Memory Run by DeathStorm

You have to command your little robot (or tank) through various levels full of danger and puzzles.
You will find different powerups, which will help you in the level.

A special powerup is the star which will grant you a lot of points for the highscore in the end. Can you collect all stars while you beat the game?

Disclaimer:
- The sounds and music is not made by us, we only used them to generate some mood and "pep up" the level a bit
- WebGL Version seems to be still buggy, we recommend to use the normal download versions!
- MAC and LINUX version are not tested


Controls:
- Right or middle mouse button + WASD - Control the camera
- Q/E - Descend or ascend the camera
- ESCape - Open the pause menu
- F1 / F2 / F3 - Control the speed
- F5 / CTRL+Return (while commandfield is focused) - Execute the commands
- SPACE (while commands are proceeding) - Emergency break
Helping Tips:
- Read all Tutorials
- Take a closer look at the whole level
- Plan your routes
- Use the help icon in the top left corner if you forgot the commands
Known Bugs:
- Some typos and grammar issues
- Too less levels :/
- WebGL seems to be buggy, we recommend the normal download versions!
Team:
Christian - Twitter: https://twitter.com/key_user
Christian - Twitter: https://twitter.com/DeathStorm1987 - Twitch: https://www.twitch.tv/deathstorm_de/
We cant wait for your response and feedback! Thank you so much!
| Other (platform) | https://koemii.itch.io/memory-run |
| Other (web) | |
| Original URL | https://ldjam.com/events/ludum-dare/44/memory-run |
Ratings
| Given | 30🗳️ | 38🗨️ |
i love programming games, and the mood in this is so nice, you also have a very detailed tutorial and help texts, this is incredible
I used the web version which was bit laggy - but nonetheless cool!
Commands don't feel right though, switching from keyboard to mouse feels a big impediment, and slows the pace of the game.
I wouldn't have minded a quicker way to enter commands, and think the trapdoor mechanic is a bit too harsh. I understand you don't show a preview of where you'll go, but having to rotate the view all the time to check for trapdoors while trying to remember your current position made that bit just a bit annoying.
Additionally, I feel a lot of the commands could be shorted to M E for Move East, or R R for Rotate Right.
Otherwise very cool project!
As other has stated, the commands are a bit cumbersome.
Amazing what you have created in 72 hours..!