Pair's Lair by beta

[raw]
made by beta for LD 41 (COMPO)

Screenshoots1.png

Screenshoots0.png

Pair's Lair is the result of mixing the classic game pairs (puzzle game) and a beat em up


Made in 48h for the Ludum Dare 41 Compo by Alberto "_beta" Mellado.


Written in C# on Unity.

Tools:

Unity

Adobe Photoshop

Audacity


:beginner: Controls:

Movement -> WASD / Arrows

Left Mouse Click -> Attack


If you do not know what to do:

Hit enemies withe left click on top of cards to reveal them.

Make pairs of the same cards to finish the round.

Try to avoid getting hit by enemies, you will loose one of your 3 hearts if they hit you.


Screenshoots2.png


Contact:

albertomelladoc@gmail.com


This was my 8th Ludum Dare entry and I am quite happy with the result. I didn't have much time to do it because I was doing the Jam too. I feel like it's a nice game, feels decent, looks decent and plays decent.

Hope you enjoy it!


Ratings

Overall 476th 3.176⭐ 39🧑‍⚖️
Fun 473th 3.054⭐ 39🧑‍⚖️
Innovation 326th 3.403⭐ 38🧑‍⚖️
Theme 220th 3.847⭐ 38🧑‍⚖️
Graphics 419th 3.095⭐ 39🧑‍⚖️
Audio 310th 2.943⭐ 37🧑‍⚖️
Humor 296th 2.766⭐ 34🧑‍⚖️
Mood 448th 2.833⭐ 35🧑‍⚖️
Given 29🗳️ 3🗨️

Feedback

soloinabox
23. Apr 2018 · 13:16 UTC
Nice game! I really like the art style.
🎤 beta
23. Apr 2018 · 23:07 UTC
@soloinabox Thank you! You played it when the final build was not uploaded, check it out if you liked it!
ccglp
24. Apr 2018 · 01:27 UTC
10/10 WOULD BUY IT.

Now seriously, movement feels kinda slippery, but in the little time you had this is as impressive as your other entries, keep at it pal.
carlosvVk
25. Apr 2018 · 00:01 UTC
11/10 WOULD BUY THE HAT OF THAT GUY

GJ my dude u tha best.
Thy Duck
25. Apr 2018 · 00:06 UTC
It's a bit annoying trying to drag the enemies towards the cards, would be nice if they would follow you a bit farther. I really like the concept and art style though, great job!
Chaseplays
25. Apr 2018 · 00:07 UTC
Good job! This game was short, but pretty fun. It also blended the genres together in a really interesting way!
Mister_Kweh
25. Apr 2018 · 00:08 UTC
Liked the game. I'm so bad at moving my body in real life that it extends to the virtual world. :cow: Would have loved to play more levels! Keep up the good work :D
lagpu
01. May 2018 · 16:38 UTC
Cool game! Like the sound effect of the sword
TheAioliGuy
09. May 2018 · 02:35 UTC
Nice concept for the theme. I very much enjoyed the sound effects of the game. I did slip a little while moving but I managed to still control it. Overall, good work!
merlin
10. May 2018 · 12:41 UTC
Really cool combination of genres, makes much fun to play :) (maybe except the sword swinging noise...)
I didn't really get the mechanics how things accelerate, sometimes characters (player and monsters) simply rushed forwards out of the nothing... It would be cool if the body and the sword arm would turn into the moving direction as well :)
Jin9310
10. May 2018 · 12:48 UTC
This is a cool entry. I personally would prefer if the blood would come off and sometimes the cards seems to be bit buggy, since from time to time I had the card turned without even touching it. If it was intended, just ignore me. Overall I really like the idea of those 2 genres along with catchy tunes in the background. Good Job ;)
Paulo Brunassi
10. May 2018 · 12:49 UTC
Very fun game, the only things I think it could improve the game would be the reach of the attack and the enemies speed (they are too fast). Anyway, good entry.
StarzzDrak
10. May 2018 · 12:51 UTC
Overall really good and fun game.
Tempii
10. May 2018 · 12:59 UTC
In general a very fun game. Just like @Paulo Brunassi in my opinion the reach of the attack could be a little bigger though. The high speed of the enemies wasn't really a problem for me, since the speed isnÄt huge all the time.

PS: Came here through your post and I'm happy I could help getting closer to 20. Since I didn't had the time to vote a lot since now we are also still missing a lot of votes, so i would be really gratefull, if you might rate our game as well :)
MZA
10. May 2018 · 13:21 UTC
Fun game and idea is good. The only feedback, I have is that the controls are too floaty. Other than that, great idea and solid execution. :v:
Matthew Hrehirchuk
10. May 2018 · 13:27 UTC
Very fun game! I had a few small problems but they didn’t affect the gameplay!
LooksLikeSomething
10. May 2018 · 14:11 UTC
Nice little game!
Had some trouble with the enemy attacks. I feel like they are too fast: it takes a few deaths to get the proper timing ;)
Ryunos
10. May 2018 · 14:23 UTC
The controls are pretty floaty. I feel like a bath soap. Also you could have placed the cards randomly, that would have been better for a memory game. I had fun playing your game though, nice work!
Shape
10. May 2018 · 14:57 UTC
Really cool and unique game! Unfortunately the controls feel pretty clunky and the characters movement sometimes gets buggy after you get hit an enemy (there is like and invisible force pushing you).
Also the graphics and the sound and music are also pretty good!
riordan
10. May 2018 · 15:28 UTC
I'm not sure if the slippery movement was intended, but it gave the game a somewhat humorous side.

It was a bit short, though it's certainly an interesting one. :)
Apace
10. May 2018 · 15:29 UTC
Really nice, short game. :D I liked the difficulty of the player character having some inertia, as that is what made the game most interesting! Trying to get the timing right to hit those enemies was enough of a challenge for me to play a second and even a third time. :) Great job!