Dr. Plumb by phi
| Original URL | https://ldjam.com/events/ludum-dare/38/dr-plumb |
Ratings
| Overall | 95th | 3.774⭐ | 33🧑⚖️ |
| Fun | 58th | 3.839⭐ | 33🧑⚖️ |
| Innovation | 149th | 3.484⭐ | 33🧑⚖️ |
| Theme | 468th | 2.645⭐ | 33🧑⚖️ |
| Graphics | 210th | 3.484⭐ | 33🧑⚖️ |
| Audio | 113th | 3.467⭐ | 32🧑⚖️ |
| Humor | 130th | 3.154⭐ | 28🧑⚖️ |
| Mood | 131th | 3.536⭐ | 30🧑⚖️ |
| Given | 22🗳️ | 25🗨️ |


Had some issues loading it at first, not sure why. Took a few refreshes for it to load properly, but once it had everything worked fine
I appreciate that mechanics are introduced one at the time through multiple levels with out that much written tutorial.
What I really miss is some sort of save function (+ a level select screen) allowing me to come back later.
I just hope nobody will ever have to live with an actual blood flow like this. :laughing:
Also mood is very good. There are difeerent gameover scenarios with animations.
Small, but polished game. Nice work :)
My one gripe is that with the pixel-style graphics you should probably have constrained the canvas size to something much smaller. It gets a bit tiring to look at otherwise.
The two colors of blood confused me. I think they have something to do with the lungs and oxygen? I usually just ended up connecting everything and spinning the heart until it worked.
Good job.
The difficulty spike was high after I got past a few stages, it would be nice to have a system of hints for when the player is stuck on a hard level. I would also change the font, as some of the text was hard to read when I messed up, although it was funny when blood spewed out of the patients veins. (Good thing it is just a game!)
Great job!
Great game.
Jokes aside, great puzzle game. Difficulty curve was well planned (for me).
Graphics is cute. loved the style >.<
The ambient music was perfect for this sort of unstressful/untimed puzzle game. Can easily see this being adapted into a sort of time attack puzzle game.
Looking forward to other games you make.
Jokes aside, great puzzle game. Difficulty curve was well planned (for me).
Graphics is cute. loved the style >.<
The ambient music was perfect for this sort of unstressful/untimed puzzle game. Can easily see this being adapted into a sort of time attack puzzle game.
Looking forward to other games you make.
I would definitely make the pipes under the organs fixed in the right position - it was mainly confusing to have to change them too.
I didn't always get why some configurations worked while others didn't, but I just kept puzzling.
Well done!