Reaper by Daniel Conway

[raw]
made by Daniel Conway for LD 43 (COMPO)

Play as Death itself in an attempt to rid the city from all Criminals!

Every Criminal you kill will award you 10 points.

Every Citizen you kill will give you an extra 5 seconds, but lose you 10 points.

Weigh your options to get the best score!

And remember, Sacrifices must be made.


sc1.PNG


Controls:

Point and Click - Move

Scroll Wheel - Zoom

Space - Attack

Ratings

Overall 444th 2.808⭐ 15🧑‍⚖️
Fun 452th 2.538⭐ 15🧑‍⚖️
Innovation 438th 2.577⭐ 15🧑‍⚖️
Theme 373th 3.077⭐ 15🧑‍⚖️
Graphics 358th 2.893⭐ 16🧑‍⚖️
Humor 288th 2.577⭐ 15🧑‍⚖️
Mood 464th 2.192⭐ 15🧑‍⚖️
Given 21🗳️ 1🗨️

Feedback

AZAMATIKA
03. Dec 2018 · 08:32 UTC
So, i'm walking around and kill "criminals", but they are just another kind of citizens.
I am a murderer!
Jannick Larsen
03. Dec 2018 · 08:36 UTC
@azamatika you sacrifice citizens to gain more time with the cost of points, that is a sacrifice ;)
lilkrit
27. Dec 2018 · 17:16 UTC
Cool game! You have 3D graphics, animations, gameplay and music... nice for 48 hours!
AMastryukov
27. Dec 2018 · 17:25 UTC
**The Good:**
The gameplay is fun, the graphics are good for a compo.

**Needs Work:**
The soundtrack sounds weird, got annoying very quickly.
Ajayajayaj
27. Dec 2018 · 17:39 UTC
I really like the variable zoom. It is a very cool concept, but I wish more was implemented to force the player to accidentally kill the good players. And, I do agree with @amastryukov , the soundtrack is a little too repetitive.

The models are nice.

Nice job!
rik
28. Dec 2018 · 22:19 UTC
Nice risk/reward concept and nice artwork too. Found it a little bit too slow for me, and neither attacking or the moving input felt very satisfying right now, even for a jam game I think needed a little juice or polish.

Music is weird and ...bad? But I kind of liked it somehow. :D
MemoryLeek
30. Dec 2018 · 18:57 UTC
It was ok for a 3D game in 48 hours I guess. I'd really like some path finding for the player, since it was a bit annoying at times to move between the houses. I also think that you have a bit too much time to kill all criminals, I didn't really have to sacrifice any citizen, making it a bit too easy.
Johnny Turbo
30. Dec 2018 · 19:43 UTC
Neat little game, that fits the theme very well! I thought that the zoom function was a bit unnecessary because at the beginning of each level, I just zoomed out the screen to the max level. Also I would have really liked to see a bit more challenge to the game, whether that be criminals and citizens that walk around or little puzzles that need to be solved along the way. Overall congratulations on making a complete game in 48 hours!