Tomb of Temptations by Hunter X

[raw]
made by Hunter X for LD 44 (COMPO)

Screenshot with Title.png

"Long life, even immortality, is within your reach. You need only ask for it, but all things have a price - can you earn what the Tomb offers you by escaping alive?"

Collect all of the keys and bring them back to the portal in order to move to the next floor. Your health gradually decreases with every floor cleared, so you will need to purchase difficulty modifiers in order to earn back your lives.

Ratings

Given 12๐Ÿ—ณ๏ธ 19๐Ÿ—จ๏ธ

Feedback

DaniDev
29. Apr 2019 ยท 13:00 UTC
Very simple, but I always love me some good old dungeon games! Nicely done.
The movement speed is a bit slow and floaty though, would be nice if it was a tad more responsive.

Good job!
mmason
29. Apr 2019 ยท 14:07 UTC
Very nice game, it could definitely benefit from even a little bit of sound, the controls felt a little bit slidey, but overall not too bad. The implementation on the theme was nice.
ploy
29. Apr 2019 ยท 21:38 UTC
I like It :)
Graphics is simple and understandable.

If you add some humor, It would be perfect.
Mykola
01. May 2019 ยท 07:31 UTC
Great idea to balance the difficulty with HP. I did pretty much the same in my game, but adjusting difficulty automatically as HP changes. But I like your way, since it gives the player some choice in between the levels.
It gets really fun when you max number of enemies out. Chargers are quite challenging, especially when there are a lot. Overall, great setup, but some sound would make it even better. Awesome job anyway!
MrSchlag2
01. May 2019 ยท 11:18 UTC
I have fun playing with the level configuration, thanks for this game :)!

[Capture dโ€™eฬcran 2019-05-01 aฬ€ 13.16.27.png](///raw/f31/d/z/24168.png)
cozmic
01. May 2019 ยท 12:32 UTC
It's a nice game, I really like the room transitioning! But the rooms themselves feel really empty compared to the size of characters, which is unfortunate.
Barrier
01. May 2019 ยท 15:01 UTC
Interesting idea reversing the trade. You don't pay to make it easier, you make it harder and get life.
Raphael Maia
01. May 2019 ยท 21:40 UTC
it works really well, congrats
SpiRiTs
02. May 2019 ยท 05:57 UTC
Nice game, it would be nice if added doors that are looked and that only opens when a certain key used. Overall, it was a great game and really fun to play!
MrsTari
02. May 2019 ยท 16:14 UTC
more feedback in fighting would be nice. the key using is a little bit weird. a locked door would be great but nice work! :hearts: :laughing:
johnnysix
02. May 2019 ยท 19:56 UTC
Nice start - would've been cool to feel like the sword had a physical presence, when hitting the ghost blobs.

![ld44db08.png](///raw/028/2/z/24631.png)
Kaisean Games
06. May 2019 ยท 08:10 UTC
Hey, nice one.
What I really liked is that you have a bit inverted take on the life economy.
Instead of starting with life and losing it to gain benefits, you increase your life to add challenges.
Very nice idea :smile:
Keep up the good work.
dick-claus
06. May 2019 ยท 12:17 UTC
Cool game. I really loved top down view and smoothness of animations. It would be cool if you can finish the game. Good job!