The hunt for red october box by hadesfury

You've finally reached the last known location of the Red October. It's already a small wonder your old rustbucket got you so far, but will it be able to dive deep enough to reach the bottom of the sea and to the rumored treasures hidden there ? You will need to use anything you can find lying around to upgrade your sub and hopefully uncover the mystery of that legendary wreck.

Controls :
- Arrows to move
- Space to drop boxes

Post-jam Changelog
[06/08/17] - https://www.dropbox.com/sh/14f668ti1l346q2/AADbrUE_EEfvPNaIKU9JICZra?dl=0
Graphical changes
- New rock meshes and level update
- Color grading for better ambiance
- Better submarine animations
GUI
- New settings menu to adjust player name, brightness and volume
- New main menu
- Menu camera animations
Gameplay
- Submarine controls are now easier (due to new animations)
- Alerts are now hidden when the game is over
- Full controller support in game (press A for speed upgrade, B for Power upgrade, Y for Hull upgrade while on surface ; press X to release box when under the surface)
- Camera animations have been updated to have a best vision on where the submarine is going
Other improvements
- Improved sound system - sound volumes adjustments : explosions sounds aren’t that loud anymore
Team :
- Art by Vincent Schneider and François Mauge
- Game Design and Level Design by Nicolas Lorent
- Programming by Loïc Siquet and Quentin Chevalier
Ratings
| Overall | 108th | 3.878⭐ | 43🧑⚖️ |
| Fun | 158th | 3.625⭐ | 42🧑⚖️ |
| Innovation | 277th | 3.325⭐ | 42🧑⚖️ |
| Theme | 140th | 3.951⭐ | 43🧑⚖️ |
| Graphics | 66th | 4.415⭐ | 43🧑⚖️ |
| Audio | 267th | 3.35⭐ | 42🧑⚖️ |
| Humor | 544th | 2.032⭐ | 33🧑⚖️ |
| Mood | 133th | 3.8⭐ | 42🧑⚖️ |
| Given | 46🗳️ | 34🗨️ |
Great work!
Only point I can find to critizise is that the hull damage sound effect was too loud.
Good artstyle, and atmosphere too. good job!
-m
The only thing I could nitpik is the sound effects, they are a little too loud and they don't quite fit with the rest of the game. But besides that it¿s a really fun game. Good job!
The difficulty could be ascendent, I mean, the third box is already very hard to get. So after some tries I gave up :P
- \+ Simple voxel graphics improve game feeling :)
- \+ Moving and bigger frontier, every upgrade allow you to move far and depper
- \- I play it for 20 minutes, but I don't find any kind of "end game"
Incredible polish, graphics and controls though, I could see this being a full game very easily!
Loved the side view game play and the upgrade system was a nice addition for the time you had to do the game.
Well done.
Overall a bit too simplistic for me.
The music and water sound effects do a good job for the ambience.
The graphics are alright and the submarines controls work well.
It'd be hard to play it for a longer time however, because of the simple gameplay.
I just wished the game was a little longer, and I had no real reason to chose anything else than the power upgrade.
That moment when the water was so dark and I suddenly realized the usefulness of the sonar was amazing !
(Plus the submarine is so cuuuute)