VCity by Baturinsky
Build a city from voxel tiles, and walk around in it in avatar mode. Can save and load map files. Accepts any 25x25xN MagicaVoxel files as tiles. No need to restart game when tile files are changed/added/removed.
No gameplay above that, though.
It's intended to be a part of my bigger project - a voxel-based framework named VVV (Voxel VVorkshop) for making 3d games/prototypes/mods without having to spend too much time/money on graphical assets.
Images
Cover Image: 
Other angle: 
Links
Game and source(Unity package format): https://drive.google.com/file/d/0B7D2WkCqZE77U2RiR3ZVZjZBYlU/view?usp=sharing
e-mail: baturinsky@gmail.com
| Original URL | https://ldjam.com/events/ludum-dare/38/vcity |
Ratings
| Given | 0🗳️ | 0🗨️ |
You should keep working on this. If you want suggestions, I would try to find a way to improve performance. That's not to say that the game was running slow on my 7 year old computer (ran just fine), but my fans were spinning louder when entering the "walking mode". I would also allow the ability to change avatars.
Great work!