The Mist by tpamir

World has come to an end. The Mist swallowed nearly the %90 of the population. No one knows exactly what happened. You're the leader of the last known surviving humans and they have needs that needs your attention to survive.
- Small Bug #1 where safari does not play sound!
How To Play
There are 4 resources that you have to manage. If one of them is depleted you basically get exiled from your community.
- Day is divided into 2 turns. Day & Night.
- Each turn you can order one of your followers to do one task.
- Manage resources and try to survive as long as you can.
Resources
- Food - Keeps your people alive.
- Water - Water is used to send your followers into missions for your community.
- Faith - Higher Faith allows your followers consume less resources.
- Order - Higher Order allows your followers gather more resources on missions.
Each day you pay upkeep of resources for each followers. And also each follower has a unique resource skill that produces more of the indicated resource.

Tips & Tricks
- You can access details of your followers via details tab.
Things that we wished to integrate but left for further iterations.
- Dynamic Special Events (Famine / Leaf of Faith Choices etc. )
- UI Elements that clears out the resource management.
- Campaign Mode
- Follower Morale
- Active Game World (Different scenes for events etc.)
- Proper Balancing

pianoiamproman played our soundtrack!
https://www.youtube.com/watch?v=dTbNhOhnQho
ÜNOG - Üniversiteli Oyun Geliştiricleri Topluluğu
We are a growing community based in Turkey with over 600 people in the gaming industry. This is our second Ludum Dare that we hosted and hoping to get wider and international.
| Windows | https://tpamir.itch.io/the-mist |
| HTML5 (web) | https://tpamir.itch.io/the-mist |
| macOS | https://tpamir.itch.io/the-mist |
| Source code | https://github.com/smuhlaci/themist |
| Original URL | https://ldjam.com/events/ludum-dare/43/the-mist |
Ratings
| Overall | 232th | 3.76⭐ | 104🧑⚖️ |
| Fun | 476th | 3.309⭐ | 104🧑⚖️ |
| Innovation | 353th | 3.363⭐ | 104🧑⚖️ |
| Theme | 358th | 3.686⭐ | 104🧑⚖️ |
| Graphics | 241th | 4.029⭐ | 105🧑⚖️ |
| Audio | 166th | 3.71⭐ | 102🧑⚖️ |
| Mood | 99th | 3.975⭐ | 103🧑⚖️ |
| Given | 76🗳️ | 74🗨️ |
If you happen to send everyone on tasks in such a way that on the next day they're all busy, the game will lock itself, as you will be unable to make any decisions.
That said, I love the art-styles and the aesthetics in general. Besides this one bug, it seems time was taken to get it as polished as possible, and I think it definitely paid off.
I remember pressing a few keys at the time. Strangely enough, hitting Space wasn't one of them. Thanks!
Congratulations !
but it seems to lack some functionality mentioned in the description
The gameplay is nice, would have liked a bit of feeling of progression, but otherwise, it is perfect!
Another suggestion would be to put the details in the one speech bubble instead of a separate tab. I'm always forgetting the skills so I'm constantly swapping tabs. I think there's enough screen space to fit it all in one bubble.
I really enjoyed this game and found myself playing it quite a number of times. Great work!
The game concept was a great setup for fun, but the difficulty was completely unbalanced. The randomness of each quest (not to mention the randomness of the resources resulting from them) was a huge issue. If you had focused on the feature you had already added, where each adventurer focused on different resources, and leaned into that aspect more heavily, it would help balance out the game a lot. Also, it doesn’t make a whole lot of sense that everyone’s nocturnal, so try changing it so that you can only act in the daytime. There’s no reason for night. My rating: 3.5 stars.
It wasn’t particularly innovative, although that is, for the most part, the themes fault. My rating: 3.5 stars
It fit the theme, and you aren’t using one of the most extremely overused interpretations of it! My rating: 5 stars
The graphics were simple, but outstanding! Great job! My rating: 5 stars.
The audio did do the job, but it didn’t stand out. My rating: 4 stars.
The mood was very well done, but the extreme difficulty, random typos, and other issues were terribly immersion breaking. My rating: 4 stars.
Overall, this is a quite artistically polished game, and has a good setup, but the gameplay backbone severely lacks tuning, and the audio and mood were mediocre. My rating: 4 stars.
Great job, and good luck!
Cheers,
The Koala Squad
We're aware of most of your and all those great people commented above. We're gonna get it to a next level and hopefully have a fully functional political desicion system & balance.
Cheers!
I felt the need to skip days without skipping people. Although I haven't realize at the beginning that I can skip people ;) Game was very interesting. I like that you made all resources have different shape and different color even though they are all very desaturated. I instantly knew which is what I need. I wouldn't remember them just from the shape because of the pixels.
Thank you all @awix, @sadzanenyama and @tiar. Your positive comments encourage us to develop.
Unfortunately I was often hit by bad RNG, and wasn't able to survive many days.
You've done a great job in a short period developing this, well done!
Otherwise, it's real neat, nothing bad to say.
Unfortunately, I started to get the core mechanics only from the 2nd try :smiley_cat:
Still, the game is awesome!


I managed to survive 15 days. It is an interesting game and has a fantastic atmosphere. The strategy was slightly lacking, however. For me, the game was just clicking on whatever has had the most of the resource I had the least of. Perhaps there should be a way to get more followers? All in all *The Mist* is a solid entry to Ludum Dare 43. Good work!