Modified Ballistics by Jeff0029

[raw]
made by Jeff0029 for LD35 (COMPO)
You wake up in a futuristic arena. The only means to defend yourself is to use boomerangs, bow and arrows & gun and bullets. But these are not ordinary ballistics, your projectiles can shape-shift on command. Making a straight bullet become a curving boomerang, or an arrow curving downwards. Good luck!

NOTE: In order to shoot you must be standing inside the white boxes.

Ratings

Coolness 26% 1934
Overall 3.53 204
Innovation 3.93 67

Feedback

ErikU
18. Apr 2016 · 04:06 UTC
A fun little puzzle game. Players beware, it's hard to get to the end. But by the end of the last level, you'll feel like you understand the mechanics well. Worth the effort! Well done.
ohi12
18. Apr 2016 · 15:56 UTC
Really cool use of the theme. But it's kind of hard to aim for a turret when you can't see it. I really loved it though
siryakko
19. Apr 2016 · 11:26 UTC
Nice project, quite challenging maybe some improvement on the aim mechanics will help the whole
Geti
20. Apr 2016 · 04:40 UTC
Please do not include the debug pdb files as they bloat the download quite a lot http://i.imgur.com/cw0XfN4.png and consider naming your folder something other than build or ld35, as they're more often than not going to go into a single folder :)

gripes aside - i liked the mechanics - the movement in particular was very satisfying. Not sure of your motivation to hide the weapons each time though :)
CarlsonAndPeeters
20. Apr 2016 · 04:47 UTC
Really creative concept, but aiming blindly at the turrets is almost impossible; I think it would be nice to have the walls be transparent, so you can see how close you are and adjust accordingly, at least on the early levels.
Jolly Serpent
22. Apr 2016 · 06:58 UTC
It's really really hard, but the idea is quite impressive! Very well done.
DcrDro
22. Apr 2016 · 11:53 UTC
very cool!
Lokarunith
24. Apr 2016 · 23:40 UTC
Great concept!
PickledBrain
25. Apr 2016 · 05:14 UTC
Fun and interesting concept. I think outlining the target and the projectile with an xray shader would be helpful for player feedback.
erikkire
27. Apr 2016 · 15:32 UTC
The player falls through the floor. Sometimes at game start but also ingame
madk
30. Apr 2016 · 17:38 UTC
Echoing other comments: It's a cool idea, but aiming is extremely difficult.
General
06. May 2016 · 06:14 UTC
Made a video review for you: https://youtu.be/cov2SmkSm4E
danbolt
06. May 2016 · 07:15 UTC
Neat idea! As others have mentioned, aiming can be a little difficult, but the creativity is on point.