Get To The Airlock by Dan Davis
“The Ludux Mega-Mining Corporation has a monopoly on the rare mineral “budiakium.” Their freighter-factories pick every celestial body they encounter clean for the substance, leaving very little for anyone else. That’s alright though. It just means that when I steal the budiakium right from under them, I can make a fortune on the black market. Most of these mines were dug out years ago, before people knew what to look for. Unfortunately, my ship won’t fit in these tunnels, so I’ll have to park at the entrance to a mine and jetpack my way in. My whole life, I’ve been running out of time, running out of danger, running out of trouble… Now, I’m literally running out of space… to get to the airlock.”
Get to the Airlock is a game where the main character is literally running, or jetpacking, out of space before her air supply runs out. Collect the crystals, stick it to the man, and survive to tell the tale as you traverse dangerous, alien mines. Dodge sharp edges… If you don’t, your air supply depletion will accelerate leading to a compromised spacesuit. Whether you take your time to keep yourself from getting damaged, or go quickly to collect all the treasure, don’t forget that to survive, you must GET TO THE AIRLOCK!




Controls are simple. Up, Down, Left and Right keyboard keys plus we have added Controller Support. Press Esc to exit the game.
Still some bugs but the team plans to keep working on the game and release updates but as per the rules of the dare the linked download is the download that we submitted for review and it will not be changed. Any further updates will be available from AlienAirship.com
| Windows | http://alienairship.com/bin/gttal/GTTAL.zip |
| Original URL | https://ldjam.com/events/ludum-dare/42/get-to-the-airlock |
Ratings
| Overall | 464th | 3.51⭐ | 50🧑⚖️ |
| Fun | 435th | 3.385⭐ | 50🧑⚖️ |
| Innovation | 946th | 2.83⭐ | 49🧑⚖️ |
| Theme | 960th | 2.99⭐ | 50🧑⚖️ |
| Graphics | 470th | 3.604⭐ | 50🧑⚖️ |
| Audio | 421th | 3.202⭐ | 49🧑⚖️ |
| Humor | 761th | 2.244⭐ | 41🧑⚖️ |
| Mood | 304th | 3.457⭐ | 48🧑⚖️ |
| Given | 31🗳️ | 33🗨️ |
The spikes were a little punishing since hitting one slowly pretty much instantly killed you because it took off so much air that completing the level was impossible. Maybe the spikes should deal fixed damage and then knock you back?

*A uranium crystal in its natural habitat, capturing prey*
That fourth (and final at the time of submission) level is a real kicker thanks to our unforgiving level designer 😂
I enjoy hearing that it's a fun, tense, and challenging game!
Thanks again, and happy gaming!
One thing I wanted to mention is that the oxygen level felt really tight. It gives a great sense of urgency to get to the airlock quickly, but the later levels, you pretty much have to navigate perfectly hit no spikes to complete. For instance, you saw in the steam the failing of that one level right as we had entered the air lock.
Still, solid entry, and was really fun to play.
Here is a link to the play through from the stream: https://www.twitch.tv/videos/297564166
-- The collision with the spikes are a bit harsh. The more your in contact the less health you get. Maybe make something like a rebound, so that it damages a little.
-- I noticed that the music was on only on some levels. I think the lack of music adds to the mood. But if you have music in some levels, may as well have it on all of em.
PS This fealt like running out of breath rathar than space.. because ut was so fun, im happy to overlook that.
Great job :thumbsup:
As for the game itself, I quite like this! I wouldn't mind being able to wasd as an alternate control scheme, but it's not really an issue since they're the only controls you need at all, and the good news is that the controls are really responsive! I very quickly knew exactly what my character was going to do when I hit one of those keys. That responsiveness and consistency make it feel really good to play.
On levels which have music, I enjoyed it.
The art for the player character and the goal ship itself are nice.
Overall execution is really solid, and this is a fun game. :)
And I laughed at the game over screen telling me that Spikes are not my friend. Indeed.