Clumsy Paws by sovogirl

There is a lot of cats in your room.
They are so adorable but so clumsy! Don’t let your room get too messy or Mum will be angry!
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GAMEPLAY
Catch objects before they hit a floor!
Once in a while, Mom will check the room. Make sure it's clean!

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CREATED BY
Game designer: Ekaterina Zherebtsova
Programming: Horodep
Art: Konkykong
Animation: Frozenspots
Music and sound design: Draggs Connor
Inspiration: our cats
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Hope you'll enjoy our game!
| Windows | https://sovogirl.itch.io/clumsy-paws |
| Original URL | https://ldjam.com/events/ludum-dare/40/clumsy-paws |
Ratings
| Overall | 58th | 4.061⭐ | 68🧑⚖️ |
| Fun | 210th | 3.705⭐ | 68🧑⚖️ |
| Innovation | 390th | 3.375⭐ | 66🧑⚖️ |
| Theme | 41th | 4.25⭐ | 68🧑⚖️ |
| Graphics | 36th | 4.588⭐ | 70🧑⚖️ |
| Audio | 127th | 3.845⭐ | 60🧑⚖️ |
| Humor | 89th | 3.925⭐ | 69🧑⚖️ |
| Mood | 109th | 3.938⭐ | 67🧑⚖️ |
| Given | 40🗳️ | 45🗨️ |
* I really love the aesthetics and the sounds makes it really good. I love it! It makes the atmosphere fuzzy and the audio makes it quirky to play.
* As time progresses, it will become almost impossible for those who works with a mouse. As you know, the cats makes the items fall at the same time and it will be hard for people to react. Making this as a touch-centric game will make it easier but at least you can get the items falling from across the room.
* One broom is not enough for the mouse users. It doesn't even recover back until mom passes by! This is the bane for mouse users. I wish we could use it more.
This is simple yet stunningly beautiful. Good work.
The music theme is really catchy, I think I've heard something similar on NES.
Suggestion, it would be better if the broken stuff had a highlighted outline or something like that on them if we get available brooms. :v Or maybe it was just me finding it's hard to check the brooms when concentrating on those cats...
@chris-hall
> I was confused about why sometimes I could or couldn’t clean stuff off the floor.
@s-ed
> Broom using slightly non intuitive, since description tells you to click on the broom
@wiseclock
> it’s hard to check the brooms when concentrating on those cats
Thank's for comments. That's important for us. In case of tablet port we'll rework onscreen and menu UI.
Also, mom's leg creeped me out for some reason, but thats a plus =)
Not much else to say since everything is really well done, the art is lovely (that game over screen is terrifying O_O), the music and sound effects are nice and the gameplay is good (quite hard though).
We are really happy that you like it!
I tried a few times but I just could not stay ahead of those cats. Things got especially hard with the cat by the low table, which gives a very short time to catch the falling object.
I think I could have improved my performance a bit if the hitbox detection on the falling object was a little bit more generous. It seemed to be quite exact, and if I was zooming the mouse around the screen to catch several objects but I missed one by [what FELT like] a few pixels, then I'd have to reverse motion and try clicking again but by then I'd miss the rest of the falling stuff. Of course if I miss then I deserve to lose, but I maybe could have gotten into the ZONE better if the hit detection was like "you got pretty close, I'll give it to you". Also, omg that red sausage with its narrow vertical space!
I also felt like a "doomed but not dead" state when I had missed two objects early. I wasn't exactly certain I understood how the broom goes, but I think I get one broom per mom-check, yes? It might be better if the broom is ALWAYS there but to use it is a distraction... that way I can always recover but things spiral out of control if I fall behind? Not sure.
Anyway, those are some minor thoughts about what could be changed, but I really liked this. It's a simple system but the art is great and nicely animated, I like the hints of a dark tone w/ mom and dad especially. The music and sound are nicely done. Oh, and it was a very nice design idea to have the laptop, a large visible object with insta-lose... this created a special area for my attention and prevented it from all being the same. The low table was also that way - really had to keep me eye on those two spots!
Very nice work.
Our musician understands your pain. We will add Mac-version later!
@pkenney
What a nice feedback! Thank you a lot.
We thought about "area around objects" but didn't have enough time to make it.
We will fix all little mistakes!
The art is beatifull! The music changes after every strike. I also like the game idea.
And you made all of this in 78 hours :O. I am impressed!
My highscore is 3:03.
(PS: It would be nice to see how many objects I cought)

good job guys!
U just click on broken item on the floor to clean it.
I loved the variety of items on the shelves and the cats looked adorable even though they're very mischievous! :yum:
One fix I would recommend for the hitbox leniency issue other commentors were having, is that you could easily make it so on hovering over the falling object there would be a golden "shine" to it to give the player the indication that they are tapping in the right place!
Other than that, I had great fun with your game! Cheers! :smile:
Very nice drawing, Sova, your art defines the overall game mood.
But I found out that sometimes I can't catch the falling item even if I clicked on it.
P.S.
Сова, кстати, это интересное совпадение, но я тебя знаю. Я когда-то в старых 2014 был в Бате одним из редакторов, который выпускал Behind The Pixels.
П.С. Как же, помню-помню) Хороший был проект.
The art is amazing!
I'd definitely like some kind of sound alert of mother about to come in. I also liked the cats meowing when they threw an object off. very awesome.
СУПЕР! Молодцы, отличная игра, забавная и спокойная. Хотелось бы какоенибудь звуковое предупреждение о том что мать скоро войдёт в комнату.
В общем графика и звук что надо! игра без багов (в отличии от моей... =/ Молодцы)
Game was a lot of fun and looks really great. Nice work!
There is a sigh that mom is coming! All cats... Freeze and pretend like they have nothing to do with all this mess!
@nivbeth
Never give up, my friend!
@dr-argus We are so happy that you played our game on your stream and shared your emotions with other people. That's what games are for!
P.S. I hope your Dad doesn't use belt anymore.
it would be nice to have broom as cool-down item, not as a consumable.
re-appear of things in replace for broken are a bit clumsy
Execution is perfect as I see it. Great style and I loved attention to little details especially how cats start to behave when mom is about to come.
The click bounding boxes are too small though, I miss many objects because of precision instead of reflexes. The music is a bit disappointing too: ver y repetitive, after some time I just cut the sound.
Can work well as a mobile / tablet game.
The broom confused me for a long time. I think you should have more of them to keep the game going for a little while longer, or just make the player lose some score for using it too often for example. The way it is now, once two or more things break, there is no real motivation for you to continue trying to catch all your stuff (except for the laptop), because you get a strike anyway AND all the broken things will be cleaned.
Otherwise I liked what you did with the laptop, it freshens up the game a lot and adds a lot of adrenaline to it. god, those cats are cute!