{"author_link":"\/users\/errantlime","author_name":"errantlime","author_uid":"1142083","comments":[{"author_name":"Pusheeneiro","author_uid":"1142642","time":"2019-04-30T00:53:18Z","epoch":1556585598,"modified":1556585598,"text":"Sorry, but your website link doesn't work.","likes":1,"format":"md"},{"author_name":"errantlime","author_uid":"1142083","time":"2019-04-30T01:07:02Z","epoch":1556586422,"modified":1556586422,"text":"I just fixed the link, thanks for notifying me.","likes":0,"format":"md"},{"author_name":"Tero Pulkkinen","author_uid":"1000473","time":"2019-04-30T01:11:03Z","epoch":1556586663,"modified":1556586663,"text":"The game looks ok. Plenty of screens of roads and dungeons to explore. Sprite animations are nice, and shooting enemies and opening dungeon doors is working. Good job.","likes":1,"format":"md"},{"author_name":"hernandack","author_uid":"1146406","time":"2019-04-30T02:24:33Z","epoch":1556591073,"modified":1556591073,"text":"You know what? I like the main char, well actually I like the graphics pixel art style is really brings a whole new level to game presentation. Mostly your effort to make the animation. This is good, should be taken to longer gameplay, nice one!","likes":1,"format":"md"},{"author_name":"VuvuzuellaInc","author_uid":"1140062","time":"2019-04-30T02:29:48Z","epoch":1556591388,"modified":1556591388,"text":"Graphics are nicely chosen! \nCould be more improved to the theme and animations.\nMechanics are working, a little bit slow.\nBut the work is here and we have a fully playable game!\nKeep the good work !","likes":1,"format":"md"},{"author_name":"nettaigyo","author_uid":"1153018","time":"2019-04-30T02:50:32Z","epoch":1556592632,"modified":1556592632,"text":"The animation of the main char is very good. I want more enemies in the first glass stages.","likes":1,"format":"md"},{"author_name":"Calzep","author_uid":"1000647","time":"2019-04-30T04:29:23Z","epoch":1556598563,"modified":1556598563,"text":"Not really sure what I\u2019m supposed to be doing. The combat is really lackluster though it doesnt feel right. The art would probably look better if the camera was zoomed in more though","likes":1,"format":"md"},{"author_name":"errantlime","author_uid":"1142083","time":"2019-04-30T04:36:42Z","epoch":1556599002,"modified":1556599002,"text":"The combat is meant to very heavy and clumbersome, If you shoot the gems on pedestal it unlocks the next door.","likes":0,"format":"md"},{"author_name":"dannn","author_uid":"1141675","time":"2019-04-30T05:51:16Z","epoch":1556603476,"modified":1556603476,"text":"I love the atmosphere, the music is emotional. With some sprites and a large world it seems like there's a lot to explore. The small background story you put here in the page and in the game also helps that a lot. The fact that the final boss is a larger version of yourself is meaningful.\n\nIn terms of gameplay, the best thing to do at all times is avoid the slimes. The slash animation is much slower than the enemies. This isn't necessarily bad. I really like the fact that slimes are able to casually cross to other rooms. It's strange that the boss' spells cross between rooms but yours sometimes don't.\n\nMaybe there's too much healing available after Area 3. \n\nGood experience overall!","likes":1,"format":"md"},{"author_name":"GoblinPortal","author_uid":"1021371","time":"2019-04-30T06:16:23Z","epoch":1556604983,"modified":1556604983,"text":"Great job and on so little time. Amazing.\n\nTo make the attack feel more instant you can go to the last attack frame first and then fill in the information about what just happened with the swoosh effect(tail-effect) after that. It ofcourse depends on what feeling your after.","likes":1,"format":"md"},{"author_name":"Tommyflower","author_uid":"1014558","time":"2019-04-30T09:04:19Z","epoch":1556615059,"modified":1556615059,"text":"Enjoyable overall, the movements are smooth, the space to explore wide. Well done! I missed scrolling between scenes a little.","likes":1,"format":"md"},{"author_name":"Skyball","author_uid":"1141405","time":"2019-04-30T13:45:13Z","epoch":1556631913,"modified":1556631913,"text":"It's a bit hard and checkpoints would be nice, but other than that, a nice game!","likes":1,"format":"md"},{"author_name":"Nathaniel Jensen","author_uid":"1139240","time":"2019-04-30T14:04:50Z","epoch":1556633090,"modified":1556633090,"text":"Great exploration. The combat is not fun though. Great use of music and mood. ","likes":1,"format":"md"},{"author_name":"Joseph Manley","author_uid":"1014225","time":"2019-05-01T03:54:27Z","epoch":1556682867,"modified":1556682867,"text":"Very enjoyable, I thought the game mechanics were presented a really great way and music usage was amazing. I think the combat could be sped up a little bit though. Awesome work. :thumbsup: ","likes":1,"format":"md"}],"format":"md","images":["ld44\/147842-bfabf1835a955e86268acea83c752e3b.jpg"],"links":[{"url":"https:\/\/relativeparadox.itch.io\/soulbound","text":"Other (platform)"},{"url":"https:\/\/errantflux.com\/game\/Soulbound.html","text":"HTML5 (web)"}],"metadata":{"g_key":"42698","g_author":"1142083","g_event":"LD44","g_eventkey":"75","g_subevent":"JAM","g_urlkey":"256042","g_title":"Soulbound","g_status":"USEAR3","g_place":"99999","g_commentcount":"14","g_site2_node_id":"147842","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.361968"},"nds":{"n_key":"147842","n_urlkey":"256042","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/soulbound","n_slug":"soulbound","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"142083","n_created":"1556305512","n_modified":"1556595229","n_version":"461574","n_status":"COMMIT"},"node":{"id":147842,"parent":139254,"superparent":9,"author":142083,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-04-30T00:44:49Z","created":"2019-04-26T19:05:12Z","modified":"2019-04-30T03:33:49Z","version":461574,"slug":"soulbound","name":"Soulbound","body":"## The Game\nYou are a Battle Mage tasked with saving the world from encroching darkness by defeating the god Mal. As an oculus you have the ability to cast spells at the cost of your own life force, lum. Bewarned there are many dangers ahead of you, but with your trusty sword Nightkeeper blessed by the godess Atlas herself who can really stop you?\n\n## Controls\nHold the right mouse buttion to use your sword.\nPress the left mouse buttion to cast magic.\nMagic is very useful but also costly.\n\n## Development Notes\nFurther development and future updates will be on [Errant Flux](https:\/\/errantflux.com\/).\nDownloads avalable at: https:\/\/relativeparadox.itch.io\/soulbound\nI will be releasing the source code and Godot project in a few days.\n\n\n## Credit for Used Assets\n\n\"Pixel Art Landscape\" Mockingjay1701\n(www.deviantart.com\/mockingjay1701)\nLicenced under Creative Commons:\nAttribution-ShareAlike 3.0 Licence\n\nMain Charicter Sprite:\nhttps:\/\/rvros.itch.io\/animated-pixel-hero\n\nRougelike Sprites:\nKenney at www.kenney.nl\n\nRoguelike Dungeon Asset Bundle:\nhttps:\/\/uilleaggodwin.itch.io\/\n\n\nMusic By Kevin MacLeod:\n\nTitle Track:\n\"Intrepid\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 1:\n\"Sunset at Glengorm\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 2: \n\"Mystic Force\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 3:\n\"The Pyre\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 4:\n\"Killers\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nBoss Battle Music:\n\"Final Battle of the Dark Wizards\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/license","meta":{"author":[142083],"allow-anonymous-comments":"1","link-01-tag":"42512","link-02-tag":"42336","grade-05-out":"1","grade-06-out":"1","cover":"\/\/\/content\/30b\/22\/z\/22cf1.jpg","link-01":"https:\/\/relativeparadox.itch.io\/soulbound","link-01-name":"itch.io Page","link-02":"https:\/\/errantflux.com\/game\/Soulbound.html","link-02-name":"Play Online"},"path":"\/events\/ludum-dare\/44\/soulbound","parents":[1,5,9,139254],"love":0,"notes":14,"notes-timestamp":"2019-05-01T03:54:27Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":22,"grade-07":21,"grade-08":23},"magic":{"cool":121.34417764697,"feedback":4,"given":23.375,"grade":22.5,"smart":6.19688214716}},"text":"## The Game\nYou are a Battle Mage tasked with saving the world from encroching darkness by defeating the god Mal. As an oculus you have the ability to cast spells at the cost of your own life force, lum. Bewarned there are many dangers ahead of you, but with your trusty sword Nightkeeper blessed by the godess Atlas herself who can really stop you?\n\n## Controls\nHold the right mouse buttion to use your sword.\nPress the left mouse buttion to cast magic.\nMagic is very useful but also costly.\n\n## Development Notes\nFurther development and future updates will be on [Errant Flux](https:\/\/errantflux.com\/).\nDownloads avalable at: https:\/\/relativeparadox.itch.io\/soulbound\nI will be releasing the source code and Godot project in a few days.\n\n\n## Credit for Used Assets\n\n\"Pixel Art Landscape\" Mockingjay1701\n(www.deviantart.com\/mockingjay1701)\nLicenced under Creative Commons:\nAttribution-ShareAlike 3.0 Licence\n\nMain Charicter Sprite:\nhttps:\/\/rvros.itch.io\/animated-pixel-hero\n\nRougelike Sprites:\nKenney at www.kenney.nl\n\nRoguelike Dungeon Asset Bundle:\nhttps:\/\/uilleaggodwin.itch.io\/\n\n\nMusic By Kevin MacLeod:\n\nTitle Track:\n\"Intrepid\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 1:\n\"Sunset at Glengorm\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 2: \n\"Mystic Force\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 3:\n\"The Pyre\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nArea 4:\n\"Killers\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/\n\nBoss Battle Music:\n\"Final Battle of the Dark Wizards\" Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/license","title":"Soulbound"}