Grand Theft ATP by Erudis
Steal ATP from the cells of a human been by using bacteria, you must defend against the white cells Macrophages and T-Cells, lucky you will get help of viruses that will weaken them.
Grand Theft ATP (GTA) is a strategy turn base game with 4 levels to complete, setup in an educational theme it tries to introduce you to Immune Systems and Cellular Biology.
Play and download source code from https://erudis.itch.io/grand-theft-atp




| HTML5 (web) | https://erudis.itch.io/grand-theft-atp |
| Source code | https://erudis.itch.io/grand-theft-atp |
| Original URL | https://ldjam.com/events/ludum-dare/44/grand-theft-atp |
Ratings
| Given | 25🗳️ | 15🗨️ |
I definitely wanted to create a smart system to have different types of bacteria and white cells, also a path-finding mechanics so the TCells would hunt the bacteria/virus that they were thought to fight (thanks to the communication of B-cells that were fired by macrophages when they die)... But I didn't had the time to do all that so T-Cells just move randomly to any available cell :P

The visuals were clean and mouth sound effects are always cool in my books. The UI could use some love though, I'm not the biggest fan of solid white squares with black arial. You already had another font and a stylized play button in the intro screen, why not those in the game too instead :thinking:
One nice touch was the see through background on the help view (and even having in game help needs to be acknowledged in the jam scene) since it made it easy to see how the board was set up without the need to close the help view at all. Even though, I would have preferred for the descriptions to be in the game view itself as tooltips for the actual objects and buy buttons.
All in all, good job!
The reason there are multiple fonts its because the tutorial, splash and play buttons were made with photoshop and exported as an image, where the rest are the unity default text mesh pro font :|. For next ludum dare I will make sure to choose a font and stick with it at the very beginning.
PD: yup, the first 3 levels they were basically made as a tutorial (and also I used them as "unit tests" for development). Only the last level really counts.
I'm just missing some music :)
and if that biology stuff is right, it's a nice fit into the theme man!
Contratulations
Feels quite polished for 48h :thumbsup: Nicely done!