Escape from Solar Sea Fortress by designernap
Escape from the mysterious Solar Sea Fortress by using the batteries you find to activate the strange machinery inside. WASD controls, a lot buggier than I was intending so apologies if you get stuck. Updates coming I am sure.
UPDATE 31-07-2017 13:00 GMT - Fixed bug that blocked game completion and audio bug. All sound cues now playing. New version uploaded and 32Bit version currently uploading
UPDATE - 31-07-2017 16:20 GMT - Video walk through here. CONTAINS SPOILERS so please play before you watch
https://www.youtube.com/watch?v=szwIDHqcvr0
UPDATE - 01-08-2017 21:40 GMT - Thanks for all the comments. Pretty clear to me that everyone hates the battery pick up system and the frustrating physics! Also a word of warning, if your PC is a little slow, it makes the dropping worse. All I can suggest is play until you are fed up, then maybe watch the video for the end :D
Thanks for playing everyone!
| Windows | https://xopsx.itch.io/escape-from-solar-sea-fortress |
| Original URL | https://ldjam.com/events/ludum-dare/39/escape-from-solar-sea-fortress |
Ratings
| Overall | 64th | 3.882⭐ | 36🧑⚖️ |
| Fun | 264th | 3.294⭐ | 36🧑⚖️ |
| Innovation | 143th | 3.529⭐ | 36🧑⚖️ |
| Theme | 154th | 3.824⭐ | 36🧑⚖️ |
| Graphics | 13th | 4.441⭐ | 36🧑⚖️ |
| Audio | 13th | 4.147⭐ | 36🧑⚖️ |
| Mood | 7th | 4.441⭐ | 36🧑⚖️ |
| Given | 42🗳️ | 38🗨️ |
Still almost a 5/5 from me. I think you should opt out of the humor category so it doesn't affect your score, as the game doesn't have anything do with humor.
I experienced one kind of annoying problem though and that is whenever i bump into something with the battery it falls. I think this was intended but it kind of breaks the flow.
You definitely deserve more ratings. Kinda sad people are not checking your game out :/
Anyway,GJ and keep up with good work! :)
@thorneto - Yes! thanks for playing to the end. I was hoping those last two floors wouldn't stand out so much... but I guess they did :)
@sputnik3d - The darkness bit I am not so worried about but yeah, the handling on the batteries is the killer. Believe it or not, it is the lesser of the two evils i could have chosen :) Thanks for playing though!
@Whatfruit - Thanks for the kind words, I kinda feel like I sacrificed the gameplay to get the visuals this time around but glad you enjoyed it.
@Nekusoul - Thanks! And yeah, I try to make my game jam's feel like full titles :D
@Pyrosneak - Thank you and yes... Infuriating is the right word. IF you jump off the top you don't get the final ending though! ;)
@perdom - yeah, there are issues with it for sure. Have seen on machines that struggle to run it, the physics are worse and the battery drops a LOT! thinking I am going to have to make a post-jam version with a different system for the battery carrying.
Thanks again all! heading off to check your games soon :D
G
Right at the beginning I don't think the battery hole (circuit?) was signalled enough as I immediately took the first battery downstairs... it took me a while to realise it was there and had to carry the thing back upstairs - woops. Also the box/levers that you can click - didn't know those were clickable until seeing the video.
Didn't manage to get to the end because of said handling but really enjoyed the mood of the experience. Having watched the video, I can see what you were going for, and I can tell I would have really enjoyed solving things and getting there myself. :thumbsup:
Good job !
My only frustration has already been mentioned: the battery handling, I kept losing them while walking the stairs and then had to find them in the dark again.
BUT I got really, really frustrated with the handling of the batteries. Every time I moved above anything but a crawl or turned to quickly they would just go flying and bounce all over the place. Even trying to pick them up more often than not was an issue, with the battery suddenly dropping from the ceiling every time I clicked on it.
I think I'll go back once I'm not quite as angry anymore and try to play it to the end.
Still, everything except the physics is very nice. Well done for such a short amount of time!
- Awesome modelling
- Awesome ambient music
- SFX Totally fits the noise object should do
- Awesome mood throughout the game
- I am totally jalous of your lightning and shadows, they are beautilfully calibrated.
My computer unfortunately was so slow that the battery was dropping at each step but you already know that and it totally does not make your game less valuable.
Incredible job on that one!
Amazing job!