Elemental Balance by Escape

[raw]
made by Escape for LD 40 (JAM)

Hey everyone!

My game is called Elemental Balance. There are three elements, Water, Fire, and Earth which you need to keep from destroying each other. To do this you collect orbs of each type and deliver them to the corresponding shrines. However, you can only hold so many orbs of a type before being overcharged by that element and taking damage over time. The more orbs you hold over the limit, the worse it is!

Controls: W,A,S,D keys or Arrow Keys, or Controller D-Pad / Control stick. (Note: If your controller doesn't respond to the very first d-pad press, don't worry it should work after that one. Need to get around to addressing that).

Tools: - C++ with Visual Studio 2015 - SDL (http://libsdl.org/download-2.0.php) - Audacity to record + free piano app on my phone to produce sounds

Team: - Myself: Coding, audio, game content - My lovely wife: All the art (she was only available for a few hours this weekend)

3rd-party resource credits: - Orbitron font (https://fonts.google.com/specimen/Orbitron?selection.family=Orbitron)

Screenshots: Title.png

screenshot.png

There's so much more I'd love to do, and will keep poking away at this project now that the pressure of time is no longer hovering over. This was my first game jam ever and I really enjoyed it and learned A LOT in the process. I will be definitely be back.

Thanks for checking out my submission and I hope you enjoy!

Cheers!

Ratings

Given 6🗳️ 10🗨️

Feedback

Kobi Hawk
05. Dec 2017 · 08:19 UTC
Really cool game! I was a bit confused at first but the tutorial really helped me understand the different ways to solve puzzles. Only complaint was it was a bit short, but as a game it was executed very well, I had fun.
DBoot
05. Dec 2017 · 08:22 UTC
Nice work people :)
ponker
05. Dec 2017 · 08:22 UTC
I feel like the movement speed is too high, it was very hard to move around because of it.
Otherwise the idea is nice, had fun!
Thorneto
05. Dec 2017 · 08:23 UTC
This was really different. I wish you had more levels because it was actually pretty fun. Good choice to alternate between the two styles.
BumiBomber
05. Dec 2017 · 08:28 UTC
Something surprisingly original, if a bit bland. Graphics are very minimalist but serve their purpose, game is extremely short however, and the gameplay mecahnics feel very shallow. Theme is also followed loosely. However as a whole I can say it is pretty fun while it lasted.
🎤 Escape
04. Jan 2018 · 03:52 UTC
Thank you guys so much for taking the time to play my game and leave feedback. I had a lot of fun making it, and it was my first jam so I learned so much. I plan to keep working on this game and adding more levels and lots more polish. Any updates I do will go up on Github. :)