My Little Planet by Maxime Hanot
My Little Planet is our entry for Ludum Dare #44. We were 2 working during the 72 hours (Elie Paquiet & Maxime Hanot).

My Little Planet is an immersive third person game where you're controlling a tank on a little planet. We are not really inspired by game design so we decided to create a game from the idea that inspired us the most, and that would allow us to improve our skills.
Control the tank and destroy all the turrets without taking too much damages !

TEAM :
Elie Paquiet : 3D Artist / Tech Artist - https://www.artstation.com/eliepaquiet
Maxime Hanot : Developer / Sound Designer - https://maximehanot.itch.io/
Hope you guys will like the game ! Cheers !


CONTROLS :
WASD / ZQSD to move
QE / AE to use powers ( it costs lifepoints )
Mouse movement to turn tank turret
Left click to shoot
| Windows | https://maximehanot.itch.io/mylittleplanet |
| Original URL | https://ldjam.com/events/ludum-dare/44/my-little-planet |
Ratings
| Given | 87🗳️ | 8🗨️ |
Une p'tite pipe, hourra !
Merci @lola on apprécie beaucoup ! :smile:
@lemur Thanks a lot ! Our folios are linked in description :wink:
@elmos-minion Thank you very much ! Yes as we said, we were not really inspired by game design mechanics, we probably should add some mechanics or powerups to notjust turn arround the planet
@logflames Thanks a lot, much appreciated ! Thanks also for this feedback, I didn't notice it during my last playtest. At first the turrets were targeting the player but it was really really really hard ^^' we decided to make it random for more ease
@toni-re Thank you ! Yes I said it previously, We abused a bit on particles effects, we worked on powerful pc, we didn't thought about laptop gamers, we realized it after realising and firsts feedback, sorry for that ^^'
@matthew-mcclure Thanks a lot, we saw a similar problem and other peoples too, we're trying to fix it ^^
@afroant Thanks a lot ! much appreciated ! ahah don't really had the time to implements some level design but it is a great idea, why not reworking on it in the future ^^
It's a bit laggy for me, so it could maybe be optimized more, but that's not a complaint.
What I find really annoying is, that the cursor isn't really "grabbed" for me, instead it's just not visible when it's in the area of the window (I played it in wondowed mode)
That means moving it too much causes the input to not be recognized by the game
@raffe Thank you, no there is no goal, only beat your best score :p
@masterkrepta Thanks a lot! We add planed to add a bonus generator, but haven't enough time.
A small problem is that the mouse is not locked to the screen, but you're not gonna point the barrel behind you in a direction you can't see so it's not to big of a deal, but it would have been a easy problem to fix.
@anstabo We're french so it was an evidence for us ! ^^
Controls felt good and the game was fun. Congrats!
I love the design of the game, it's so simple and beautiful :heart:
Creative idea, great job!
Tanks looked great! also, good instructions compared to other games that just start and let you figure out the 92650823765983475634897 controls on the go haha. (not shaming those, you know how it is with gamejams, haha)
@j0ye @gerardb , Thanks a lot, much appreciated !
@angiemon ahah x) Thank you ! We thought a bit about user experience, it's always better if your player know what to do and how ^^
Trust me it is a really funny coincidence with brackeys 's last video, I made this effect during the Saturday/Sunday night, Brackeys realeased his tutorial on Sunday evening x) As soon as we saw it we laughed and we sent the game link to Brackey's immiedatly ^^
You going to get bad reviews from flat earthers.