{"author_link":"\/author\/evogengames\/","author_name":"EvoGenGames","author_uid":"93102","comments":[{"author_name":"redcubegames","author_uid":"50409","time":"Apr 19, 2016 @ 9:45am","epoch":1461058800,"text":"Pretty nice, like the use of machine learning!"},{"author_name":"Le_Sarus","author_uid":"86933","time":"Apr 19, 2016 @ 9:57am","epoch":1461059520,"text":"Very cool idea, a little bit of a tutorial would have been a nice extra"},{"author_name":"ccglp","author_uid":"34494","time":"Apr 19, 2016 @ 10:46am","epoch":1461062460,"text":"Cool idea, but yeah, please implement a tutorial xD"},{"author_name":"brainybeard","author_uid":"65920","time":"Apr 19, 2016 @ 12:54pm","epoch":1461070140,"text":"Not entirely sure what I was meant to be doing to be honest. Although that's a shame because it looks like a game I definitely would play! Maybe develop it further with a tutorial? :)"},{"author_name":"Sean","author_uid":"50235","time":"Apr 19, 2016 @ 3:30pm","epoch":1461079500,"text":"It's an interesting concept and there seems to be quite a lot of depth to it, but I found the actual gameplay kind of boring."},{"author_name":"TerraCottaFrog","author_uid":"55226","time":"Apr 19, 2016 @ 6:38pm","epoch":1461090780,"text":"I like the idea, but had trouble getting into the game. In game tooltips would be nice."},{"author_name":"Kifuga","author_uid":"86172","time":"Apr 19, 2016 @ 6:46pm","epoch":1461091260,"text":"Promising Concept, but because I didn't see that right-clicking and trying to set the aim does anything I wasn't able to figure out what was going on and adjust my moves... more feedback on the user actions and what the buildings do is really necessary."},{"author_name":"Arvydas","author_uid":"84596","time":"Apr 20, 2016 @ 2:10pm","epoch":1461161100,"text":"Good idea, though needs proper tutorial. Took me awhile to figure out what was happening."},{"author_name":"Geckoo1337","author_uid":"35835","time":"Apr 20, 2016 @ 9:06pm","epoch":1461186060,"text":"Interesting concept and great gameplay for a nice entry. Some tooltips could be useful at start. Overall, I like it. Well done ++"},{"author_name":"Freank","author_uid":"94168","time":"Apr 21, 2016 @ 2:18pm","epoch":1461247980,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on indiexpo.net ? (it's free)\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"Soron","author_uid":"46840","time":"Apr 25, 2016 @ 11:56am","epoch":1461585060,"text":"Neat idea, but I found it a bit overwhelming due to the combination of having barely any feedback about what's going on, fast-paced actions, and no pause functionality.\r<br\/>\r<br\/>Still, I look forward to seeing what you can do next time around!"},{"author_name":"Rock Eaters","author_uid":"90519","time":"May 2, 2016 @ 8:05pm","epoch":1462219200,"text":"Seems really a good strategic game, but i need a tutorial to understand better the strategy."},{"author_name":"lkr","author_uid":"42013","time":"May 9, 2016 @ 5:48pm","epoch":1462815780,"text":"Nice to see another strategy game!\r<br\/>As pointed out though, a tutorial would be nice :)"}],"images":["ld35\/93102-edce963d703ae69da5351169d7635569.jpg","ld35\/93102-c1c811aee9f46ffb4208b0702ca2cb60.jpg","ld35\/93102-8dabdaa4d51a826abfe1722100840481.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/66066423\/ColorControl\/WebGL\/index.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/66066423\/ColorControl\/ColorControl.zip","text":"Windows"}],"metadata":{"g_key":"4317","g_author":"93102","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"4312","g_title":"Color Control","g_status":"UCHK1","g_place":"827","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93102-shot0-1461048680.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93102-shot1-1461010647.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93102-shot2-1461048680.PNG-eq-900-500.jpg"],"text":"TLDR: You are red, make your color spread by CLICKING on tiles that are red enough, BUILD AND TARGET.\r\n-------------\r\n\r\nHi there,\r\nWe are a new team called EGG (Evolutionary and Genetic Games). We will make several games with AI based on machine learning techniques.\r\nThis LD35 is our first try at making a basic game and we are looking forward to continue the project. For now please enjoy our submission for LD35 jam. Below are some explanations for the game since we had no time to implement a \u2018how to play\u2019 section in the game.\r\n\r\nMain goal:\r\n\r\nEach tile has a value for red, green and blue. You are player red so your goal is to get the red value of each tile as high as possible while getting the other values as low as possible. You can use buildings that to help you with this goal.\r\n\r\nBasic trickle:\r\n\r\nNeighboring tiles execute influence on each other. This means that color values spread naturally during the game via some magic math function.\r\n\r\nControlling tiles:\r\n\r\nWhenever your color value exceeds 50% + enemy %\u2019s of the tile, the tile gets under your control. This is made visible by a black hexagon on the hex. You can only build buildings on a hex that is controlled by you. Only buildings that are on hexes that you control are active and will function as normal. \r\n\r\nBuilding types:\r\n\r\n\u2022\tFertilizer: The fertilizer improves friendly trickle (see section Basic trickle) in the tile you build it AND its surrounding tiles. This helps you to regain control of lost tiles faster.\r\n\u2022\tTower: This building has a construction time and won\u2019t be active while under construction. This building also needs a target. You can select a target by right-clicking on it while the tower-hex is selected. This building will then fire at its target and reduce enemy values on that tile.\r\n\u2022\tDeadly Ballista: This building also needs to set a \u2018target\u2019 but only it\u2019s direction is important. This building rapidly destroys enemy values in that direction within a range of 3. \r\n\u2022\tFriendly Ballista: This building works the same as the deadly ballista but instead of destroying enemy values it increases your own color in each tile within a range of 3 in the direction of the target you choose. (Remember that you need to right click on a hex to set it as a target)\r\n\u2022\tLighthouse: This building works the same as a deadly ballista but within a range of 2 and it changes direction every X seconds clockwise, just a like a real lighthouse.\r\n\r\nIf you have any questions, please feel free to ask here in the comments or contact us at: EvoGenGames@gmail.com\r\n","title":"Color Control"}