{"author_link":"\/author\/spacewarp\/","author_name":"spacewarp","author_uid":"91462","comments":[{"author_name":"CrazyMatt","author_uid":"92764","time":"Apr 18, 2016 @ 2:19am","epoch":1460945640,"text":"The"},{"author_name":"HoldMeImScared","author_uid":"92332","time":"Apr 18, 2016 @ 2:25am","epoch":1460946000,"text":"Hmmm, I had too many witnesses to my little bit of identity theft ;)  I think you've got something to work with here :)"},{"author_name":"JohnGalt","author_uid":"43656","time":"Apr 18, 2016 @ 2:32am","epoch":1460946420,"text":"The concept of this game is intriguing for me. The stop-motion by pressing SPACE works but breaks immersion for me."},{"author_name":"Javabot","author_uid":"43281","time":"Apr 18, 2016 @ 2:43am","epoch":1460947080,"text":"Haha, I enjoyed nocking people out for a bit  and seeing the exclamation points, but it wasn't really a game."},{"author_name":"candlesan","author_uid":"42159","time":"Apr 18, 2016 @ 3:44am","epoch":1460950740,"text":"I'm impressed you were able to implement full pathing! :)"},{"author_name":"MrMegawatts","author_uid":"59860","time":"Apr 18, 2016 @ 7:11pm","epoch":1461006360,"text":"good!"},{"author_name":"knason","author_uid":"65229","time":"Apr 18, 2016 @ 7:25pm","epoch":1461007200,"text":"I think you have something good going on here, I like the feature when pressing space to stop and zoom into the &quot;action&quot;. Congrats on your first LD entry :)"},{"author_name":"BloodJohn","author_uid":"26449","time":"Apr 18, 2016 @ 7:29pm","epoch":1461007440,"text":"it is unclear what to do, but the graphics are very nice. I figured out how to kill people, but why should I do that is unclear."},{"author_name":"tanis","author_uid":"48604","time":"Apr 18, 2016 @ 7:50pm","epoch":1461008700,"text":"It reminds me of hotline miami. You've got something there. You should work a bit more on the controls as the movement isn't exactly responsive. Overall well done!"},{"author_name":"Conk","author_uid":"40797","time":"Apr 18, 2016 @ 8:35pm","epoch":1461011400,"text":"I knocked out everyone, no regrets."},{"author_name":"eeely","author_uid":"91205","time":"Apr 19, 2016 @ 12:09am","epoch":1461024240,"text":"i don't Get it"},{"author_name":"sndr","author_uid":"90735","time":"Apr 19, 2016 @ 12:16am","epoch":1461024660,"text":"I managed to knock out a couple of guys on the bathrooms without anyone noticing, and after knocking out a third one, a man appeared out of nowhere and suddenly everyone was with the exclamation points. Hehe, it was kinda fun. :) I like the espionage concept.\r<br\/>\r<br\/>On the other hand, once you have acquired someone else's appearance, it's not very clear what should you try to do then. I tried going to the servers and maybe stealing some information, but nothing happened. :\/"},{"author_name":"KappaIX","author_uid":"90060","time":"Apr 22, 2016 @ 8:29pm","epoch":1461356640,"text":"A great start - hope you get the chance to work further on it!\r<br\/>\r<br\/>Well done!"},{"author_name":"MiniBobbo","author_uid":"22584","time":"Apr 22, 2016 @ 8:36pm","epoch":1461357060,"text":"Some nice technical work here.  Of course, there is no real game, but the work is impressive anyway!"},{"author_name":"medidog","author_uid":"89905","time":"Apr 22, 2016 @ 8:36pm","epoch":1461357060,"text":"I love how you implemented the mechanics. There's definitely room for improvement, however the game has very good potential. The only part I did not understand was why I needed to assume other people's identities, when I can already get into everywhere."},{"author_name":"DinnerInTheDark","author_uid":"57665","time":"Apr 22, 2016 @ 9:04pm","epoch":1461358740,"text":"I dont really get what this is about"},{"author_name":"Freank","author_uid":"94168","time":"Apr 25, 2016 @ 10:21am","epoch":1461579360,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on indiexpo.net ? (it's free)\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"Dr. Funkenstein","author_uid":"57339","time":"Apr 29, 2016 @ 8:30pm","epoch":1461961500,"text":"ENJOYED THE SIMPLICITY OF GRAPHICS. IDENTITY FRAUD HAS HAPPENED TO ME ONCE UPON A TIME IN THE DEPTHS OF MY LAB. HOPE TO SEE MORE OF YOU IN LUDUM DARE"},{"author_name":"TheCain","author_uid":"87568","time":"Apr 29, 2016 @ 9:57pm","epoch":1461966720,"text":"This has potential.\r<br\/>If you were to add a real stealth mechanic, some objectives, and multiple options for the [SPACE] screen, this could be really good.\r<br\/>Also, I liked the path-finding for when you moved by clicking."},{"author_name":"Njinwezen","author_uid":"57725","time":"May 7, 2016 @ 7:14pm","epoch":1462648140,"text":"Hey,\r<br\/>\r<br\/>This concept could've been really interesting, but it's not very clear how this game should be played. I can switch to other NPC's but that's about it. I really like all the NPC's walking around. The game gets a nice mood because of that."}],"images":["ld35\/91462-5550e11fca1cca4e50efdabe7d7ad9fe.jpg"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0B1paibp2eyUAOHg2REJWYUdQUkk","text":"Windows"},{"url":"https:\/\/drive.google.com\/open?id=0B1paibp2eyUAemxLWWl6RVRHNVk","text":"OS\/X"},{"url":"https:\/\/drive.google.com\/open?id=0B1paibp2eyUAR3FuU09xTTZ1ak0","text":"Linux"},{"url":"https:\/\/drive.google.com\/open?id=0B1paibp2eyUAcUEtZ1N3RTJ4bUE","text":"Source"}],"metadata":{"g_key":"4363","g_author":"91462","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"4358","g_title":"Corporate Espionage","g_status":"UCHK1","g_place":"870","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91462-shot0-1460943507.png-eq-900-500.jpg"],"text":"Get in, steal secrets, and get out!\r\nUse your powers of shapeshifting for some stealthy Corporate Espionage.\r\n\r\nMy first Ludum Dare entry!\r\nSadly, but not unexpectedly, ran out of time so while much of the core code works there is no win or lose conditions.\r\n\r\nPress [Space] to enter action mode close to other people. Use [Tab] to choose between nearby individuals and [Enter] to knock him\/her out and take his\/her appearance.\r\n\r\nPress [Esc] to pause.\r\n\r\nCheck the source for some neat code I made to import and work with Pyxel tilesets and tilemaps.\r\n\r\nMade using Unity 5 and Pyxel.","title":"Corporate Espionage"}