Planet 43 by MyFriendTames
Introduction
You are in charge of planet 43, a particular planet. You must manage to maintain the balance of life. You must make food (plants) for the ludums (interesting kind of life). Each 10 seconds, each ludum consumes 10 times its existence of the life of the planet. When a ludum eats, a new ludum is born and give you the ludums count expressed in life points. When you plant, you consume a point in the life of the planet. When you kill a ludum, you consume a point in the life of the planet.






Game development time lapse
https://youtu.be/G1PNDZvMb_k
Author's note: I made this game as my first entry for the Ludum Dare. The experience was very exciting and tired, obviously ... I'm just an amateur video game developer who wants to turn it into a real work. I love this, really! Thank you very much, Mike, for the Ludum Dare.
Sorry for my english, I'm just learning...
Project: * Code language: C++ * Library: SFML * Drawing: Aseprite * IDE: Code::Blocks
Ratings
| Overall | 323th | 3.229⭐ | 50🧑⚖️ |
| Fun | 348th | 2.98⭐ | 51🧑⚖️ |
| Innovation | 181th | 3.362⭐ | 49🧑⚖️ |
| Theme | 235th | 3.531⭐ | 51🧑⚖️ |
| Graphics | 170th | 3.59⭐ | 52🧑⚖️ |
| Audio | 389th | 1.529⭐ | 19🧑⚖️ |
| Humor | 179th | 3⭐ | 24🧑⚖️ |
| Mood | 277th | 3.082⭐ | 51🧑⚖️ |
| Given | 66🗳️ | 62🗨️ |
* When the time was running out, the only thing I had the chance to do was an initial screen (very ugly :cold_sweat: ) with the instructions...
* A few days ago, when I was training for the event, I saw the game of BlackThornProd’s, *Evolution* and I loved the idea and the graphics. It's just a beautiful game! It gave me some ideas to make my first entry, not directly, but unconsciously. :smile:
I appreciate it :smile: :v:
I like the faces the planet makes btw.
Suspicious:W32/Malware!DeepGuard
I'm pretty sure this is a false positive but wanted to report it before playing in any case. I recommend running the game through https://www.virustotal.com/ to be sure :)

Good lcuk, I hope to see you in the next jam. Have a nice day :D
The facial expressions of the planet are great. It really helps in determining the state of the planet. I appreciate the clever use of "Ludum" as the name of the creatures. I think some simple background music and sound effects would've gone a long way to enhancing the experience. What you have here is good though, so be proud of your work!
The crash is probably because, trying to finish at time, I used arrays to storage ludums, but if I make new version, I will use a linked list and try to implement a method to preserve memory. :v:
It really motivates me to continue! :raised_hands: :smile:
The game runs smoothly, but is a bit confusing until you remember everything.
Keep it up, hope to see you next jam :thumbsup:
I really appreciate it. :v:
Even so you have worked hard on programming it in C++ and everything 💪.
I think you already know what can be improved 😉, I just agree with the comments.
I stopped playing for some minutes and I have 20000 of love when I commented this, next time, maybe, try to think more about the mechanics 🤔
Also the thunder should definitely be constant on mouse button down and not just appearing on click, that's a bit toxic considering the amount of times you use it. Nice job!
As for the game itself, it definitely needs some rebalancing, or new mechanics introduced to balance it with. You can actually avoid ever having to sacrifice just by spamming left click. The points gained greatly outscale the points lost. Up until you crash of course.
Now I'm traying to take this game and improve it to make a new one!
I'm going to consider all your opinions about my prototype for it, thank you very much! :smiley:
I could just keep on planting, and nothing would happen. I had literally no reason to kill off any of the Ludums, as I was unable to lose, if I just kept feeding them, but I did lose when killing them off. It's hard to keep track of the actual point of the game.
I like the graphics though! Those are amazing, but gameplay needs to be more.. defined? :) - overall, it was alright.
Your planat looked realy nice and the face changeing was awesome. was it inspired by the LudumDare42 of Blackthornprod?
if so, verry nice twist there. you managed to bring the same message but with a compleatly new gameplay.
if not deffinitly check it out I think your going to like it :-D
It's amazing that you did it without using any engine like Godot or Unity
And, yeah, I know the game, "Evolution" :smile: I don't tried to make a reference to this game, but I did it unwittingly :smile:
I'm working in a new version of my game, maybe it could be my first published game... In my country is difficult, because game development isn't a job for a lot of people, but I really want to do it, event if people don't believe in me!
Thank you! :smile:
Graphics are great too, nice job.