Omitl by Rkuhl
Omitl
Omitl is a fast paced action fighting game based on Aztec sacrifices. Defeat skeletons and build up to fight the evil eye of Tezcatlipoca.

Instructions
- WASD to move
- Space to spawn in skeletons
- Click to attack
Tools
- Engine - Unity
- Art - Krita
- Music - Antti Luode
Links
| HTML5 (web) | https://rkuhl.itch.io/omitl |
| Original URL | https://ldjam.com/events/ludum-dare/43/omitl |
Ratings
| Overall | 535th | 3.417⭐ | 26🧑⚖️ |
| Fun | 315th | 3.521⭐ | 26🧑⚖️ |
| Innovation | 918th | 2.604⭐ | 26🧑⚖️ |
| Theme | 862th | 2.896⭐ | 26🧑⚖️ |
| Graphics | 511th | 3.521⭐ | 26🧑⚖️ |
| Humor | 518th | 2.833⭐ | 23🧑⚖️ |
| Mood | 688th | 3.109⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 27🗨️ |
Nice job!

While somewhat simplistic at first, I'm amazed that not only does this game offer upgrades, but that it has a freaking boss fight to boot. It took me a couple of tries, but I made it through, and it felt so good. Nice graphics and tight gameplay made this an enjoyable experience. Good job! The game was a bit too easy though. Maybe some traps or something could make it more engaging and interesting, since enemies are quite easy right now.
Anyhow, great job. In behalf of [my team](discord.whalesandgames.com), we wish you a great rating period. Cheers! :whale:
The fact that the skeleton spawning is controlled by the player is a nice idea and it works really well in a farming context
Would have loved a loop with the 3 waves to get even more bones :D
I'm not sure I got what ended a wave, was it a timer or something ?
Eitherway it's a really cool entry :)