The Fallen Prince by TwinGhosts

[raw]
made by TwinGhosts for LD 43 (JAM)

MainMenu.png

The Fallen Prince

Story

You were once the prince your father's kingdom. You were once loved by all. You were once the, soon to be, heir.

Relations with your family were always of the highest priority. Everyone liked you. The elegant prince who excelled at swordsmanship and magic. Little did they know that you had an affinity for dark magic at birth. Curious as you've always been, you delved deeper into the source of your Dark Power in search for the origin. It made you stronger and you learned of powers of which only a necromancer could dream of, yet unlike most users of dark magic, you had no intention of using your power for evil purposes.

That is until the king went on a hunting trip. Bandits swarmed the royal hunting party, yet they were overwhelmed by the sheer amount of hostiles. You, as the prince, tried your best to save your father and brother, alas your normal powers were not up to the task. As you unlocked the powers of dark magic within, the bandits got obliterated seconds thereafter. Stunned by the whole ordeal the people who saw the outburst of violent magic did not know how to react and as soon as the hunting party returned to the capital rumors began to spread. Within a day you got put on a trial for dabbling in dark magic. Even your family did not know how to react as practicing dark magic is one of the most frowned upon acts one can commit. You were soon to be exiled. Banned from your own home and country. Mad, confused and spiteful you begin your new quest for survival.

Why did it have to be this way, you only tried to save what was dear to you. Why does it matter that you used dark magic when you used it for a purpose that is good and clear?

After years of hardships, training and searching for an answer, you came to the conclusion that the root cause of this problem is the Kingdom itself. The people, the ruling class, everyone... is responsible for this outcome. You paid them with your loyalty, now it is time for them to pay you back.

Controls

  • Arrow Keys | Walk & Jump
  • Z | Attack (can combo three times for more damage and knockback)
  • X | Sacrifice a minion for health
  • ESC/P | (Un)Pause the game

  • You win when all of the enemies are killed.

  • You lose when your character dies.

Features

  • 2D Platforming
  • Hack'n'slash action
  • Sacrifice your kingdom's population to fuel your army
  • Sacrifice your army to fuel yourself
  • An army of minions

About the Jam

Solo Entry... This LD was a lot of fun for me as I had a (personally) good concept to start with... YET I threw my first idea away completely after 20 hours of work. So I started over and created this game. I feel proud of this game, art-wise especially, even though it is clunky at times and really short... sorry for that. The concept was way too big though, but I think I managed to get the most important features for it to be playable in, I guess. Have fun playing it and I'm looking forward to feedback :)

The Future

I really liked working on this project and therefore I will keep on working on this project after Ludum Dare. It will gain a lot more features than it has. Most of them are already in a rough testing phase. - More and varied enemies. - Archers, Pike-men, Knight (mounted and unmounted), different types of villagers, priests who resurrect the dead back to life, and so on. - Boss Battles - Show the mighty figureheads of the Kingdom that throne is yours alone. Fight against fierce bosses and maybe even your own family. - Upgrades - Your army might need to become a little stronger before you march on the Kingdom's Citadel. Upgrade their armor, weapons, skills and mutate them. - Upgrade your character and gain more skills while upgrading existing ones. - Different landscapes - The Complete Story (as it has been written, but I had no time or space to implement all of it yet) - Better Combat - I mean, it is kinda clunky at times, so it could use an upgrade. - AI Commands - Make sure that your army is doing what it needs to do - **And anything else you guys, the players, want to see in the game

Media

Tutorial 1.png more to come soon, need some sleep first

Ratings

Overall 242th 3.741⭐ 29🧑‍⚖️
Fun 302th 3.537⭐ 29🧑‍⚖️
Innovation 386th 3.315⭐ 29🧑‍⚖️
Theme 373th 3.667⭐ 29🧑‍⚖️
Graphics 110th 4.296⭐ 29🧑‍⚖️
Mood 112th 3.926⭐ 29🧑‍⚖️
Given 24🗳️ 33🗨️

Feedback

Muzzz29
04. Dec 2018 · 04:02 UTC
Really nice gameplay. The combat felt fun although I never got very low on health. If you added more kinds of enemies maybe try to ramp up the difficulty a bit with them. The music fit the game very well and the pixel art is amazing! Thanks for the chance to play it!
mtanton
04. Dec 2018 · 04:23 UTC
Fun game! Missing some sound effects, but really nice design! My finger hurts from mashing Z so hard :)
YoungBlade
04. Dec 2018 · 04:27 UTC
Overall, great game. A bit easy, but the mechanics are on point, the art looks great, and the game was very fun. Thanks for taking the time to make this!
Josh Bothun
04. Dec 2018 · 05:01 UTC
Really nice sprite work! Reminded me a bit of actraiser. Nice little game :)
DarkAnice
04. Dec 2018 · 13:35 UTC
Really smooth gameplay with amazing graphics (I love the mountains in the background). I wish there was more of this game to play. I don't know if this was intended, but the enemies sunk through the floor when they died. I found out when I killed one on a bridge. Might be cool to add some sort of particle effect when they die just like what you did when ssacrificing the skeletons. Can't wait to see more of this game!
🎤 TwinGhosts
05. Dec 2018 · 14:46 UTC
@muzzz29 Hey thanks for playing it on stream! Yeah you're completely right, I need to change how enemies attack and add new types of enemies for sure! Thanks a lot I really appreciate it.

