The Maitre D by SeaDads
As the Maitre D' at a fancy French brasserie, it's your job to ensure patrons encounter the best service imaginable. Worm your way in with the hoity-toity by showing them their seats!
The post jam build has some fixes/tweaks and some art we didn't have time to add. (Added arms for 600% more effective Maitre D'ing!)
Credits:
Barney Cumming (@Powerhoof): Art
Dave lloyd (@DuzzOnDrums): Code + Foley/SFX
Jon Murphy (@NuclearFriend): Code
Paul Dal Pozzo: Level Design
Louis Meyer (@LouisDMeyer): Music
Adrian Vaughan (@YeOldShrimpEyes): Voices
Also, check out Dave and Barney's other stuff at www.powerhoof.com
And a bonus: Barney made a post-dev diary video+playthrough: https://www.youtube.com/watch?v=a2pL7eMAB8w
The post jam build has some fixes/tweaks and some art we didn't have time to add. (Added arms for 600% more effective Maitre D'ing!)
Credits:
Barney Cumming (@Powerhoof): Art
Dave lloyd (@DuzzOnDrums): Code + Foley/SFX
Jon Murphy (@NuclearFriend): Code
Paul Dal Pozzo: Level Design
Louis Meyer (@LouisDMeyer): Music
Adrian Vaughan (@YeOldShrimpEyes): Voices
Also, check out Dave and Barney's other stuff at www.powerhoof.com
And a bonus: Barney made a post-dev diary video+playthrough: https://www.youtube.com/watch?v=a2pL7eMAB8w
| New Version (Win/Mac/Linux) | http://powerhoof.itch.io/the-maitre-d |
| Old Windows (Jam) Version | http://www.powerhoof.com/public/ld35/TheMaitreD-win.zip |
| Old OS/X (Jam) Version | http://www.powerhoof.com/public/ld35/TheMaitreD-mac.zip |
| Old Linux (Jam) Version | http://www.powerhoof.com/public/ld35/TheMaitreD-linux.tar.gz |
| Source | http://www.powerhoof.com/public/ld35/TheMaitreD-source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=56711 |
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 4.70 | 1 |
| Audio(Jam) | 4.40 | 8 |
| Fun(Jam) | 4.58 | 1 |
| Graphics(Jam) | 4.58 | 23 |
| Humor(Jam) | 4.63 | 3 |
| Innovation(Jam) | 4.63 | 2 |
| Mood(Jam) | 4.31 | 15 |
| Theme(Jam) | 4.77 | 1 |
I also managed to get stuck by crouching in an awkward way. I couldn't extend out of where I was stuck or un-crouch!
I did notice a lotion bottle I couldn't pick up in the top right of the level after the one with all the bombs and tables, though. A bug, perhaps?
5/5 on all easily!
https://www.youtube.com/watch?v=a2pL7eMAB8w
A few things did hit me though: first, early into the game I accidentally pressed C (I think) and I was crouching. I assumed it was a bug (maybe part of the body was missing due to a faulty contract?) because I hadn't been shown that control yet. I managed to die on some spikes to reset, so no harm done. Some more obvious feedback would have been nice here, but it's probably an edge case. A more annoying thing I hit on the later levels were some hard-to-avoid spikes, especially late in the levels. Maybe I'm missing a strategy to reliably avoid them, but either way, annoying.
I didn't get to the end of the game, but this is something that I think I'll be coming back to later to finish.
Controls are a bit messy to remember but MAN this felt great. Played to completion, no bugs in sight... amazing.
There were a few times where it was difficult controlling the character, but mostly it was just getting the hang (haha) of hanging from the character's head, or my hands getting mixed up on WASD vs arrows. Also...what kind of restaurant has spikes on the floor!?! ;)
And the sound effects... brilliant.
"Uncouth" is my new favorite game over message.
Really fun core mechanic and your level design took great advantage of it.
It goes without saying, but the voice acting was wonderful.
Actually just in general, audio feedback was really satisfying.
The message I get when running within the Linux directory is "There is no data folder". Obviously that's incorrect, but maybe some items are missing from within there?
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description