Memory Run by DeathStorm

[raw]
made by DeathStorm for LD 44 (JAM)

Main Menu Showcase.gif

You have to command your little robot (or tank) through various levels full of danger and puzzles.

You will find different powerups, which will help you in the level.

Level<em>01</em>02.png

A special powerup is the star which will grant you a lot of points for the highscore in the end. Can you collect all stars while you beat the game?

Level<em>03</em>01.png

Disclaimer:

  • The sounds and music is not made by us, we only used them to generate some mood and "pep up" the level a bit
  • WebGL Version seems to be still buggy, we recommend to use the normal download versions!
  • MAC and LINUX version are not tested

Level<em>02</em>02.png

Level<em>04</em>01.png

Controls:

  • Right or middle mouse button + WASD - Control the camera
  • Q/E - Descend or ascend the camera
  • ESCape - Open the pause menu
  • F1 / F2 / F3 - Control the speed
  • F5 / CTRL+Return (while commandfield is focused) - Execute the commands
  • SPACE (while commands are proceeding) - Emergency break

Helping Tips:

  • Read all Tutorials
  • Take a closer look at the whole level
  • Plan your routes
  • Use the help icon in the top left corner if you forgot the commands

Known Bugs:

  • Some typos and grammar issues
  • Too less levels :/
  • WebGL seems to be buggy, we recommend the normal download versions!

Team:

Christian - Twitter: https://twitter.com/key_user

Christian - Twitter: https://twitter.com/DeathStorm1987 - Twitch: https://www.twitch.tv/deathstorm_de/


We cant wait for your response and feedback! Thank you so much!

Ratings

Given 30🗳️ 38🗨️

Feedback

velvetlobster
30. Apr 2019 · 01:44 UTC
amazing how can someone make such a complex game in such a short time, congrats folks!!
i love programming games, and the mood in this is so nice, you also have a very detailed tutorial and help texts, this is incredible
No Grapes Games
30. Apr 2019 · 06:30 UTC
Pretty cool little puzzle game. I like the fact that there was a tutorial, it really helped!
Oktarian
30. Apr 2019 · 11:25 UTC
This is an amazing game! The fact that you managed to do all this in 3 days is impressive - congrats!
I used the web version which was bit laggy - but nonetheless cool!
Vrixyz
30. Apr 2019 · 11:41 UTC
complex game, congrats !

Commands don't feel right though, switching from keyboard to mouse feels a big impediment, and slows the pace of the game.
FROG5TAR
30. Apr 2019 · 11:49 UTC
Fun Game Impressive for 3 Days
RyanJavanshir
30. Apr 2019 · 18:11 UTC
Such complexity in a short amount of time is really impressive. Nice effects too!
RedHermit
30. Apr 2019 · 19:08 UTC
So impressive for 72 hours! There is so much to this! Audio, graphics, puzzle aspect, tutorial; all very well executed!
Frank Gevaerts
03. May 2019 · 16:25 UTC
Pretty enjoyable overall.
I wouldn't have minded a quicker way to enter commands, and think the trapdoor mechanic is a bit too harsh. I understand you don't show a preview of where you'll go, but having to rotate the view all the time to check for trapdoors while trying to remember your current position made that bit just a bit annoying.
WTMK_BK
03. May 2019 · 18:16 UTC
Like everyone is saying this is very impressive
cheebz
04. May 2019 · 01:55 UTC
Thanks for the Mac build. The red box overlay is off on my display. The concept is interesting with the typing. Instructions were a bit to get through right off the bat, but once I got going it was ok. Takes a while due to having to type out commands. Buttons would be easier, but I do understand that typing them was part of the game. Congrats on the jam :)
qlqrcoisa
04. May 2019 · 02:43 UTC
nice!
Dorblin7z7
04. May 2019 · 03:15 UTC
Very ambitious, I like the idea but I was having a lot of issues figuring out how the memory was counted and when I could or couldn't do a set of commands.

Additionally, I feel a lot of the commands could be shorted to M E for Move East, or R R for Rotate Right.

Otherwise very cool project!
INCD021
04. May 2019 · 09:14 UTC
Very nice.. Reminds me of http://lightbot.com/ which we us, when learning kids to program in "Coding Pirates" :smiley: .
As other has stated, the commands are a bit cumbersome.
Amazing what you have created in 72 hours..!
SimplePotential
04. May 2019 · 13:28 UTC
I like the old school text based game feel to the command system though it could probably be made a bit clearer in the tutorial how it worked. Overall I thought it was pretty creative!
Copper_Aardvark_Games
04. May 2019 · 18:09 UTC
Everything about the game was great. The gameplay, the mechanics, the text style. My only complaint would be that this game too obviously shows what engine it was made in, which is just a peeve I have, really. So, not even a real complaint. Nice job!
Copper_Aardvark_Games
04. May 2019 · 18:09 UTC
Everything about the game was great. The gameplay, the mechanics, the text style. My only complaint would be that this game too obviously shows what engine it was made in, which is just a peeve I have, really. So, not even a real complaint. Nice job!
madjackmcmad
06. May 2019 · 00:44 UTC
Great work here, and an interesting puzzle game. Really wish I could have just typed "N" instead of "MOVE N" over and over, but otherwise it was a good deal of fun.