@mtanton Thanks for playing it on stream as well! I'm in the process of adding sounds to it as we speak, it really feels rather empty without them. And I will probably try to make the player not able to move while attacking, so that you can just run and gun through the game.

@youngblade Thanks for playing! I usually make my games way too difficult, but this time some of the hostile mechanics are half-broken at times, sorry for that... I will get to those issues ASAP. Thank you for taking the time to play it!

@josh-bothun Thanks for playing as well. The art took so much time in this project, I wish I had spent a bit more of it on the design and mechanics. But thanks for the compliments!

@darkanice Appreciate it! I really want to make this game longer and bigger as soon as possible so I will get to that! Yeah they do have an effect actually when they fall through the floor, it's gray and halfway in the ground haha, so I might make it more obvious then.
AlexKishchinskiy
06. Dec 2018 · 12:50 UTC
I really like your game! Music + Graphics fit very well, sprite animation is outstanding! My only concern is controls - Z and X + WASD is uncomfortable, I am not able to move left and quickly change to attack. Mouse left and right buttons for attack and resurect would be good addition! + question - how did you make this nice background with two layers of mountains moving at different speed? Thanks!
🎤 TwinGhosts
06. Dec 2018 · 12:54 UTC
@alexkishchinskiy Hey thanks for playing my game! You can move with the Arrow Keys as well WASD was implemented by unity when using the Arrows keys. I forgot to take that out :/ sorry.

The background was done with basic Parallaxing. Take the X and Y of the camera and take a fraction of the position. So the further away, the slower it goes
hav24
06. Dec 2018 · 14:20 UTC
Really high level pixel art and graphics! The overall mood is just amazing, the medieval music keep the pace really high and I like it. Maybe the skull are a bit useless? I mean, they seems to not do much damage or am I wrong? BTW really nice entry!
🎤 TwinGhosts
06. Dec 2018 · 14:47 UTC
@hav24 Thanks a lot! I agree the skeletons are a bit weak at the moment, the problem is that they don't get in range far enough to attack :/ Im fixing that right as we speak :) Thanks again man
AlexKishchinskiy
06. Dec 2018 · 15:10 UTC
@twinghosts thanks for explanation!
🎤 TwinGhosts
08. Dec 2018 · 00:38 UTC
@alexkishchinskiy No problem, Jams like these are to help each other! Would you like an example project?
AlexKishchinskiy
08. Dec 2018 · 12:29 UTC
@twinghosts That would be super cool! I was caught be parallax effect - would be cool to learn it!
Iluvatar
08. Dec 2018 · 19:43 UTC
Great game, with great graphics and gameplay. The only thing I would change is the way camera moves, because when I move to the right I can't see much what is in front of me.
🎤 TwinGhosts
09. Dec 2018 · 19:22 UTC
@alexkishchinskiy I will leave a download link here soon (I don't know any other way without posting contact info on here)

@iluvatar thank you for playing and thanks for the feedback. How would you prefer it? Make the camera move a little ahead of the player's direction?
Iluvatar
09. Dec 2018 · 20:54 UTC
@twinghosts Hey. Yeah something like that, or just make it still. Because now it's like the character is "faster" than the camera and you go basically blind. But otherwise it was really cool Game. I love these dark stories :-)
🎤 TwinGhosts
09. Dec 2018 · 21:25 UTC
@iluvatar Alright, I will play around with it, thanks for the feedback!
Haha thanks a lot, I love adding stories to games. Sucks that I didn't have time to integrate it well enough. Working on that as we speak though. Anyways thanks again!
AlexKishchinskiy
10. Dec 2018 · 00:10 UTC
@twinghosts Thanks, man=)
Fede
10. Dec 2018 · 16:30 UTC
Nice art and cool idea for the theme!
Jonathan Lorenz
11. Dec 2018 · 12:59 UTC
A simple but nice action platformer. I would have liked to see more options when sacrificing your skelettons (give health, makes you invincible, makes you stronger, explode, ...) Nice game overall. Cheers!
syRoK
12. Dec 2018 · 01:09 UTC
Hi, cool graphics, good idea for gameplay, I was pleased to play this game) good work guy)
Pompi Pompi
13. Dec 2018 · 18:38 UTC
Nice game!
marvalgames
13. Dec 2018 · 19:01 UTC
Fun. Definitely needs WASD support. Its so common now so it feels awkward.
Loved that music. Sound needs polish but that may have been because I played WEBGL. Sprites solid. Animation solid. Just needs variety but that could come.
tvle83
14. Dec 2018 · 23:10 UTC
Graphics are great! Congrats! The gameplay is easy to understand and played well.
arron-fowler
16. Dec 2018 · 11:04 UTC
I really enjoyed this game. With refinement I could see this being really epic. Defo something to continue with. Great job
kypello
18. Dec 2018 · 19:21 UTC
This is a very nice game! I really like the graphics and the gameplay