StackUp by BinaryUnit

StackUp is a stacking up game in which you control a cat with the keyboard and a crane with the mouse, can you help your four legged friend to reach the top?
It was a first Jam for both of us, and we are very glad that we made it trough. Mistakes were made, never go for a Jam experimenting with rope physics if you never tried it before, also....not good to be hangover on the first day.
We made it, of course it is chaotic but we learned a whole lot and we had great fun creating, hope you like it to.
Code by: https://binaryunit.com | @binaryunit
Art by: http://bitsandcrafts.org | @bitsandcrafts

Controls
[Mouse move] -> control crane
[Mouse Left Button] -> open/close crane claw
[A] -> move cat Reft
[D] -> move cat Right
The goal is to reach the top with the cat by stacking crates, you loose if you stay behind
Post Ludum Dare we made a build that changes general physics values in unity and upload it, further changes made to the game will be posted on a itch.io page
Ratings
| Overall | 788th | 3.204⭐ | 56🧑⚖️ |
| Fun | 849th | 2.972⭐ | 55🧑⚖️ |
| Innovation | 532th | 3.202⭐ | 54🧑⚖️ |
| Theme | 813th | 3.106⭐ | 54🧑⚖️ |
| Graphics | 235th | 4.08⭐ | 58🧑⚖️ |
| Humor | 419th | 3.245⭐ | 51🧑⚖️ |
| Mood | 600th | 3.24⭐ | 54🧑⚖️ |
| Given | 132🗳️ | 58🗨️ |
The art was brilliant!
The crane physics are a bit weird...
I think that only the elevator should bring pieces, right ?
Cause I keep getting pieces falling from the sky, and the gplay quickly gets frustrating...
We had a lot of fun on this 1st LD jam, @binaryunit had to learn physics and other stuff on the fly, amazing how he manage to get something working. Next time will be way better.
don't forget to check out my game too :)
Btw we have cats in our game as well. They are not so obedient though ;)
All in all great work!
Very good art and sound, like everyone said the physics are a bit messy but even so its fine :wink:
All in all, the idea is sweet, fitting for the theme, but needs more improvements.
Also I managed to get the cat on my crane and as long as she was there I couldn't lose...
Good job altogether!
Don't worry little kitty, you will no more fall asleep on puddles of ketchup!
- nailed the mood. saving a cat by stacking up junk? perfect.
- nailed the mood. cables and cranes in stack city? sign me up.
- occasionally parts of the background were also physics objects; good way to incorporate the ambient art.
- falling objects help keep things interesting, occasionally they disrupted my stacking plans and added some excitement.
- The crane movement is quite good. I'm glad it doesn't swing wildly, but it does still feel like it's hanging by a cable.
- The controls are very manageable. I never felt overwhelmed trying to control cat and crane at the same time.
Things that could be improved:
- Lots of people have already said physics, here are the specific things I noticed:
- It feels like all horizontal inertia is lost when the crane releases a box, so throwing things around like I want isn't possible.
- Shapes that should fit into other shapes don't fit; consider making the physics objects smaller than the sprites so there's a bit of visual overlap when things are touching.
- The music got a bit repetitive. I dig the crunchy 8 bit vibe, it's just a bit short for the length of the game.
- You can't have too much parallax in these sort of scrolling 2d games :D
- The player can't control the flow of the game to match their skill. In tetris, the player can hit a button to instantly place a block once it's in position. It would be nice if there was some sort of similar feature here - maybe a button to instantly spawn another block and raise the crane one increment or something? I'm just frustrated because I lost when I was just starting to see the bottom of the clouds and now I don't have the patience to play all the way back up there =(
On the whole, a great submission. Thanks for creating this game!
Again thanks a lot for the detailed review and btw your game is awesome ;)
The game is pretty chaotic at the beggining. I didn't clearly understood what to do as everything ruined fast and I don't like lot's of objects in the front ( crates ) as they obstruct the game view.