{"author_link":"\/users\/nath99000","author_name":"Nath99000","author_uid":1072889,"comments":[{"author_name":"theBOSS12","author_uid":"1081415","time":"2018-04-23T17:01:46Z","epoch":1524502906,"modified":1524502906,"text":"Nice game for the first Ludum Dare. Graphics are ok. There is no music.","likes":0,"format":"md"},{"author_name":"spenn","author_uid":"1079010","time":"2018-04-25T22:40:07Z","epoch":1524696007,"modified":1524696007,"text":"Nice concept, I wish the platforming was smoother.","likes":0,"format":"md"}],"format":"md","images":["ld41\/77336-96d6e8bd9a6d3394aa0910031236e30c.bmp"],"links":[{"url":"","text":"Windows"}],"metadata":{"g_key":"42754","g_author":"1072889","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"240394","g_title":"This thing","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"77336","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"77336","n_urlkey":"240394","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/this-thing","n_slug":"this-thing","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"72889","n_created":"1523609894","n_modified":"1524461970","n_version":"251494","n_status":"COMMIT"},"node":{"id":77336,"parent":73256,"superparent":9,"author":72889,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-23T05:39:30Z","created":"2018-04-13T08:58:14Z","modified":"2018-04-23T05:39:30Z","version":251494,"slug":"this-thing","name":"This thing","body":"Note: This gets rambly and postmortem-y. Just play it if you want.\n\nA platformer\/turn-based RPG made by 1 person (me) in 72 hours. Overall, I wouldn't say it's great. It's very unpolished, and somewhat unfinished (I can't compose to save my life), but overall is complete enough to demonstrate the idea(And for that, it goes to jam rather than unfinished).\nI have definitely learned a lot from this jam. Mainly that I need to learn (level design, pixel art, animation, music theory and composition) if I want to make better games, secondly to scope a lot smaller (I scoped mario, should've scoped pong), and thirdly, my engine needs work (I knew this from the start).","meta":{"author":[72889],"grade-06-out":"1","grade-07-out":"1","grade-08-out":"1","link-01-tag":"42337","cover":"\/\/\/content\/9bc\/11\/z\/1128c.image\/bmp","link-01":"","link-01-name":"Download (Windows only)"},"path":"\/events\/ludum-dare\/41\/this-thing","parents":[1,5,9,73256],"love":0,"notes":2,"notes-timestamp":"2018-04-25T22:40:07Z","grade":{"grade-01":5,"grade-02":4,"grade-03":4,"grade-04":4,"grade-05":4},"magic":{"cool":151.91090506255,"feedback":0,"given":3.75,"grade":4.2,"grade-01-average":2.333,"grade-02-average":2.25,"grade-03-average":3,"grade-04-average":3.25,"grade-05-average":2,"smart":-5.5088817476932}},"text":"Note: This gets rambly and postmortem-y. Just play it if you want.\n\nA platformer\/turn-based RPG made by 1 person (me) in 72 hours. Overall, I wouldn't say it's great. It's very unpolished, and somewhat unfinished (I can't compose to save my life), but overall is complete enough to demonstrate the idea(And for that, it goes to jam rather than unfinished).\nI have definitely learned a lot from this jam. Mainly that I need to learn (level design, pixel art, animation, music theory and composition) if I want to make better games, secondly to scope a lot smaller (I scoped mario, should've scoped pong), and thirdly, my engine needs work (I knew this from the start).","title":"This thing"}