HAMMO by BadRAM
Health is ammunition. RocketJump + bunnyhop to go fast.
WASD + Mouse to move.
Rmb to fire.
Scroll wheel to switch weapons.
R to Quick Reset.
Hud shows remaining HAMMO on left and current speed on the right.
Please report your best times in the comments.
I wish It could have been more complete, but I'm happy that I got rocket jumping feeling so good within the time limit.
Shoutouts to Pikafu
| Windows | https://drive.google.com/open?id=1baFT12Jp845dcV0kXIZoN_6crCVT46p8 |
| Original URL | https://ldjam.com/events/ludum-dare/44/hammo |
Ratings
| Given | 19🗳️ | 22🗨️ |
The name is funny, would love to know the inspiration behind it.
**pleasereportbesttimes**
Loved the idea of just jumping around using rockets. Would love to have mid-air controls.
@hexiez123 I designed it with the goal being speed more than completion. They're meant to be easy to beat but require skill to beat fast. Also if I made longer levels like I intended to they would be necessary to farm for HAMMO in order to continue rocket jumping and save time.
I loved the idea of this. In fact, the rar file wouldn't unzip on my computer and I even did some self-administered TECH SUPPORT just to play! (Tuned out 7zip was an old version)
Thank god for the R button. It wasn't mentioned by Nikachu, I mean Pikafu, so I went a few times without it and that hurt realbad. Things got much better after I found R: I may have hit "R"it to "RELOAD" a few times out of muscle memory and wrecked a few good runs, but insta-restart on demand was a HUGE quality of life feature that I'm glad you included.
If I could add one thing to the game it would be a sound effect when I kill an enemy. I found myself often taking a quick shot and wanting to turn away and move on, but since I'm required to kill all enemies getting a confirm sound would be a help.
I'm a sucker for rocket-jumping so I enjoyed this one a lot!
To improve I'd say make it more clear if you have killed all the enemies, like a sound or something. And the health-ammo connection needs to be more present with more serious enemies and such.
@gentel That's on par with my own times for the level, I'd say you win.