Don't Kill The Zombies! by Lestat
Arcade game in which you must kill zombies to improve your score, or not? ;)
Made in only 8 hours because reasons :p

Instructions
- Tap the Floor to Move.
- Tap the Zombies to Shoot.
Tools
- Unity
- My Brain
Contact
Ratings
| Overall | 949th | 3.014⭐ | 39🧑⚖️ |
| Fun | 725th | 3.135⭐ | 39🧑⚖️ |
| Innovation | 1034th | 2.527⭐ | 39🧑⚖️ |
| Theme | 307th | 3.757⭐ | 39🧑⚖️ |
| Graphics | 977th | 2.635⭐ | 39🧑⚖️ |
| Audio | 533th | 2.986⭐ | 39🧑⚖️ |
| Humor | 783th | 2.473⭐ | 39🧑⚖️ |
| Mood | 960th | 2.676⭐ | 39🧑⚖️ |
| Given | 152🗳️ | 8🗨️ |
Well done!
Graphics improvement would have made it even more enjoyable, and also I feel the game needs a reason to get higher score(because **at the moment it feels like higher score = worse**)
It looked great and everything worked really well. I loved the simple but effective aesthetic and the static filter.
Sadly more zombies didn't really mean more challenge due to the AI, but I'm sure given more time it could be crafted into something really fun!
10/10 for zombie sounds!
Would have been much better if I could move the guy with the keyboard.
1.- Bullets do twice more damage
2.- More bullets in clip (25)
3.- You can't pick up health if your health is at maximum
4.- Visual feedback of zombie being hit is shown higher so it can be seen in the water.
5.- Highscore is now saved and loaded.