Omitl by Rkuhl

[raw]
made by Rkuhl for LD 43 (JAM)

Omitl

Omitl is a fast paced action fighting game based on Aztec sacrifices. Defeat skeletons and build up to fight the evil eye of Tezcatlipoca.

Cover.png

Instructions

  • WASD to move
  • Space to spawn in skeletons
  • Click to attack

Tools

Links

Ratings

Overall 535th 3.417⭐ 26🧑‍⚖️
Fun 315th 3.521⭐ 26🧑‍⚖️
Innovation 918th 2.604⭐ 26🧑‍⚖️
Theme 862th 2.896⭐ 26🧑‍⚖️
Graphics 511th 3.521⭐ 26🧑‍⚖️
Humor 518th 2.833⭐ 23🧑‍⚖️
Mood 688th 3.109⭐ 25🧑‍⚖️
Given 22🗳️ 27🗨️

Feedback

maycon
04. Dec 2018 · 01:29 UTC
hahahahaha... very funny man. Good job.
MandaRad
07. Dec 2018 · 01:04 UTC
I liked this, I thought it was pretty cute. I had a good time bashing skeletons.

Nice job!
Moski
07. Dec 2018 · 01:22 UTC
I really like how the game can be sped up by just spawning more enemies, even if that comes at the cost of increased difficulty.

![firefox_2018-12-06_19-15-04.png](///raw/519/z/1f54d.png)

While somewhat simplistic at first, I'm amazed that not only does this game offer upgrades, but that it has a freaking boss fight to boot. It took me a couple of tries, but I made it through, and it felt so good. Nice graphics and tight gameplay made this an enjoyable experience. Good job! The game was a bit too easy though. Maybe some traps or something could make it more engaging and interesting, since enemies are quite easy right now.

Anyhow, great job. In behalf of [my team](discord.whalesandgames.com), we wish you a great rating period. Cheers! :whale:
FlashViper
07. Dec 2018 · 03:37 UTC
First of all, this was a nice game. The mechanics of fighting felt good, and I loved the particle system attached to the sword! One suggestion, when you have the controls for swinging a sword mapped to the mouse, it's nice to have the player face the mouse. Other than that, the game feels great!
LoHii
08. Dec 2018 · 02:06 UTC
The graphics, sound and overall mood was nice, and I like thed boss fight. Having control of the spawning is interesting, but I don't think it is a fun mechanic. It makes the optimal line of play to spawn the skeletons one by one, and it is the designers job to make the optimal playstyle also be the most enjoyable one.
Shito
08. Dec 2018 · 02:10 UTC
I really liked the graphics and the sounds of the skeletons crushing. Very entertaining game. After getting better at fighting the skeletons pretty fast I had trouble fighting the not-so-easy boss. But I guess this is the purpose of a boss fight. :) The music is catchy and does not get boring.
Tymus
09. Dec 2018 · 10:09 UTC
I really enjoyed your game!
The fact that the skeleton spawning is controlled by the player is a nice idea and it works really well in a farming context
Would have loved a loop with the 3 waves to get even more bones :D

I'm not sure I got what ended a wave, was it a timer or something ?

Eitherway it's a really cool entry :)
🎤 Rkuhl
09. Dec 2018 · 15:20 UTC
@tymus Yeah, the waves were controlled by a timer. I meant to add some sort of graphical representation, but I ran out of time. Thanks for playing.
Sthor726
11. Dec 2018 · 01:45 UTC
Nice Work! overall the game felt and looked good! However, you might want to make the enemies repel against each other so you can't just group them all up and kill them with one hit.
Eric Smith
11. Dec 2018 · 02:41 UTC
Interesting concept. I love ancient civilization history stuff! I think it twould have been better to just have skeletons spawn in in waves. Nice job! :clap:
Sam Minh
15. Dec 2018 · 16:43 UTC
This is an amazing game for the Ludum Dare. The game itself is solid, there i an upgrade system, it fits the 'sacrifice' theme and above all: the mechanic to spawn in enemies yourself is genius. It even has good art, an amazing game overall!
wolar
15. Dec 2018 · 19:53 UTC
I really like the graphics, animations and overall well done for one person team! Great bossfight in the end. I would appreciate better (I mean clearer) display of health / being hit and maybe timer for a round.
Ravengar
16. Dec 2018 · 19:04 UTC
it's a pretty little game, even if I don't really understand the point with the item (hearth, bones and ??). The music is strangely joyfull for the background. The graphics are cool for a jam, I appreciate the FX on the sword, Nice work!
Hare Software
20. Dec 2018 · 00:40 UTC
Good job, managed to make a polished game that is easy to understand that fits the theme! Well done!
OutLife
28. Dec 2018 · 01:02 UTC
Really good job, i appreciate to test it !! Graphics are really soft for the eyes, and good. I enjoyed to summon so much skulls xDD and kill them all in one hit =). i liked to fight the final boss. Really good game, and very nice effort. The music part is good too, very catchy ! Well done !