Wall Charger Addict by Dege
Wall Charger Addict is the sad story of a courier who can't stay away from his phone, even while working. Help him to deliver all his packages in time while keeping his phone charged to win the game!
The game have full damn controller support!



Tools: Unity 3D Aseprite Gimp Tileset by Kenney
Made by Davide De Gennaro in 48 hours
| HTML5 (web) | http://dege.cloud/wall-charger-addict/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/wall-charger-addict |
Ratings
| Overall | 562th | 3.143⭐ | 23🧑⚖️ |
| Fun | 457th | 3.095⭐ | 23🧑⚖️ |
| Innovation | 685th | 2.571⭐ | 23🧑⚖️ |
| Theme | 186th | 3.857⭐ | 23🧑⚖️ |
| Humor | 314th | 2.65⭐ | 22🧑⚖️ |
| Mood | 738th | 2.474⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 24🗨️ |
-m
Was so close to finish in first try, but on the last package I took a wrong turn and missed the charging spot, frustrating but fun and I had to try again. :smile:
A little sad that there wasn't any music or a few sound effects but other than that, nice work.
The controls felt great and responsive, though initially I thought that the character moved in a "tank-like" way (like in the old survival-horror type games), but were quite easy to get.
I'm missing the sounds, though, and that kinda breaks the mood completely. Even if the game's nice and good to play, without sound feels strange. :P
Good work, keep making! ;) Good Luck!
It's pretty nice game. Sometimes it's hard to find charging point (like IRL I guess). Some sound would be nice.
Man. That's dangerous. There should be a "Do Not Try This At Home" warning.