The Dark Castle by Joror
The story
Up on the mountain rests a castle, bone-white, but with a dark soul.
The Lord who resides there rules over all these lands, and has done so for ages.
No one would voluntarily go there, except for you...
The rules
- If one of your attributes ever reaches four marks, a very unfortunate fate will befall you.
- There are 18 ways to finish the Dark Castle, find them all!
- WARNING: some mature themes included!

94 screens, 18 endings, 225 choices, 4785 words
| HTML5 (web) | https://joror.itch.io/the-dark-castle |
| Windows | http://yarr.me/ludum-dare/ld40/TheDarkCastle-LD40-Windows.zip |
| Original URL | https://ldjam.com/events/ludum-dare/40/the-dark-castle |
Ratings
| Overall | 49th | 4.08⭐ | 58🧑⚖️ |
| Fun | 130th | 3.866⭐ | 58🧑⚖️ |
| Innovation | 475th | 3.273⭐ | 57🧑⚖️ |
| Theme | 771th | 3.173⭐ | 57🧑⚖️ |
| Graphics | 461th | 3.673⭐ | 57🧑⚖️ |
| Humor | 535th | 3⭐ | 54🧑⚖️ |
| Mood | 13th | 4.409⭐ | 57🧑⚖️ |
| Given | 84🗳️ | 83🗨️ |
- Speaking of which, the atmosphere is tense and pressing :slight_smile:
- You can choose 'rescue boyfriend', but it still assumes you're attracted to the demoness (although that might be correct for some people as well...)
- I've got the 'remorse' item twice. Maybe I can use it twice, but it still looks a bit strange when you see it the first time.
- Perhaps those options that would be possible, but clearly instant game-overs could have some sort of warning icon? At least as a toggleable option. Or would that make it too easy?
- Oooh, the endings are shown on the left. Nice touch! And they're clickable :slight_smile:
- On my way to a third ending, I found a screen where none of the options where possible:  The secuence goes like this: _1, 2, 2, 3, 1, 3, 1, 3, 1, 1, 1, 3, 2, 2, 2, 1, 1, 1, 1, 3, 1, 2, 1, 1, 3, 1, no options_
I want to try the 'corruption' ones as well, but my old 'handicap' of 'never choose the evil option' rears its head... :upside_down:
All in all, lots of work in 3 days, but I think it payed off! By which I mean it's very compelling.
You probably know what is good about it, but I'll tell you what I think anyway. I love the UI, I know there isn't much of one, but it's well designed, and everything is very easy to understand. I love tabletop and this reminds me of something that could be a tabletop (Do you have a tabletop inspiration? I want to buy it.) I like the idea, and I think you should expand on it and polish it some more.
Recommendations:
- Better transitions between screens.
- More sound effects so you can hear what you do.
- Variation in the music, as it was fairly repetitive.
None the less, it's really good, and one of the best I've played in the JAM.
PS. I'm a dirty little succubus plaything, btw.

Loved the game tho!
There are some places I feel railroaded though, like I was given the choice of being a bit more noisy, with 3 noisiness already, or doing something silly.
Also, I got to a place where I could basically do nothing, because I had none of the prerequisites needed for any of the choices. The list was completely red.
@notpresident35 I am sorry the game was not to your liking - I have added a mature content warning.
Well done!
One suggestion would be to help the player some by not letting the accidentally commit suicide. So if an option is available but would put you at 4 in some category maybe have a generic "but wait, this is suicide" vs "I'll do it anyway" type of warning.
Very good game though!
Nice job, thanks for making it!
I only got totally stuck once - since I was unable to choose any options (see screenshot).

The narration was soo great, I loved the atmosphere, I even got kinda worried at some point.
Was soo enjoyable overall.
I suggest adding some sound effects to some of the actions such as footsteps.
Thank you for your inspirational work
Also, like Hayzar suggested, having more sound effects could be really good. Overall, great game!
A succubus totally did not take my soul and force me to write this.
And thaat soundtrack was absolutely brilliant, so eerie and ambient, perfect for the game! Also loved the artwork, crazy to think that it was done in 2 days! Well done, brilliant accomplishment! :clap:
That said, I did notice that Loudness is hard to control early on, which means it's easy to get pushed back into that ending even when trying for other paths. Also, I ran into the same screen as affinitycris got, even though you said you'd fixed it. Did you forget to upload the fix to the web version, or is there a bug at play here. I think the hex option might have said missing item too, even if I was a witch (I presume that's what you need for a hex).
Overall, this is one of the best games I've played so far this jam. Congratulations on such a superb entry!
Graphics are nice, I don't know how exactly, but they perfectly convey the sense of "lord's castle, darkness, evil, mystery". Music is nice too: the long dark ambient drones are just what a game like this needs, not more. Writing is excellent; I'm not a native English speaker, but it was all clear and I also learned a couple of new words.
Just one suggestion: it'd be nice to have some sound effects for the most important action you choose.
I'm not sure I got the theme here, maybe the stats penalty (the more, the worse)? If that's it, maybe it's a little bit weak.
The ambience really helped set the mood as well, overall a good game!