Balthazar The Shapeshifting Wizard by PyroSneak
<-----About----->
Balthazar is a wizard the can change into a frog, bear or Woodcutter.
the 3 different transformations have a different ability, the frog can stick their tongue out to grab objects, the woodcutter can cut down trees, and the bear can roll boulders.
The Objective of the game is to get the end of each level by solving puzzles.
<-----Controls----->
Arrow Keys -> Move
Q -> Shift into Bear.
W -> Shift into Woodcutter
E -> Shift into Frog.
Space -> Activate ability.
<-----Notes----->
To cut down a tree with the woodcutter, keep walking into it and press space.
Download is for windows, but it might work for max and linux as well, if someone could test this and reply that would be lovely. thanks.
<-----Technologies used----->
Code - C#, Monogame and VS Studio 2015 community
Art - Paint.net
Music - Presonus 3, SFXR
Level Editing - Ogmo Editor
<-----Update #1----->
Included Openal.dll in the download, hopefully this will fix issues with people who do not have this dll.
Balthazar is a wizard the can change into a frog, bear or Woodcutter.
the 3 different transformations have a different ability, the frog can stick their tongue out to grab objects, the woodcutter can cut down trees, and the bear can roll boulders.
The Objective of the game is to get the end of each level by solving puzzles.
<-----Controls----->
Arrow Keys -> Move
Q -> Shift into Bear.
W -> Shift into Woodcutter
E -> Shift into Frog.
Space -> Activate ability.
<-----Notes----->
To cut down a tree with the woodcutter, keep walking into it and press space.
Download is for windows, but it might work for max and linux as well, if someone could test this and reply that would be lovely. thanks.
<-----Technologies used----->
Code - C#, Monogame and VS Studio 2015 community
Art - Paint.net
Music - Presonus 3, SFXR
Level Editing - Ogmo Editor
<-----Update #1----->
Included Openal.dll in the download, hopefully this will fix issues with people who do not have this dll.
Ratings
| Coolness | 42% | 1448 |
| Overall | 3.62 | 168 |
| Audio | 3.38 | 162 |
| Fun | 3.48 | 221 |
| Graphics | 3.27 | 367 |
| Humor | 2.71 | 290 |
| Innovation | 3.00 | 527 |
| Mood | 3.25 | 256 |
| Theme | 3.57 | 327 |
Looks like your last line called was "LD35.Game1.LoadContent()"
Anyways nice entry!
What's not so good is the small window size and there are no animations. But apart from that its awesome and needs more levels.
But other than that (an understandable oversight with only 48 hours), the game is very functional, and the puzzles make sense.
The graphics are simple but cute, though could use a little animation (which I bet you just ran out of time for) - though the sliding bear was fairly amusing. The frog moving so slowly was both a little surprising and kind of frustrating, it meant I had to immediately shift back, not necessary with any other transform. Though it also seemed like the frog got caught up on things very easily - as though his collision box was much larger than his sprite, or as though some items had very large collision boxes relative to their sizes and this was only very apparent with the frog.
Music is decent, and I like the overall feel of the game :) I liked the controls UI in the upper left, too.
Thank you for sharing this! :)
http://krk-dev.com/2016/04/25/balthazar/#more-89
Overall, nice job!
The tutorial like first level is a nice touch.
The ability to change into other for while being in other form (does it make sense?) would be nice.