Ascension by tvle83

[raw]
made by tvle83 for LD 43 (JAM)

In Ascension, you play as a demi god sent to the human realm to prove your worth to the gods.

In order to ascend and become a full god, you must complete the tasks the God’s have assigned you.

The only catch – it’s against the order of the gods for demi-gods to intervene directly in the human realm.

Use the recruited acolytes to accomplish your tasks.

Do you possess the resolve to complete the gods task and complete your ascension; even if that means sacrificing those around you?helpScreen.png

Notes: No audio, you didn't go deaf :)

Red particle effects are apples Yellow particle effects are gold You can use space to dash.

Ratings

Overall 1013th 2.543⭐ 25🧑‍⚖️
Fun 1012th 2.261⭐ 25🧑‍⚖️
Innovation 1035th 2.043⭐ 25🧑‍⚖️
Theme 1015th 2.143⭐ 23🧑‍⚖️
Graphics 895th 2.565⭐ 25🧑‍⚖️
Humor 845th 1.975⭐ 22🧑‍⚖️
Mood 957th 2.364⭐ 24🧑‍⚖️
Given 26🗳️ 18🗨️

Feedback

Dino_jr
04. Dec 2018 · 23:14 UTC
It's hard to know the walkable path, but nice game, congrats!
mgoadric
05. Dec 2018 · 18:56 UTC
Nice movement on the minions, would look cool with some animations on the sprites. Sometimes I just moved back and forth to watch them change positions. I think I was always able to shoot lightning even when the meter was empty for it. I also didn't know where I could walk or not, it looked like there was a wall in the upper left, but I couldn't go through the water near it either? I'm not sure what the fruit or bones or gold were in the game, I kept seeing my numbers go up but never saw them. No matter when I died, it always said I ascended, which sounds like a win condition message, but it felt like I lost.
Luqey
05. Dec 2018 · 18:57 UTC
I don't know where to walk, there's no point in boxes, they just get in your way especially since enemies can shoot through them. There's no sound which kinda was a let down for me... and I didn't see how this fit the theme. I don't wanna be a complete a-hole so here's some ups, the gameplay was pretty fun, and the graphics were decent.
Codesity
05. Dec 2018 · 19:01 UTC
its a little game, with nice graphics. The gameplay is hard to handle, but later I get it ^^. Good Work!
Kirke
05. Dec 2018 · 19:10 UTC
Nice game! I like power of acolytes! :D
Danilo Freire
05. Dec 2018 · 19:14 UTC
I got lost with some mechanics, I did not understand the boxes, how to recover the spells and I had some problems with the walkables paths... But in the end i had some fun playing! Congrats for the result, i hope you guys had some fun during the jam
designernap
06. Dec 2018 · 09:16 UTC
Am I right in assuming there is no audio? I ran the game a couple of times to check but had no sound. If that is the case, you should remove "Audio" from the ratings. Nice entry though! I appreciate the work that went into the UI :) Great stuff.
🎤 tvle83
06. Dec 2018 · 14:28 UTC
@designernap yes, no audio. I forgot to opt-out of that so I just did.

@danilo-freire we did have fun. We are happy with the mechanics that made it in the game but it's probably 1/10th what we planned.

@luqey the boxes have gold (yellow stuff ) and apples(red stuff) that are collection quests. We were going to have them given out at the temples but instead just made them global quests.

Thank you everyone for your feedback and kind words. Obviously we were not done with it but we do plan on finishing it to our true vision.
rams3160
14. Dec 2018 · 19:25 UTC
@mgoadric sorry for the late reply, the win condition and death sharing the same screen was supposed to be a sort of play on the theme. either way, you ascended to the after world. Small joke but we definitely discussed that it could seem strange. Thank you for the feedback!
Eli Delventhal
23. Dec 2018 · 05:28 UTC
I won... my fire stopped working and seemed pretty useless anyway (since the range was so short). I was never less than half health. So mostly I was just walking around shooting stuff. Pretty good.
Riyroo
23. Dec 2018 · 17:39 UTC
I thought this was pretty cool, reminded me of that old game Adventure.
Like @eli-delventhal, I thought the fire was pretty useless as well, just because of the range. I didn't run into a single enemy that had a range shorter or the same length as the fire, which made it not worth my time to use. Also like you said to @mgoadric about the win/death having the same screen, knowing now what you had intended behind it, it's funny, but at the time I didn't get it. It would be cool to implement something that showed it was on purpose, but I don't know how you would do that.
I really liked this game overall though, I thought it was really cool what you got done in such a short time!
Papaver
23. Dec 2018 · 18:53 UTC
I think I won? :) (It seems to always display "You ascended") It seemed that my lightning indicator was empty, but I could always keep shooting lightning, but on the other hand after a while my fire didn't work anymore, although the fire indicator seemed full. The graphics are quite nice! But it's hard to see were I could walk.

Well done! :smile: