The Farm by GertJohnny

[raw]
made by GertJohnny for LD 41 (JAM)

farm_image.jpg

You've run out of gas and taken refuge in a nearby farmhouse.

Grow enough food to trade for fuel, and you might just survive.

Programming: Jesse Ringrose
Art: Jason Ennis
Audio / Banjo: Gordon McGladdery

Tactical Farming Action

tactical<em>farming</em>action.gif

Tactical Crop Protection

gameplay3.gif

Good Old Fashioned Farming

death.gif

A Wide Variety of Tactical Goods

shop.gif

Get inside the house before sunset, or else...

zombs.gif

Ratings

Overall 19th 4.321⭐ 41🧑‍⚖️
Fun 75th 4.013⭐ 40🧑‍⚖️
Innovation 118th 3.974⭐ 40🧑‍⚖️
Theme 56th 4.342⭐ 40🧑‍⚖️
Graphics 56th 4.474⭐ 40🧑‍⚖️
Audio 42th 4.171⭐ 37🧑‍⚖️
Humor 563th 2.924⭐ 35🧑‍⚖️
Mood 43th 4.224⭐ 40🧑‍⚖️
Given 30🗳️ 10🗨️

Feedback

HailBurns
24. Apr 2018 · 12:49 UTC
Couldnt get the webgl version to load. My guess is its a big game?
remusnomos
24. Apr 2018 · 12:57 UTC
I'm impressed of the number of different features and possibilities to interact with. Finding out, that I can pick up rocks, and throw them on enemies, blowed my mind. I also liked the art style and animations. Cool game, unfortunately didn't manage to beat it. :(
Exlloyd
24. Apr 2018 · 13:04 UTC
Wow very nice survivale tactic game. I want to bought it on Steam after release)
Hare Software
24. Apr 2018 · 13:05 UTC
Like the graphics, game is a little hard to play at first, but I got used to it quickly.
Toryf
24. Apr 2018 · 13:12 UTC
Wow.. Amazing.. You really made this in 72 hours.. Great job, nice gameplay, cool soundtrack, very good graphics. You deserve much.
keravcin
24. Apr 2018 · 13:37 UTC
Very excellent production quality. Great idea for the jam.
pixelstuff
24. Apr 2018 · 13:37 UTC
Incredible work for such a short span of time !
MagicSpore
24. Apr 2018 · 16:24 UTC
Wow, really cool idea and I liked the mood of this game!
Derek Wilson
24. Apr 2018 · 21:32 UTC
Annnnnd that's why Rac7 is bringing home Apple Game of the Year awards.
Great job Jesse & Jason! My favorite part of the game is "accidental" farmer vs farmer combat.
Ya'll should probably put the final coat of paint on this and release it, I'd play it. :)
JCMonkey
24. Apr 2018 · 23:06 UTC
i really love the graphics and aesthetics in the game, nice job with it all :D
ramza
25. Apr 2018 · 02:27 UTC
Wow! Really impressive game. One of the best I've seen. I'd like to see this idea developed into something more.
kkrac
25. Apr 2018 · 03:04 UTC
cool little game!
sohakes
25. Apr 2018 · 05:34 UTC
I was searching for games similar to mine and found this. And I recognized your name, you just commented on my game!

That's like, really awesome. It's similar to my idea but honestly more fun and way more polished.

In the second day the game froze after I harvested some corn :(. But it's incredibly well made, didn't find any other bug.

I think it's the best game I played until now. Maybe it's just because I wish I had made it :P. Great models, programming not buggy and the banjo music is awesome.

Edit: Tried again, same thing, froze after getting corn. Not sure if "froze" is the right word, it just seem like I can't do anything.

![farmtactics.png](///raw/464/4/z/13d78.png)
sanjeev
25. Apr 2018 · 06:04 UTC
The quality of this is amazing! Seriously good work for such a short amount of time. Loved the audio and aesthetic. The turn-based, tactical farming fits the theme really well and was surprisingly engaging. Although I did run into a bug; I think after I harvested two tiles at once, the game soft locked and wouldn't let me take my next turn. Other than that, a really great piece of work!
Mazzletov
25. Apr 2018 · 06:05 UTC
Really great game. It felt really polished and you implemented a lot of features on such a shirt time frame. The movement seems a bit inconsistent as sometimes I can move 3 tiles and sometimes only 1 tile?
croewens
25. Apr 2018 · 10:01 UTC
wow this is really impressive for a jam game! Loved the atmosphere of the game, engaging audio and aesthetic concept! There were a couple of bugs which made me refresh the game but that was well worth it! Let me know what you think about my submission! https://ldjam.com/events/ludum-dare/41/keyboard-warrior
jchaplin
25. Apr 2018 · 12:26 UTC
Very impressive and well designed game. I love everything about it. Amazing job!
Haberworks
25. Apr 2018 · 16:29 UTC
nice work! cool gameplay, and great atmosphere
SelfTitled
25. Apr 2018 · 17:20 UTC
What a beautiful looking game, very polished, well done. Only thing I can say I really like is a marker to show who I currently in control of.
huminaboz
27. Apr 2018 · 03:51 UTC
Good mood to this. I love the idea of not having enough moves left so you plow your way home. "GET INSIDE THE HOUSE!!" "I CAN'T MOVE, I NEED TO PLOW".
RockinWatson
28. Apr 2018 · 17:01 UTC
Really enjoyed this game. Spent alot of time playing this. haha
ramza
29. Apr 2018 · 19:10 UTC
I included your game in my Best of Ludum Dare 41 video. Enjoy!
https://youtu.be/tRl137ouArw
Nuthen
02. May 2018 · 14:08 UTC
I like the combination of farming/zombie survival/tactics a lot! Especially with each character having a unique action for farming. It was frustrating when I could have made it to the door to sleep, if not for a zombie standing right on the tile in front of the door.
Elemental Zeal Game Studios
11. May 2018 · 00:10 UTC
Really neat take on the theme, and super well executed. Great job. :)
kyyninen
11. May 2018 · 10:40 UTC
This was impressive. Loved just about everything about it, world doesn't have enough turnbased small scale tactical games. Do I detect a hint of Overland in aesthetics?

I sincerely hope you plan on expanding this. Not too much, though. Maybe a recruitable character, some sort of end game, in the tune of clearing a path for the car or some such. Keep the minuscule scale and low power curve, but... you know, make more of it!

One bug: if you go to sleep the same turn that day ends, the night time music plays constantly during rest of the game. This happened to me on the seventh night. Or if it's intended, I'd beg you to reconsider.

EDIT: 6 days seems to be fastest I can go. Harder difficulty would be appreciated, but of course that's coming from an armchair general that loves when permadeath runs of XCOM2 break down in a glorious cascade of failure and bad luck.
Hisfantor
12. May 2018 · 14:09 UTC
what a great game, it's kinda hard but it looks great and the sound is awesome :)