Happy Town by Alegz
In an isolated part of town all of the cars are feeling down, your job is to bring happiness to them by solving little puzzles(a couple of puzzles to be more precise).
Just in case the idea isn't too clear, it's a racing/ puzzle game except i didn't manage to properly implement puzzles and the only racing related thing the game has is a car.
This was my first Ludum Dare I and had a lot of fun participating in it, I can only hope this game is at least a little enjoyable.
WS - Accelerate forward/ backward // AD - Steer car // Space - Brake // Esc - Exit Game
Game was made in Unity 5.6.5f1, models in blender and the sounds were recorded by a smartphone :P and edited in audacity. Font taken from https://fontlibrary.org/pt/font/hussar-print

| Windows | https://mega.nz/#!72IQHCxZ!UC1q93joYF_rO41hoLl5c6Hl9-mfNWqHhr5y8zletZE |
| Original URL | https://ldjam.com/events/ludum-dare/41/happy-town |
Ratings
| Given | 7🗳️ | 1🗨️ |
Good job, and good luck!
@mahalis The ideia was you'd have to follow the driving car to make it happy, but the way i coded ended up with this bug.
@notpresident35 If you look really closely the car's eyebrowns start rising as it gets happy but since it's very subtle and most of the time you're not looking into the car's face it's hard to notice it. Will definitely add more feedback to what you're doing next jam.
Thank you all for playing my game :smile: