Robots from 1991 by dminsky
Kill robots. Save the mankind!

| HTML5 (web) | https://halfbus.itch.io/robots-from-1991 |
| Windows | |
| macOS | |
| Linux | |
| Original URL | https://ldjam.com/events/ludum-dare/39/robots-from-1991 |
Ratings
| Overall | 149th | 3.804⭐ | 48🧑⚖️ |
| Fun | 71th | 3.913⭐ | 48🧑⚖️ |
| Innovation | 691th | 2.565⭐ | 48🧑⚖️ |
| Theme | 848th | 1.844⭐ | 47🧑⚖️ |
| Graphics | 110th | 4.308⭐ | 28🧑⚖️ |
| Audio | 318th | 3.25⭐ | 26🧑⚖️ |
| Humor | 316th | 2.647⭐ | 19🧑⚖️ |
| Mood | 200th | 3.64⭐ | 27🧑⚖️ |
| Given | 55🗳️ | 7🗨️ |
It was a little bit too easy for my taste and it took some time to find out that the blast doors open, when you get close ^^
But I really liked the Music :)
Impressive design as well.
I did occasionally got lost and the bobbing is a bit disorienting, and yeah it can get a bit reptetive with the lack of variety but for a game jam, really Very nicely done!
I found the music a little bit annoying when wandering around the level with the repetitiveness,
but that's to be expected in a jam and other than that, it was very solid.
It's a shame I can't vote on the graphics. Is it because you used some premade assets? Because if not, you should definitely enable that, I think you'd get a very good grade!
Great entry ! I really love the doom-like graphics and gameplay, and also the fact I didn't have to download anything :p It's just too bad it doesn't really fit the theme, but I guess some people weren't inspired by it. It's all good either way, the gameplay is quite enjoyable. I also like exploration being rewarded with extra health and ammo :)
Feel free to check our game out : https://ldjam.com/events/ludum-dare/39/berzerk-hunt We could use some criticism too :D
Please play, rate and comment our game aswell (aaaand compare our visuals with yours^^):
https://ldjam.com/events/ludum-dare/39/disaster-on-nebula-one
I had some performance issues but it's getting common with Unity web games, probably not your fault.
Overall very nice entry, good work!
Minor things I think could've been improved:
* Small graphics bug, but the fireballs from the floating robots would be visible through walls. Almost seems like a shader layer issue
* The control panels in the first room seemed too tall and gave an odd sense of scale, like I was a lot shorter than I actually was
* Swappable weapons or even limited ammo could've made the game a little more challenging
Again though, really good stuff. Would love to see a post-jam version of this for sure
Thank you form making this game.
To be picky i would say that head bobbing was too strong.
*please* add invert mouse Y support so I can survive for longer than three minutes.