MOTHER by Kakureta

"Hoku..."
"What is it?"
"Do you desire the power?"
"..."
"Yes."
"The ghosts have kept it from us long enough, but no more. I will gather their souls."
"If you acquire it, the world may finally be filled with light..."
"And if I fail?"
"Then the world will turn dark forever."
"And what about you, mother?"
"I don't belong in this world, it won't matter if I cease to exist."

Controls:
Hold down X to make Hoku follow you.
Press Z to release all power.
Hold down C to channel energy and regain power.
If you run out of power, the world will turn dark.

Known Issues:
- The background audio doesn't loop. (although barely noticable since the tracks themselves are long enough)
- Hoku will flip when he reaches -45 degrees instead of the intended -90 degrees.
- You can go through lasers if your determined enough.
- Not really an issue but the last level is way too hard :confused:.
Credits:
- Game made with Unity.
- Programming done in Visual Studio.
- Art done in Photoshop.
- Music and sound effects done in FLStudio.
- Enemy AI made possible thanks to the A-Star Pathfinding project.
- In-game text made with TextMesh Pro.
- Special thanks to Brackeys <3

**Mac and Linux build are not tested
Ratings
| Overall | 158th | 3.618⭐ | 36🧑⚖️ |
| Fun | 310th | 3.206⭐ | 36🧑⚖️ |
| Innovation | 119th | 3.618⭐ | 36🧑⚖️ |
| Theme | 154th | 3.824⭐ | 36🧑⚖️ |
| Graphics | 218th | 3.559⭐ | 36🧑⚖️ |
| Audio | 127th | 3.455⭐ | 35🧑⚖️ |
| Humor | 385th | 2.097⭐ | 33🧑⚖️ |
| Mood | 85th | 3.636⭐ | 35🧑⚖️ |
| Given | 37🗳️ | 27🗨️ |
Really aesthetic game, that switching idea gave me an Ikaruga feel. Only thing I didn't like was how much vertical and horizontal movement differ. Evading ghosts vertically was about 400% more problematic than dodging their buddies placed on horizontal sections.
Music and mood were great. The effects really helped a lot. Cool game!
Nice mood, too.
Very cool concept, and nicely done for the time limit!!
The intro and connection to the main game is very nice.
The graphics are fine but the "mother" (I guess) looks really out of place, one pixel anime character amongst hand-drawn abstract objects.
The controls are OK but not suited for non-English keyboards, many European keyboards (like mine) do not put the Z X and C keys next to each other so you might have to have a weird hand position.
Why use the mouse for moving, on my landscape screen I can go a lot faster to the left and right than up and down which feels strange. The arrow keys would have done the trick more nicely I guess.
I quit the game after getting killed in level two, this is not really very appealing to me.
Still, a solid entry, like I said, really liked the intro, very good job there, keep up the good work!