Lumiania by Yword
Description:
Play as Lumi, a mystical creature, on the adventure to explore the Castle of the Ancients.
Credits:
- Music Castle Escape by AtomicAgeVampire138
https://soundcloud.com/greggorysamsa
http://www.newgrounds.com/audio/listen/584421
Controls:
- Key Z/Space : Jump, can DOUBLE jump when Lumi is in NORMAL form.
- Key X/J : When obtained the power of SWORD, hold down to attack.
- Key C/K : When obtained the power of ROCKET, press to dash.
- Key UP/L : Morph, switch to different form.
Play as Lumi, a mystical creature, on the adventure to explore the Castle of the Ancients.
Credits:
- Music Castle Escape by AtomicAgeVampire138
https://soundcloud.com/greggorysamsa
http://www.newgrounds.com/audio/listen/584421
Controls:
- Key Z/Space : Jump, can DOUBLE jump when Lumi is in NORMAL form.
- Key X/J : When obtained the power of SWORD, hold down to attack.
- Key C/K : When obtained the power of ROCKET, press to dash.
- Key UP/L : Morph, switch to different form.
Ratings
| Coolness | 85% | 2 |
| Overall(Jam) | 4.19 | 21 |
| Fun(Jam) | 4.29 | 8 |
| Graphics(Jam) | 4.69 | 5 |
| Innovation(Jam) | 3.23 | 402 |
| Mood(Jam) | 4.09 | 42 |
| Theme(Jam) | 4.08 | 61 |
By the way, the controls are a bit confused
The only thing I had trouble with was the controls at times. I'd struggle to shift between my states to perform moves at the right times but apart from that great job =)
Was fun to play though. Good job!
It's going quite smoothly, and good challenging.
I'm not sure if that's only happening on me, but I guess I have some performance issues, FPS get pretty low sometimes.
The only thing I found was that I couldn't rocket trough blocks if I was right up against them.
Thumbs up
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
But controls are quite wired. May as well it's good enough for gamepad.
My only complaint is the music.
It's very well made, works perfectly fine and plays great. The art style is really neat too, and the atmosphere is cool!
WOW!
That juiceness, all the feedback, the particles, the colors!
everything absolutely polished, congratulation! really!
The only thing I disliked was the fact that spikes are instakill instead of taking health
Also fighting with sword is a bit boring
Keep it up!
Nice work on the tilesets, backgrounds and animations too, they're really well done! :) Level design and the shapeshifting concept on the game are really nice and cleverly done too.
Controls work perfectly and are pretty responsive. I just didn't know rocket needed some space before it can break blocks. :P
But great work, really! :)