Dead Pixels by Daniel Alhadeff

The Unfolding has begun and Evil seeps into the world through the Rift, the nexus of realities.
You are Somu, a lone adventurer fighting to refold the world.
Use the power of the pixels of life to release powerful attacks and vanquish you foes but beware. Some say that your attacks damage the pixels and further unfold the world.
Requires 1080 x 1920 display
| Windows | https://zebulah.itch.io/dead-pixels |
| Original URL | https://ldjam.com/events/ludum-dare/43/dead-pixels |
Ratings
| Overall | 206th | 3.5⭐ | 23🧑⚖️ |
| Fun | 363th | 2.929⭐ | 23🧑⚖️ |
| Innovation | 64th | 3.738⭐ | 23🧑⚖️ |
| Theme | 138th | 3.81⭐ | 23🧑⚖️ |
| Graphics | 134th | 3.714⭐ | 23🧑⚖️ |
| Audio | 27th | 3.974⭐ | 21🧑⚖️ |
| Mood | 58th | 3.81⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 0🗨️ |
This is beautiful: the music was good and the pixels make for a really nice feel.
The attack was a little difficult, but super work for a weekend!
Not sure if I ever figured out the combat, i kept charging up trying to defeat this little glowing hooded guys, but even though it seemed my particle spray attack was hitting them, they only ever died upon hitting me and taking from my health... after a while i noticed that some of the enemies would die after a while, but it was very unclear why they had died... is it because I had hit them, and they took a while to die...? had they expelled all of their chasing energy? IDK.... also when it did look like i hit them(they were inside of the red particle spray) I didnt notice any notifiers letting me know they were taking damage....
anyhow i had fun just hoping around and listening to the music, watching the rain fall, and feeling a bit bad ass in my red suit and visor/goggles (wishing i had a sword to swing)....