The Farm by GertJohnny

You've run out of gas and taken refuge in a nearby farmhouse.
Grow enough food to trade for fuel, and you might just survive.
Programming: Jesse Ringrose
Art: Jason Ennis
Audio / Banjo: Gordon McGladdery
Tactical Farming Action

Tactical Crop Protection

Good Old Fashioned Farming

A Wide Variety of Tactical Goods

Get inside the house before sunset, or else...

Ratings
| Overall | 19th | 4.321⭐ | 41🧑⚖️ |
| Fun | 75th | 4.013⭐ | 40🧑⚖️ |
| Innovation | 118th | 3.974⭐ | 40🧑⚖️ |
| Theme | 56th | 4.342⭐ | 40🧑⚖️ |
| Graphics | 56th | 4.474⭐ | 40🧑⚖️ |
| Audio | 42th | 4.171⭐ | 37🧑⚖️ |
| Humor | 563th | 2.924⭐ | 35🧑⚖️ |
| Mood | 43th | 4.224⭐ | 40🧑⚖️ |
| Given | 30🗳️ | 10🗨️ |
Great job Jesse & Jason! My favorite part of the game is "accidental" farmer vs farmer combat.
Ya'll should probably put the final coat of paint on this and release it, I'd play it. :)
That's like, really awesome. It's similar to my idea but honestly more fun and way more polished.
In the second day the game froze after I harvested some corn :(. But it's incredibly well made, didn't find any other bug.
I think it's the best game I played until now. Maybe it's just because I wish I had made it :P. Great models, programming not buggy and the banjo music is awesome.
Edit: Tried again, same thing, froze after getting corn. Not sure if "froze" is the right word, it just seem like I can't do anything.

https://youtu.be/tRl137ouArw
I sincerely hope you plan on expanding this. Not too much, though. Maybe a recruitable character, some sort of end game, in the tune of clearing a path for the car or some such. Keep the minuscule scale and low power curve, but... you know, make more of it!
One bug: if you go to sleep the same turn that day ends, the night time music plays constantly during rest of the game. This happened to me on the seventh night. Or if it's intended, I'd beg you to reconsider.
EDIT: 6 days seems to be fastest I can go. Harder difficulty would be appreciated, but of course that's coming from an armchair general that loves when permadeath runs of XCOM2 break down in a glorious cascade of failure and bad luck.