Midnight pulse by Szekeres Szabolcs

Neon Retro Rhythm Platformer!
In this rhythm based platformer you will try traverse stylish terrain while headbanging along to some slick Synth-wave tunes.
Space to jump Up and Down to swap gravity
The whole jam was live-streamed at: - https://www.twitch.tv/supimjoeltv and - https://www.twitch.tv/deskarter
Music credit to Dream Fiend: - https://soundcloud.com/dream-fiend - https://dreamfiend.bandcamp.com/
We are assessing if this should be developed on further, so please share your feedback in the comments below!!
Thank you for playing, we hope you enjoy! :)
Note: The sun in the background is the volume controller and can be clicked when pressing restart. If you notice the volume going up, down or off suddenly, Slide the sun up and down to re-adjust the volume. We wanted to have this clearer but ran out of time!
| Windows | https://deskarter.itch.io/midnight-pulse |
| Original URL | https://ldjam.com/events/ludum-dare/41/midnight-pulse |
Ratings
| Overall | 71th | 4.073⭐ | 50🧑⚖️ |
| Fun | 58th | 4.063⭐ | 50🧑⚖️ |
| Innovation | 863th | 3.021⭐ | 50🧑⚖️ |
| Theme | 952th | 3.021⭐ | 50🧑⚖️ |
| Graphics | 67th | 4.438⭐ | 50🧑⚖️ |
| Mood | 15th | 4.354⭐ | 50🧑⚖️ |
| Given | 42🗳️ | 8🗨️ |
I just restarted the whole app to retry, and I'm #3 on your scoreboard right now but I'll be back, believe me!
Really super fun, I didn't mean to lead with complaints but I only complain because I wanted to re-try quicker.
@Burgee Thank you so much for the feedback, your point about the full restart option is deffinatly something that we will implement should we further develop the game.
We also implemented a rhythm game with sick tunes , check it out of you want
https://ldjam.com/events/ludum-dare/41/super-hyperspace-rythm-plus-ultra
@GregK We will be going through and playing everyone who comments heres games over the next few days! I look forward to it!
@Artur Hawkwing All props to Deskarter for those, they are amazing!
Graphics are very nice, gameplay is addictive.
I restarted til i made a perfect race. Got the high Score :p (for now 6979) :)
I love the look and feel of the game! The leaderboard gives a good incentive to keep trying and getting better. Gives it a fun competitive edge that kept me playing for longer. Great work!
@JCMonkey The music is awesome right?!
Absolutely wonderful - the only problem I have is that I had to brute force my way through new things, eg the raised blue platform, the green ones, I didn't know what they were initially.
I loved the parts where when the music repeated, the level repeated. Gave me a sense that I was getting good at the game, where at first I would fail, the second time I flew right through! The sun as volume control was outstanding. Really cool visuals, and great job on tying platform obstacles to the beat. Oh, and I liked the parts where the ball flew really far when the music was at a lull.
Favorite LD41 game so far!
@dragonslumber great feedback, have noted that down for future development!
@Thomas Shikany glad you enjoyed it!!
@LandoSystems Thats for the feedback, that is deffinatly something on our list when we pick the game back up post LD!
@La mecanique du plastique thanks for that feedback!
With that said, with some minor tweaking to the levels so that everything feels like it follows the rhythm properly, this could very easily be a commercial product. Solid work in general!
I personally got very stuck at the point where you have to start doing both the jump and up/down together, but I think that was just me not being very good at music beat games as opposed to the game being too hard. Though it did feel for me like it went from quite easy/doable to suddenly a bit hard/more complicated. At first I didn't understand that I needed to jump onto the blue block and then press down/up.
Overall though I think this is very brilliantly done and I'd love to play a more fleshed out version!
@topbraj Thanks topbraj!! Was awesome watching you play the game on twitch :D
@erebus really glad that you enjoyed the environment we built! And the visual queues have been touched on a few times, we defiantly needed more attention to detail in that department.
@Goat Toaster Games The music stopping issue is with our volume slider, we were not able to advertise it at all but the sun in the background is the volume slider! So when you clicked retry it must have switched the music off as the button was at the bottom of the sun. Silly issue for us but we ran out of time! Glad you enjoyed the game though!
@Corbak Glad that you enjoyed it and even cooler that you checked out our streams!! <3
I think other people have pretty much covered it about checkpoint complaints and gorgeous visuals :smile: reminds me a bit of Thumper :thumbsup:
One thing: at the very beginning, if I timed the jump just a smidge too early, the ball would stick on the corner of the next platform and wouldn't move for a few seconds before going on. didn't happen very often, but if I tried for it I could get it once in a while. Makes me wonder if there's other places to "stall" the ball and get free points :smiling_imp:
Thanks for making this game!
Nitpicks:
* I encountered 2 volume related issues - once after dying the track jsut stopped playing (or was silent, can't say), so I obviously had to restart 'cause of the sick track and another time the volume seemed to changed slightly between respawns
* I was not super keen on guessing when to jump 'cause the terrain was in the way or the camera was too slow to catch up to the ball.