Emergency Evacuation by spacewarp

[raw]
made by spacewarp for LD 39 (COMPO)

Play Here!

Emergency Evacuation

The core reactor has been damaged!

Evacuate immediately!

Gather fuel and personnel in the core base to evacuate.

See in-game button for illustrated help.


Created for the Ludum Dare 39 Compo by Anton Mårtensson aka spacewarp aka farpoke.

  • Programming Language: Javascript / Coffeescript
  • Engine: Phaser
  • Additional Libraries: Lodash, gulp, webpack & Co
  • Editor: Atom
  • Graphics: Photoshop CC
  • Sounds: BFXR + Audacity CC
  • Font: Nova Square (via Google Webfonts)

Additional credits:

  • Girlfriend <3
  • Quill18

Minor fixes:

  • Fixed logic that prevents "endless" games.
  • Fixed logic that prevents messages from going outside the canvas edge.

Ratings

Overall 103th 3.762⭐ 23🧑‍⚖️
Fun 196th 3.429⭐ 23🧑‍⚖️
Innovation 47th 3.955⭐ 24🧑‍⚖️
Theme 103th 3.913⭐ 25🧑‍⚖️
Graphics 268th 3.435⭐ 25🧑‍⚖️
Audio 452th 2.286⭐ 23🧑‍⚖️
Given 32🗳️ 10🗨️

Feedback

Vegevan
31. Jul 2017 · 12:06 UTC
Hey, I just played your game. That was fun, I liked it :D
* It lacks a bit of music
* I didn't perfectly understood the role of each station at first, maybe learning on the way could have been more efficient :)

I have not more to say, it's a real game and funny !
Oh also, I broke the game once, evacuating at the very last moment, going next turn was free so I clicked until turn 1107 haha
See ?
![vivaldi_2017-07-31_14-02-42.png](///raw/114/1/z/682e.png)

Had fun thanks !
corporatedinc
31. Jul 2017 · 13:28 UTC
I really liked this, it was challenging (engaged the brain) and forced some planning in order to be efficient. Great intro tutorial!
🎤 spacewarp
31. Jul 2017 · 13:53 UTC
@vegevan Happy you liked it :) Yeah music was on my todo list till the very end... What's going on with the infite game is that it recognizes that you have a power station that could actually give you power, but doesn't manage to tell you about this.

@corporatedinc Glad you liked it :) I was actually aiming for the tutorial to be animated, but you know... time.
Wizard.Exe
02. Aug 2017 · 05:38 UTC
Very nice take on the theme, and an original game idea! Clean ui and gameplay, a little complex (especially trying to read and understand all the tutorial without playing) but was able to pick it up during the game without too much hassle. Nice job!
Brandon Diaz
02. Aug 2017 · 15:25 UTC
Very interesting mechanics. It took me a few runs to get the hang of it, but the help/tutorial was very helpful. I ended up spending forever on my turns because there were so many possible moves to make at once (in a good way.)
dob
03. Aug 2017 · 06:15 UTC
Very cool - I love the turn-based games rather than yet another shooter or platformer. Very clever and complex system with just a few parts and rules. Very fun puzzle. Nice looking, with a great interface design too. Some better sounds would be more immersive. Nice work!
josehzz
20. Aug 2017 · 17:47 UTC
Nice minimal game, I didn't not read the instructions on my first playthrought and realized I better read them, after that the game became fun :)
SecondThread
20. Aug 2017 · 17:51 UTC
Cool game. I liked that it was difficult enough to be challenging, but still easy enough to win (or at least I think I won. I evacuated, so yeah). The one suggestion I have would be to direct to the help page by default because the first time I played it without reading the instructions and all the symbols were not too self-explanatory by default.
SecondThread
20. Aug 2017 · 17:51 UTC
Also, I am not sure if it is always like this, but for all of the times I played, my base was in the center, so if that was by design, it was a good choice.
SleepyStudios
20. Aug 2017 · 20:11 UTC
Took a few goes but got there in the end with it and it was a nice little strategic game. Felt like missing music wasn't that big of an issue considering the sort of desolate space atmosphere you were going for.
machinescreen
20. Aug 2017 · 20:24 UTC
Refreshing to play a turn-based entry. Took a while to get the mechanics but once it clicked it was a cool little puzzler. I really like minimalist graphical style.
Winterslice
20. Aug 2017 · 23:45 UTC
A clever concept well-executed. Nice work. My biggest criticism is that it really needed more detailed instructions on how to play, even just here on the page.
kantieno
21. Aug 2017 · 01:09 UTC
I enjoyed this entry! It would be interesting to see how you would expand upon the idea to make it a more complete game with varied puzzles as the game progresses, but as a standalone puzzle it is pretty solid!

At this point I'm not sure if the fuel mechanics need to be balanced considering it can take so much energy to move fuel that it's not worth it or if level layout needs to be tweaked to make it more feasible.

It could definitely use a bit more instruction but it makes sense after a game or two. Good entry!
TreasonousFlock
21. Aug 2017 · 01:32 UTC
The game play really stands out among other entries I have seen. I feel like this was a really cool way to implement the theme. It is a little confusing though, still not sure I completely understand it. But it was ultimately a lot of fun. I think I spent the most time playing this out of all games so far. The minimalist artwork felt like an appropriate style choice too!
kpded
21. Aug 2017 · 10:19 UTC
The game is awesome, but learning curve seems to be too steep.

Anyway, very nice, outstanding entry!
Yetman
21. Aug 2017 · 12:40 UTC
I like the game idea a lot, I have never seen anything like it before. It is hard and I lost multiple time but I'll try again later. The visuals are simple but very effective. Overall, I truly enjoyed this game.