Fun concept, effective graphics, sound is simple but functional. Ran into a small bug where the sub got confused/couldn't decide its orientation when moving straight up or down. Also the lighting mechanics could do with a little explanation -- I couldn't get the green glow shown in the screenshot, just total darkness.
Krathya
01. Aug 2017 · 14:32 UTC
It has been fun and I liked the mechanics of upgrading the submarine. I wish the upgrades were more significant.
Great work!
Avon
01. Aug 2017 · 14:33 UTC
Solid game. I really like the visual style, the lighting made it very atmospheric. The controls and gameplay was smooth, it was fun exploring the depths. I liked the puzzle to get the sonar.

Only point I can find to critizise is that the hull damage sound effect was too loud.
mamoniem
01. Aug 2017 · 14:33 UTC
Nice game. I loved the upgrade elements, but idk if it was meant to get the money value in minus or it is a bug. Also it would have been better if there is any visual feedback that tells me i successfully attached the box to the ship or no, because most of the time i was thinking it is hooked, and once i accelerated i figure out it is not!
Good artstyle, and atmosphere too. good job!

-m
wviper3
01. Aug 2017 · 14:35 UTC
Update: I have found the Red October Box! Definitely my favorite game of Ludum Dare 39 right now.
wviper3
01. Aug 2017 · 14:36 UTC
Update: I have found the Red October Box! Definitely my favorite game of Ludum Dare 39 right now.
mrboxbox
03. Aug 2017 · 21:23 UTC
Very nice. i liked the atmosphere. I had to stop playing after 5 minutes though because i couldn't stand the sounds of power being low and ship getting hit. I'm sorry :(
klianc09
05. Aug 2017 · 17:16 UTC
Nice jam game, everything is self-explanatory, I like that a lot. I was just annoyed by the camera placement, I would like to see further where I'm going rather than where I come from... and the ground sometimes flickered strangely when illuminated. Eventually I managed to get the big box, tough.
Sebastian-M
07. Aug 2017 · 02:53 UTC
Such a great game you guys made. The gameplay was intuitive, the graphics were good, the sound fit the mood very well. Overall it's a great and very polished game. The sense of pogress you get when you upgrade the sub make you want to keep playing and the game have a nice dificulty to it.

The only thing I could nitpik is the sound effects, they are a little too loud and they don't quite fit with the rest of the game. But besides that it¿s a really fun game. Good job!
krunoslav
07. Aug 2017 · 07:20 UTC
Nice game, I loved graphics and music. In particular, the 3D in a 2D game.
The difficulty could be ascendent, I mean, the third box is already very hard to get. So after some tries I gave up :P
Librorumque64
07. Aug 2017 · 07:26 UTC
It's a really well polished game. Graphics are probably the best take on "lo poly" style I've ever seen. Music sounds nice but those scratches are so horrific I had to mute the sound. Also, please next time use the name of the game in the file name, or something else to identify it among dozens of similar downloads.
BobFish
07. Aug 2017 · 11:04 UTC
This was great! Worked well in 21:9 on my ultrawide monitor as well. Graphics and audio were really nice and the gameplay was enjoyable. Nice work!
Hadik
07. Aug 2017 · 16:48 UTC
- \+ I like ingame soundtrack it's chillout as game self :)
- \+ Simple voxel graphics improve game feeling :)
- \+ Moving and bigger frontier, every upgrade allow you to move far and depper


- \- I play it for 20 minutes, but I don't find any kind of "end game"
Badly Drawn Rod
07. Aug 2017 · 19:44 UTC
This was reminiscent of games such as Thrust and Gravitar but set underwater. I thought that the graphics were very good, and the game itself had the "one more go" factor. My type of game!
Meanderthal
07. Aug 2017 · 20:06 UTC
The music, lighting along with (most) of the SFX made the atmosphere absolutely spot on. It really felt lonely, dark, but tranquil. Unfortunately the sharp buzzing SFX really spoiled this. Maybe some more natural sounds like a gong with lots of echo would do the trick (hull damage). I could also see a low volume ship horn for the alert.

Incredible polish, graphics and controls though, I could see this being a full game very easily!
Olmes Daraviña
09. Aug 2017 · 23:16 UTC
Very cool graphics and well designed, I like that you can go shopping to improve, you really did a good job, keep playing
tgiant
10. Aug 2017 · 05:54 UTC
I very much enjoyed this game.
Loved the side view game play and the upgrade system was a nice addition for the time you had to do the game.
Well done.
Waveform Modulations
12. Aug 2017 · 04:56 UTC
Great graphics, and the dark and creepy underwater areas were cool. Nice Job
tjakka5
14. Aug 2017 · 13:26 UTC
Holy cow, the death sound is loud!

Overall a bit too simplistic for me.
The music and water sound effects do a good job for the ambience.

The graphics are alright and the submarines controls work well.

It'd be hard to play it for a longer time however, because of the simple gameplay.
abductedPlatypus
14. Aug 2017 · 17:07 UTC
Nice atmostphere, good control feel, though maybe a tad too easy. Sound is nice. Graphics look polished. I didn't like the hit sound, nor the fact that the hit detection felt a bit buggy. But apart from that everything is truly great!
SoKette
15. Aug 2017 · 10:28 UTC
I loved it ! I loved it ! I loved it !! :D

I just wished the game was a little longer, and I had no real reason to chose anything else than the power upgrade.

That moment when the water was so dark and I suddenly realized the usefulness of the sonar was amazing !

(Plus the submarine is so cuuuute)
sgt3v
16. Aug 2017 · 07:52 UTC
Game is visually stunning and has very smooth gameplay. I loved it, really good job!